forked from github/server
parent
8a3d1cd219
commit
20b915151d
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@ -160,6 +160,7 @@
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<param name="rules.economy.wages" value="1"/>
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<param name="rules.economy.wages" value="1"/>
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<param name="rules.economy.roqf" value="5"/>
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<param name="rules.economy.roqf" value="5"/>
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<param name="rules.economy.herbrot" value="0"/>
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<param name="rules.economy.herbrot" value="0"/>
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<param name="rules.dwarf_castles" value="1"/>
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<!-- param name="rules.nmr.destroy" value="1"/ -->
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<!-- param name="rules.nmr.destroy" value="1"/ -->
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<param name="rules.limit.faction" value="250"/>
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<param name="rules.limit.faction" value="250"/>
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<!--param name="rules.give" value="15"/ --> <!-- self + peasants + herbs + lux - goods -->
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<!--param name="rules.give" value="15"/ --> <!-- self + peasants + herbs + lux - goods -->
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@ -57,7 +57,6 @@
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<function name="itemdrop" value="defaultdrops"/>
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<function name="itemdrop" value="defaultdrops"/>
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<param name="other_race" value="dwarf"/>
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<param name="other_race" value="dwarf"/>
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<param name="other_cost" value="500"/>
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<param name="other_cost" value="500"/>
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<param name="morale" value="3"/>
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<param name="luxury_trade" value="600"/>
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<param name="luxury_trade" value="600"/>
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<skill name="bow" modifier="-1"/>
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<skill name="bow" modifier="-1"/>
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<skill name="building" modifier="1"/>
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<skill name="building" modifier="1"/>
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@ -4,6 +4,7 @@ require "e3a.rules"
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local srcpath = config.source_dir
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local srcpath = config.source_dir
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tests = {
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tests = {
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srcpath .. '/eressea/scripts/tests/castles.lua',
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srcpath .. '/eressea/scripts/tests/morale.lua',
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srcpath .. '/eressea/scripts/tests/morale.lua',
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srcpath .. '/server/scripts/tests/common.lua',
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srcpath .. '/server/scripts/tests/common.lua',
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srcpath .. '/eressea/scripts/tests/e3a.lua',
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srcpath .. '/eressea/scripts/tests/e3a.lua',
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@ -0,0 +1,27 @@
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require "lunit"
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module( "castles", package.seeall, lunit.testcase )
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function setup()
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free_game()
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end
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function test_small_castles()
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local r = region.create(0, 0, "plain")
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local f1 = faction.create("noreply@eressea.de", "human", "de")
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local u1 = unit.create(f1, r, 1)
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local f2 = faction.create("noreply@eressea.de", "halfling", "de")
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local u2 = unit.create(f2, r, 1)
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u1:add_item("money", 10000)
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local b = building.create(r, "castle")
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u2.building = b
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u1.building = b
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b.owner = u2
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assert_equal("site", b:get_typename(7))
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assert_equal("fortification", b:get_typename(8))
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b.owner = u1
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assert_equal("site", b:get_typename(9))
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assert_equal("fortification", b:get_typename(10))
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end
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@ -1,6 +1,6 @@
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require "lunit"
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require "lunit"
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module( "e3", package.seeall, lunit.testcase )
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module( "morale", package.seeall, lunit.testcase )
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function setup()
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function setup()
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free_game()
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free_game()
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