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annotations
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@ -1948,10 +1948,6 @@ int skilldiff(troop at, troop dt, int dist)
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}
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}
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}
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/* Goblin-Verteidigung
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* ist direkt in der Rassentabelle als df_default
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*/
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/* Effekte der Waffen */
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skdiff += weapon_effskill(at, dt, awp, true, dist > 1);
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if (awp && fval(awp->type, WTF_MISSILE)) {
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@ -432,6 +432,7 @@ static void test_battle_skilldiff(CuTest *tc)
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// TODO: unarmed halfling vs. dragon: +5
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// TODO: rule_goblin_bonus
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// TODO: weapon modifiers, missiles, skill_formula
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free_battle(b);
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test_cleanup();
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@ -53,7 +53,7 @@ extern "C" {
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typedef enum {
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DEFENSE_BONUS,
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CLOSE_COMBAT_ATTACK_BONUS,
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CLOSE_COMBAT_ATTACK_BONUS, // TODO: only DEFENSE_BONUS is in use?
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RANGED_ATTACK_BONUS,
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} building_bonus;
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