bug 2263: skeletons and undead can guard and desert.

This commit is contained in:
Enno Rehling 2019-10-22 18:56:04 +02:00
parent 75a71c36aa
commit 1c358b9982
2 changed files with 7 additions and 7 deletions

View File

@ -703,8 +703,8 @@
<race name="undead" maxaura="1" regaura="1" weight="1000" <race name="undead" maxaura="1" regaura="1" weight="1000"
capacity="540" speed="1.0" hp="20" damage="1d7" unarmedattack="0" capacity="540" speed="1.0" hp="20" damage="1d7" unarmedattack="0"
unarmeddefense="0" attackmodifier="1" defensemodifier="1" unarmeddefense="0" attackmodifier="1" defensemodifier="1"
walk="yes" learn="no" teach="no" noheal="yes" walk="yes" learn="no" teach="no" noheal="yes" desert="yes"
undead="yes" equipment="yes" giveperson="yes"> undead="yes" equipment="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="20000" moverandom="yes" scarepeasants="yes"/> <ai splitsize="20000" moverandom="yes" scarepeasants="yes"/>
<attack type="4" damage="1d7"/> <attack type="4" damage="1d7"/>
<attack type="5"/> <attack type="5"/>
@ -801,7 +801,7 @@
<attack type="1" damage="1d7"/> <attack type="1" damage="1d7"/>
</race> </race>
<race name="skeletonlord" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes"> <race name="skeletonlord" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" walk="yes" learn="no" teach="no" noheal="yes" desert="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="2000" killpeasants="yes" scarepeasants="yes" moverandom="yes" absorbpeasants="yes"/> <ai splitsize="2000" killpeasants="yes" scarepeasants="yes" moverandom="yes" absorbpeasants="yes"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
@ -816,7 +816,7 @@
<attack type="1" damage="1d7"/> <attack type="1" damage="1d7"/>
</race> </race>
<race name="skeleton" magres="10" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes"> <race name="skeleton" magres="10" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="10000" killpeasants="yes" scarepeasants="yes" moverandom="yes"/> <ai splitsize="10000" killpeasants="yes" scarepeasants="yes" moverandom="yes"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>

View File

@ -732,7 +732,7 @@
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
<attack type="6" spell="fiery_dragonbreath" level="3" /> <attack type="6" spell="fiery_dragonbreath" level="3" />
</race> </race>
<race name="undead" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d7" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" giveperson="yes"> <race name="undead" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d7" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" learn="no" teach="no" noheal="yes" desert="yes" undead="yes" equipment="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="20000" moverandom="yes" scarepeasants="yes"/> <ai splitsize="20000" moverandom="yes" scarepeasants="yes"/>
<attack type="4" damage="1d7"/> <attack type="4" damage="1d7"/>
<attack type="5"/> <attack type="5"/>
@ -1044,7 +1044,7 @@
<skill name="unarmed" modifier="1"/> <skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/> <attack type="1" damage="1d7"/>
</race> </race>
<race name="skeletonlord" magres="30" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes"> <race name="skeletonlord" magres="30" maxaura="1.000000" regaura="1.000000" weight="1000" capacity="540" speed="1.000000" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="2000" absorbpeasants="yes" killpeasants="yes" moverandom="yes" scarepeasants="yes"/> <ai splitsize="2000" absorbpeasants="yes" killpeasants="yes" moverandom="yes" scarepeasants="yes"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>
@ -1058,7 +1058,7 @@
<attack type="1" damage="1d7"/> <attack type="1" damage="1d7"/>
<attack type="1" damage="1d7"/> <attack type="1" damage="1d7"/>
</race> </race>
<race name="skeleton" magres="10" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes"> <race name="skeleton" magres="10" maxaura="1.000000" regaura="1.000000" weight="500" capacity="540" speed="1.000000" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" desert="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes" scarepeasants="yes"/> <ai splitsize="10000" killpeasants="yes" moverandom="yes" scarepeasants="yes"/>
<skill name="crossbow" modifier="1"/> <skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/> <skill name="bow" modifier="1"/>