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"Wegfindungsprobleme" beim Gwyrrd-Zauber "Magischer Pfad" Der Test auf den curse ist jetzt so, dass man sowohl hinein als auch hinaus die Strasse benutzen kann.
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@ -1045,16 +1045,16 @@ roadto(const region * r, direction_t dir)
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region * r2;
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static const curse_type * roads_ct = NULL;
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if (roads_ct == NULL) roads_ct = ct_find("magicstreet");
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if (roads_ct!=NULL) {
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curse *c = get_curse(r->attribs, roads_ct);
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if (c!=NULL) return true;
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}
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if (dir>=MAXDIRECTIONS || dir<0) return false;
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r2 = rconnect(r, dir);
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if (r == NULL || r2 == NULL) return false;
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if (roads_ct == NULL) roads_ct = ct_find("magicstreet");
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if (roads_ct!=NULL) {
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if (get_curse(r->attribs, roads_ct)!=NULL) return true;
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if (get_curse(r2->attribs, roads_ct)!=NULL) return true;
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}
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if (r->terrain->max_road == 0) return false;
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if (r2->terrain->max_road == 0) return false;
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if (rroad(r, dir) < r->terrain->max_road) return false;
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