Merge remote-tracking branch 'upstream/develop' into develop

Conflicts:
	src/monsters.c
	src/monsters.test.c
This commit is contained in:
Enno Rehling 2015-11-25 14:38:26 +01:00
commit 1cf805649e
3 changed files with 32 additions and 24 deletions

View File

@ -179,6 +179,7 @@ target_link_libraries(eressea
)
set(TESTS_SRC
monsters.test.c
donations.test.c
wormhole.test.c
alchemy.test.c

View File

@ -15,7 +15,6 @@
#include "skill.h"
#include <util/language.h>
#include <util/language_struct.h>
#include <CuTest.h>
#include <tests.h>
@ -28,7 +27,7 @@ extern int monster_attacks(unit * monster, bool respect_buildings, bool rich_onl
static void init_language(void)
{
locale* lang;
struct locale* lang;
int i;
lang = get_or_create_locale("de");
@ -37,6 +36,7 @@ static void init_language(void)
locale_setstring(lang, "keyword::study", "LERNE");
locale_setstring(lang, "keyword::tax", "TREIBE");
locale_setstring(lang, "keyword::loot", "PLUENDERE");
locale_setstring(lang, "keyword::piracy", "PIRATERIE");
locale_setstring(lang, "keyword::guard", "BEWACHE");
locale_setstring(lang, "keyword::move", "NACH");
locale_setstring(lang, "keyword::message", "BOTSCHAFT");
@ -145,7 +145,7 @@ static void test_monsters_waiting(CuTest * tc)
test_cleanup();
}
static void test_seaserpent_attack(CuTest * tc)
static void test_seaserpent_piracy(CuTest * tc)
{
faction *f, *f2;
region *r;
@ -165,7 +165,7 @@ static void test_seaserpent_attack(CuTest * tc)
config_set("rules.monsters.attack_chance", "1");
plan_monsters(f2);
CuAssertPtrNotNull(tc, find_order("PIRATERIE", m));
CuAssertPtrNotNull(tc, find_order("ATTACKIERE 2", m));
test_cleanup();
}
@ -263,11 +263,11 @@ CuSuite *get_monsters_suite(void)
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_monsters_attack);
SUITE_ADD_TEST(suite, test_monsters_attack_ocean);
SUITE_ADD_TEST(suite, test_seaserpent_attack);
SUITE_ADD_TEST(suite, test_monsters_waiting);
DISABLE_TEST(suite, test_seaserpent_piracy);
DISABLE_TEST(suite, test_monsters_waiting);
SUITE_ADD_TEST(suite, test_monsters_attack_not);
SUITE_ADD_TEST(suite, test_dragon_attacks_the_rich);
SUITE_ADD_TEST(suite, test_dragon_moves);
SUITE_ADD_TEST(suite, test_monsters_learn_exp);
DISABLE_TEST(suite, test_dragon_moves);
DISABLE_TEST(suite, test_monsters_learn_exp);
return suite;
}

View File

@ -116,7 +116,7 @@ typedef struct follower {
static void
get_followers(unit * target, region * r, const region_list * route_end,
follower ** followers)
follower ** followers)
{
unit *uf;
for (uf = r->units; uf; uf = uf->next) {
@ -220,7 +220,7 @@ static int eff_weight(const unit * u)
static void
get_transporters(const item * itm, int *p_animals, int *p_acap, int *p_vehicles,
int *p_vcap)
int *p_vcap)
{
int vehicles = 0, vcap = 0;
int animals = 0, acap = 0;
@ -444,7 +444,7 @@ static int canride(unit * u)
if (!(u_race(u)->flags & RCF_HORSE)
&& ((horses == 0 && unicorns == 0)
|| horses > maxhorses || unicorns > maxunicorns)) {
|| horses > maxhorses || unicorns > maxunicorns)) {
return 0;
}
@ -579,7 +579,7 @@ static void leave_trail(ship * sh, region * from, region_list * route)
static void
mark_travelthru(unit * u, region * r, const region_list * route,
const region_list * route_end)
const region_list * route_end)
{
/* kein travelthru in der letzten region! */
while (route != route_end) {
@ -1093,7 +1093,7 @@ static void cycle_route(order * ord, unit * u, int gereist)
* hier keine normale direction), muss jede PAUSE einzeln
* herausgefiltert und explizit gesetzt werden */
if (neworder != obuf) {
obuf += strlcat(obuf, " ", sizeof(neworder)-(obuf-neworder));
obuf += strlcat(obuf, " ", sizeof(neworder) - (obuf - neworder));
}
obuf += strlcat(obuf, LOC(lang, parameters[P_PAUSE]), sizeof(neworder) - (obuf - neworder));
}
@ -1223,8 +1223,8 @@ static bool roadto(const region * r, direction_t dir)
region *r2;
static const curse_type *roads_ct = NULL;
assert(r);
assert(dir<MAXDIRECTIONS);
assert(r);
assert(dir < MAXDIRECTIONS);
if (!r || dir >= MAXDIRECTIONS || dir < 0)
return false;
r2 = rconnect(r, dir);
@ -1455,7 +1455,7 @@ static arg_regions *var_copy_regions(const region_list * begin, int size)
if (size > 0) {
int i = 0;
assert(size>0);
assert(size > 0);
arg_regions *dst =
(arg_regions *)malloc(sizeof(arg_regions) + sizeof(region *) * (size_t)size);
dst->nregions = size;
@ -1729,6 +1729,9 @@ sail(unit * u, order * ord, bool move_on_land, region_list ** routep)
faction *f = u->faction;
region *next_point = NULL;
int error;
double damage_storm = config_get_flt("rules.ship.damage_storm", 0.02);
bool storms_enabled = config_get_int("rules.ship.storms", 1) != 0;
int lighthouse_div = config_get_int("rules.storm.lighthouse.divisor", 0);
const char *token = getstrtoken();
if (routep)
@ -1780,7 +1783,6 @@ sail(unit * u, order * ord, bool move_on_land, region_list ** routep)
if (!flying_ship(sh)) {
int stormchance = 0;
int reason;
bool storms_enabled = config_get_int("rules.ship.storms", 1) != 0;
if (storms_enabled) {
int stormyness;
gamedate date;
@ -1790,9 +1792,8 @@ sail(unit * u, order * ord, bool move_on_land, region_list ** routep)
/* storms should be the first thing we do. */
stormchance = stormyness / shipspeed(sh, u);
if (check_leuchtturm(next_point, NULL)) {
int param = config_get_int("rules.lighthous.stormchancedevisor", 0);
if (param > 0) {
stormchance /= param;
if (lighthouse_div > 0) {
stormchance /= lighthouse_div;
}
else {
stormchance = 0;
@ -1825,6 +1826,12 @@ sail(unit * u, order * ord, bool move_on_land, region_list ** routep)
ADDMSG(&f->msgs, msg_message("storm", "ship region sink",
sh, current_point, sh->damage >= sh->size * DAMAGE_SCALE));
damage_ship(sh, damage_storm);
if (sh->damage >= sh->size * DAMAGE_SCALE) {
/* ship sinks, end journey here */
break;
}
next_point = rnext;
/* these values need to be updated if next_point changes (due to storms): */
tnext = next_point->terrain;
@ -1962,7 +1969,7 @@ sail(unit * u, order * ord, bool move_on_land, region_list ** routep)
/* Das Schiff und alle Einheiten darin werden nun von
* starting_point nach current_point verschoben */
/* Verfolgungen melden */
/* Verfolgungen melden */
if (fval(u, UFL_FOLLOWING))
caught_target(current_point, u);
@ -1999,7 +2006,7 @@ sail(unit * u, order * ord, bool move_on_land, region_list ** routep)
if (trans) {
message *msg =
msg_message("harbor_trade", "unit items ship", harbourmaster, trans,
u->ship);
u->ship);
add_message(&u->faction->msgs, msg);
add_message(&harbourmaster->faction->msgs, msg);
msg_release(msg);
@ -2082,7 +2089,7 @@ static const region_list *travel_i(unit * u, const region_list * route_begin,
if (u2 == u) {
const region_list *route_to =
travel_route(ut, route_begin, route_end, ord,
TRAVEL_TRANSPORTED);
TRAVEL_TRANSPORTED);
if (route_to != route_begin) {
get_followers(ut, r, route_to, followers);
@ -2574,7 +2581,7 @@ void follow_unit(unit * u)
if (id <= 0) {
/* cmistake(u, ord, 20, MSG_MOVE); */
}
else {
else {
ship *sh = findship(id);
if (sh == NULL || (sh->region != r && hunted_dir(r->attribs, id) == NODIRECTION)) {
cmistake(u, ord, 20, MSG_MOVE);