NEW_MIGRATION define is obsolete

This commit is contained in:
Enno Rehling 2007-05-27 20:13:47 +00:00
parent dfc89b163d
commit 1ca7075c09
5 changed files with 0 additions and 80 deletions

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@ -419,8 +419,6 @@ live(region * r)
* - movement because of low loyalty relating to present parties. * - movement because of low loyalty relating to present parties.
*/ */
#if NEW_MIGRATION == 1
/* Arbeitsversion */ /* Arbeitsversion */
static void static void
calculate_emigration(region *r) calculate_emigration(region *r)
@ -463,80 +461,6 @@ calculate_emigration(region *r)
} }
} }
#else
void
calculate_emigration(region *r)
{
direction_t i, j;
int maxpeasants_here;
int maxpeasants[MAXDIRECTIONS];
double wfactor, gfactor;
/* Vermeidung von DivByZero */
maxpeasants_here = max(maxworkingpeasants(r),1);
for (i = 0; i != MAXDIRECTIONS; i++) {
region *c = rconnect(r, i);
if (c && rterrain(c) != T_OCEAN) {
maxpeasants[i] = maxworkingpeasants(c);
} else maxpeasants[i] = 0;
}
/* calculate emigration for all directions independently */
for (i = 0; i != MAXDIRECTIONS; i++) {
region * rc = rconnect(r, i);
if (!rc) continue;
if (fval(r, RF_ORCIFIED)==fval(rc, RF_ORCIFIED)) {
if (fval(rc->terrain, LAND_REGION) && fval(r->terrain, LAND_REGION)) {
int wandering_peasants;
double vfactor;
/* First let's calculate the peasants who wander off to less inhabited
* regions. wfactor indicates the difference of population denity.
* Never let more than PEASANTSWANDER_WEIGHT per cent wander off in one
* direction. */
wfactor = ((double) rpeasants(r) / maxpeasants_here -
((double) rpeasants(rc) / maxpeasants[i]));
wfactor = max(wfactor, 0);
wfactor = min(wfactor, 1);
/* Now let's handle the greedy peasants. gfactor indicates the
* difference of per-head-wealth. Never let more than
* PEASANTSGREED_WEIGHT per cent wander off in one direction. */
gfactor = (((double) rmoney(rc) / max(rpeasants(rc), 1)) -
((double) rmoney(r) / max(rpeasants(r), 1))) / 500;
gfactor = max(gfactor, 0);
gfactor = min(gfactor, 1);
/* This calculates the influence of volcanos on peasant
* migration. */
if(rterrain(rc) == T_VOLCANO || rterrain(rc) == T_VOLCANO_SMOKING) {
vfactor = 0.10;
} else {
vfactor = 1.00;
}
for(j=0; j != MAXDIRECTIONS; j++) {
region *rv = rconnect(rc, j);
if(rv && (rterrain(rv) == T_VOLCANO || rterrain(rv) == T_VOLCANO_SMOKING)) {
vfactor *= 0.5;
break;
}
}
wandering_peasants = (int) (rpeasants(r) * (gfactor+wfactor)
* vfactor * PEASANTSWANDER_WEIGHT / 100.0);
r->land->newpeasants -= wandering_peasants;
rc->land->newpeasants += wandering_peasants;
}
}
}
}
#endif
/** Bauern vermehren sich */ /** Bauern vermehren sich */
static void static void

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@ -21,7 +21,6 @@
#define RESOURCE_QUANTITY 0.5 #define RESOURCE_QUANTITY 0.5
#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */ #define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
#define COMBAT_TURNS 5 #define COMBAT_TURNS 5
#define NEW_MIGRATION 1
#define NEWATSROI 0 #define NEWATSROI 0
/* Vermehrungsrate Bauern in 1/10000. /* Vermehrungsrate Bauern in 1/10000.

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@ -21,7 +21,6 @@
#define RESOURCE_QUANTITY 0.5 #define RESOURCE_QUANTITY 0.5
#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */ #define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
#define COMBAT_TURNS 5 #define COMBAT_TURNS 5
#define NEW_MIGRATION 1
#define NEWATSROI 0 #define NEWATSROI 0
/* Vermehrungsrate Bauern in 1/10000. /* Vermehrungsrate Bauern in 1/10000.

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@ -22,7 +22,6 @@
#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */ #define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
#define NEWATSROI 0 #define NEWATSROI 0
#define COMBAT_TURNS 5 #define COMBAT_TURNS 5
#define NEW_MIGRATION 1
/* Vermehrungsrate Bauern in 1/10000. /* Vermehrungsrate Bauern in 1/10000.
* Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */ * Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */

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@ -21,7 +21,6 @@
#define RESOURCE_QUANTITY 0.5 #define RESOURCE_QUANTITY 0.5
#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */ #define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
#define COMBAT_TURNS 5 #define COMBAT_TURNS 5
#define NEW_MIGRATION 1
/* Vermehrungsrate Bauern in 1/10000. /* Vermehrungsrate Bauern in 1/10000.
* Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */ * Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */