forked from github/server
Das mit dem neuen Befehls-handling zieht Kreise.
This commit is contained in:
parent
d7816c7b2d
commit
198f2cf90f
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@ -23,8 +23,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -128,8 +128,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -3465,7 +3465,7 @@ setdefaults (void)
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if (idle(u->faction)) {
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if (idle(u->faction)) {
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set_order(&u->thisorder, default_order(u->faction->locale));
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set_order(&u->thisorder, default_order(u->faction->locale));
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} else {
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} else {
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set_order(&u->thisorder, ord);
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set_order(&u->thisorder, copy_order(ord));
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}
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}
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break;
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break;
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} else {
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} else {
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@ -3489,7 +3489,7 @@ setdefaults (void)
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break;
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break;
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case K_WEREWOLF:
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case K_WEREWOLF:
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set_order(&u->thisorder, ord);
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set_order(&u->thisorder, copy_order(ord));
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break;
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break;
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/* Wird je diese Ausschliesslichkeit aufgehoben, muss man aufpassen
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/* Wird je diese Ausschliesslichkeit aufgehoben, muss man aufpassen
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@ -3525,7 +3525,7 @@ setdefaults (void)
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break;
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break;
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default:
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default:
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set_order(&u->lastorder, u->thisorder);
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set_order(&u->lastorder, copy_order(u->thisorder));
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}
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}
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#endif
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#endif
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}
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}
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@ -3667,7 +3667,6 @@ defaultorders (void)
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cmd = strdup(getstrtoken());
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cmd = strdup(getstrtoken());
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set_order(&u->lastorder, parse_order(cmd, u->faction->locale));
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set_order(&u->lastorder, parse_order(cmd, u->faction->locale));
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free(cmd);
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free(cmd);
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free_order(u->lastorder); /* parse_order & set_order have both increased the refcount */
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*ordp = ord->next;
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*ordp = ord->next;
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ord->next = NULL;
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ord->next = NULL;
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free_order(ord);
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free_order(ord);
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@ -783,7 +783,6 @@ recruit_dracoids(unit * dragon, int size)
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new_order = parse_order(buf, default_locale);
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new_order = parse_order(buf, default_locale);
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#ifdef LASTORDER
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#ifdef LASTORDER
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set_order(&un->lastorder, new_order);
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set_order(&un->lastorder, new_order);
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free_order(new_order);
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#else
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#else
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addlist(&un->orders, new_order);
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addlist(&un->orders, new_order);
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#endif
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#endif
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@ -974,10 +973,9 @@ plan_monsters(void)
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break;
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break;
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}
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}
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if (long_order) {
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if (long_order) {
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set_order(&u->thisorder, long_order);
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set_order(&u->thisorder, copy_order(long_order));
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#ifdef LASTORDER
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#ifdef LASTORDER
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set_order(&u->lastorder, long_order);
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set_order(&u->lastorder, copy_order(long_order));
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free_order(new_order); /* parse_order & set_order have both increased the refcount */
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#else
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#else
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addlist(&u->orders, long_order);
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addlist(&u->orders, long_order);
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#endif
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#endif
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@ -428,8 +428,8 @@ teach(unit * u, struct order * ord)
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set_order(&u->lastorder, new_order);
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set_order(&u->lastorder, new_order);
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#else
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#else
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replace_order(ord, new_order);
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replace_order(ord, new_order);
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#endif
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free_order(new_order); /* parse_order & set_order have each increased the refcount */
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free_order(new_order); /* parse_order & set_order have each increased the refcount */
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#endif
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}
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}
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if (academy && sk!=NOSKILL) {
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if (academy && sk!=NOSKILL) {
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academy = academy/30; /* anzahl gelehrter wochen, max. 10 */
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academy = academy/30; /* anzahl gelehrter wochen, max. 10 */
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@ -74,8 +74,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -933,8 +933,8 @@ build_building(unit * u, const building_type * btype, int want, order * ord)
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set_order(&u->lastorder, new_order);
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set_order(&u->lastorder, new_order);
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#else
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#else
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replace_order(ord, new_order);
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replace_order(ord, new_order);
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#endif
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free_order(new_order);
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free_order(new_order);
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#endif
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b->size += built;
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b->size += built;
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update_lighthouse(b);
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update_lighthouse(b);
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@ -1026,8 +1026,8 @@ create_ship(region * r, unit * u, const struct ship_type * newtype, int want, or
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set_order(&u->lastorder, new_order);
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set_order(&u->lastorder, new_order);
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#else
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#else
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replace_order(ord, new_order);
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replace_order(ord, new_order);
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#endif
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free_order(new_order);
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free_order(new_order);
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#endif
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build_ship(u, sh, want);
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build_ship(u, sh, want);
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}
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}
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@ -75,8 +75,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../util,../..,.."
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AdditionalIncludeDirectories="../util,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -915,8 +915,8 @@ cycle_route(order * ord, unit *u, int gereist)
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set_order(&u->lastorder, norder);
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set_order(&u->lastorder, norder);
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#else
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#else
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replace_order(ord, norder);
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replace_order(ord, norder);
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#endif
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free_order(norder);
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free_order(norder);
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#endif
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}
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}
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static boolean
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static boolean
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sprintf(buf, "%s %s", locale_string(u->faction->locale, keywords[K_MOVE]),
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sprintf(buf, "%s %s", locale_string(u->faction->locale, keywords[K_MOVE]),
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locale_string(u->faction->locale, directions[target_dir]));
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locale_string(u->faction->locale, directions[target_dir]));
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set_order(&u->thisorder, parse_order(buf, u->faction->locale));
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set_order(&u->thisorder, parse_order(buf, u->faction->locale));
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free_order(u->thisorder); /* parse_order & set_order have each increased the refcount */
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/* Bewegung ausführen */
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/* Bewegung ausführen */
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init_tokens(u->thisorder);
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init_tokens(u->thisorder);
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free_order(order * ord)
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free_order(order * ord)
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{
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{
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if (ord!=NULL) {
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if (ord!=NULL) {
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assert(ord->next==0);
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release_data(ord->data);
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release_data(ord->data);
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free(ord);
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free(ord);
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}
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}
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@ -122,7 +123,7 @@ set_order(struct order ** destp, struct order * src)
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{
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{
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if (*destp==src) return;
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if (*destp==src) return;
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free_order(*destp);
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free_order(*destp);
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*destp = copy_order(src);
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*destp = src;
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}
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}
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void
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void
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@ -1133,7 +1133,6 @@ readunit(FILE * F)
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if (ord!=NULL) {
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if (ord!=NULL) {
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#ifdef LASTORDER
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#ifdef LASTORDER
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set_order(&u->lastorder, ord);
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set_order(&u->lastorder, ord);
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free_order(ord);
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#else
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#else
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addlist(&u->orders, ord);
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addlist(&u->orders, ord);
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#endif
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#endif
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@ -23,8 +23,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -23,8 +23,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -74,8 +74,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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AdditionalIncludeDirectories="../kernel,../util,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -23,8 +23,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../util,../kernel,../..,.."
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AdditionalIncludeDirectories="../util,../kernel,../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -127,8 +127,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../..,.."
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AdditionalIncludeDirectories="../..,.."
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PreprocessorDefinitions="_WINDOWS,WIN32"
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PreprocessorDefinitions="_WINDOWS,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -152,8 +152,9 @@
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AdditionalIncludeDirectories="../common/kernel,../common/gamecode,../common/util,../common,.."
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AdditionalIncludeDirectories="../common/kernel,../common/gamecode,../common/util,../common,.."
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PreprocessorDefinitions="_CONSOLE,WIN32"
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PreprocessorDefinitions="_CONSOLE,WIN32"
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StringPooling="TRUE"
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StringPooling="TRUE"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="FALSE"
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DisableLanguageExtensions="FALSE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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@ -151,8 +151,9 @@
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../common/kernel,../common/gamecode,../common/util,../common,.."
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AdditionalIncludeDirectories="../common/kernel,../common/gamecode,../common/util,../common,.."
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PreprocessorDefinitions="_CONSOLE,WIN32"
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PreprocessorDefinitions="_CONSOLE,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="FALSE"
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DisableLanguageExtensions="FALSE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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ImproveFloatingPointConsistency="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="../common/kernel,../common/gamecode,../common/util,../common,.."
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AdditionalIncludeDirectories="../common/kernel,../common/gamecode,../common/util,../common,.."
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PreprocessorDefinitions="_CONSOLE,WIN32"
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PreprocessorDefinitions="_CONSOLE,WIN32"
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BasicRuntimeChecks="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="TRUE"
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DisableLanguageExtensions="TRUE"
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DisableLanguageExtensions="TRUE"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderThrough="stdafx.h"
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