forked from github/server
BUG 2365: Ozeane sollen keine Beschreibung haben können.
https://trello.com/c/GSeHT8t6/618-why-r-display-not-r-land-display
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423fe65377
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1b19e8d19c
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@ -885,19 +885,15 @@ void write_unit(gamedata *data, const unit * u)
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WRITE_SECTION(data->store);
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WRITE_SECTION(data->store);
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}
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}
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static void read_regioninfo(gamedata *data, region *r) {
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static void read_regioninfo(gamedata *data, const region *r, char *info) {
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if (lomem) {
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if (lomem) {
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READ_STR(data->store, NULL, 0);
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READ_STR(data->store, NULL, 0);
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}
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}
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else {
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else {
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char info[DISPLAYSIZE];
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READ_STR(data->store, info, sizeof(info));
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READ_STR(data->store, info, sizeof(info));
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if (unicode_utf8_trim(info) != 0) {
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if (unicode_utf8_trim(info) != 0) {
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log_warning("trim region %d info to '%s'", r->uid, info);
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log_warning("trim region %d info to '%s'", r->uid, info);
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}
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}
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if (r->land) {
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region_setinfo(r, info);
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}
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}
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}
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}
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}
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@ -906,6 +902,7 @@ static region *readregion(gamedata *data, int x, int y)
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region *r = findregion(x, y);
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region *r = findregion(x, y);
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const terrain_type *terrain;
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const terrain_type *terrain;
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char name[NAMESIZE];
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char name[NAMESIZE];
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char info[DISPLAYSIZE];
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int uid = 0;
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int uid = 0;
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int n;
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int n;
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@ -932,7 +929,7 @@ static region *readregion(gamedata *data, int x, int y)
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r->land = 0;
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r->land = 0;
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}
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}
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if (data->version < LANDDISPLAY_VERSION) {
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if (data->version < LANDDISPLAY_VERSION) {
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read_regioninfo(data, r);
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read_regioninfo(data, r, info);
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}
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}
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READ_STR(data->store, name, sizeof(name));
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READ_STR(data->store, name, sizeof(name));
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@ -959,8 +956,9 @@ static region *readregion(gamedata *data, int x, int y)
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rawmaterial **pres = &r->resources;
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rawmaterial **pres = &r->resources;
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if (data->version >= LANDDISPLAY_VERSION) {
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if (data->version >= LANDDISPLAY_VERSION) {
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read_regioninfo(data, r);
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read_regioninfo(data, r, info);
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}
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}
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region_setinfo(r, info);
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READ_INT(data->store, &i);
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READ_INT(data->store, &i);
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if (i < 0) {
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if (i < 0) {
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log_error("number of trees in %s is %d.", regionname(r, NULL), i);
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log_error("number of trees in %s is %d.", regionname(r, NULL), i);
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@ -1038,7 +1036,11 @@ static region *readregion(gamedata *data, int x, int y)
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READ_INT(data->store, &n);
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READ_INT(data->store, &n);
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rsetmoney(r, n);
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rsetmoney(r, n);
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}
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}
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else {
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if (info[0]) {
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log_error("%s %d has a description: %s", r->terrain->_name, r->uid, info);
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}
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}
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assert(r->terrain != NULL);
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assert(r->terrain != NULL);
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if (r->land) {
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if (r->land) {
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@ -1759,6 +1761,9 @@ int read_game(gamedata *data)
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/* Burgen */
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/* Burgen */
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READ_INT(store, &p);
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READ_INT(store, &p);
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if (p > 0 && !r->land) {
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log_error("%s, uid=%d has %d buildings", regionname(r, NULL), r->uid, p);
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}
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bp = &r->buildings;
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bp = &r->buildings;
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while (--p >= 0) {
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while (--p >= 0) {
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