entirely remove RC_SPELL

This commit is contained in:
Enno Rehling 2017-05-24 08:52:19 +02:00
parent 30cfe2c0c0
commit 18daa9db2f
14 changed files with 54 additions and 109 deletions

View File

@ -112,10 +112,8 @@ static unit *random_unit(const region * r)
unit *u;
for (u = r->units; u; u = u->next) {
if (u_race(u) != get_race(RC_SPELL)) {
c += u->number;
}
}
if (c == 0) {
return NULL;
@ -125,9 +123,7 @@ static unit *random_unit(const region * r)
u = r->units;
while (u && c < n) {
if (u_race(u) != get_race(RC_SPELL)) {
c += u->number;
}
u = u->next;
}
@ -203,7 +199,7 @@ static void chaos(region * r)
for (up = &r->units; *up;) {
unit *u = *up;
if (u_race(u) != get_race(RC_SPELL) && u->ship == 0 && !canfly(u)) {
if (u->ship == 0 && !canfly(u)) {
ADDMSG(&u->faction->msgs, msg_message("tidalwave_kill",
"region unit", r, u));
remove_unit(up, u);

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@ -2978,13 +2978,12 @@ void produce(struct region *r)
static int bt_cache;
static const struct building_type *caravan_bt;
static int rc_cache;
static const race *rc_spell, *rc_insect, *rc_aquarian;
static const race *rc_insect, *rc_aquarian;
if (bt_changed(&bt_cache)) {
caravan_bt = bt_find("caravan");
}
if (rc_changed(&rc_cache)) {
rc_spell = get_race(RC_SPELL);
rc_insect = get_race(RC_INSECT);
rc_aquarian = get_race(RC_AQUARIAN);
}
@ -3022,7 +3021,7 @@ void produce(struct region *r)
bool trader = false;
keyword_t todo;
if (u_race(u) == rc_spell || fval(u, UFL_LONGACTION))
if (fval(u, UFL_LONGACTION))
continue;
if (u_race(u) == rc_insect && r_insectstalled(r) &&

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@ -667,12 +667,7 @@ void give_cmd(unit * u, order * ord)
return;
}
if (u2 && u_race(u2) == get_race(RC_SPELL)) {
ADDMSG(&u->faction->msgs, msg_feedback(u, ord,
"feedback_unit_not_found", ""));
return;
}
else if (u2 && !alliedunit(u2, u->faction, HELP_GIVE) && !ucontact(u2, u)) {
if (u2 && !alliedunit(u2, u->faction, HELP_GIVE) && !ucontact(u2, u)) {
cmistake(u, ord, 40, MSG_COMMERCE);
return;
}

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@ -69,7 +69,7 @@ const char *racenames[MAXRACES] = {
"dwarf", "elf", NULL, "goblin", "human", "troll", "demon", "insect",
"halfling", "cat", "aquarian", "orc", "snotling", "undead", NULL,
"youngdragon", "dragon", "wyrm", "ent", "catdragon", "dracoid",
NULL, "spell", "irongolem", "stonegolem", "shadowdemon",
NULL, NULL, "irongolem", "stonegolem", "shadowdemon",
"shadowmaster", "mountainguard", "alp", "toad", "braineater", "peasant",
"wolf", NULL, NULL, NULL, NULL, "songdragon", NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL,

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@ -72,8 +72,7 @@ extern "C" {
RC_BIRTHDAYDRAGON,
RC_DRACOID,
RC_SPELL = 22,
RC_IRONGOLEM,
RC_IRONGOLEM = 23,
RC_STONEGOLEM,
RC_SHADOW,
RC_SHADOWLORD,

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@ -132,8 +132,6 @@ static unit *unitorders(FILE * F, int enc, struct faction *f)
i = getid();
u = findunitg(i, NULL);
if (u && u_race(u) == get_race(RC_SPELL))
return NULL;
if (u && u->faction == f) {
order **ordp;
@ -852,7 +850,7 @@ void write_unit(struct gamedata *data, const unit * u)
WRITE_SECTION(data->store);
write_items(data->store, u->items);
WRITE_SECTION(data->store);
if (u->hp == 0 && u_race(u)!= get_race(RC_SPELL)) {
if (u->hp == 0 && data->version < NORCSPELL_VERSION) {
log_error("unit %s has 0 hitpoints, adjusting.", itoa36(u->no));
((unit *)u)->hp = u->number;
}
@ -1707,7 +1705,7 @@ int read_game(gamedata *data) {
while (--p >= 0) {
unit *u = read_unit(data);
if (u_race(u) == rc_spell) {
if (data->version < NORCSPELL_VERSION && u_race(u) == rc_spell) {
set_observer(r, u->faction, get_level(u, SK_PERCEPTION), u->age);
free_unit(u);
}

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@ -1891,8 +1891,7 @@ void remove_empty_units_in_region(region * r)
set_number(u, 0);
}
}
if ((u->number == 0 && u_race(u) != get_race(RC_SPELL)) || (u->age <= 0
&& u_race(u) == get_race(RC_SPELL))) {
if (u->number == 0) {
remove_unit(up, u);
}
if (*up == u)

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@ -97,26 +97,6 @@ static void test_remove_units_with_dead_faction(CuTest *tc) {
test_cleanup();
}
static void test_remove_units_ignores_spells(CuTest *tc) {
unit *u;
int uid;
test_cleanup();
test_create_world();
u = create_unit(findregion(0, 0), test_create_faction(test_create_race("human")), 1, test_create_race("spell"), 0, 0, 0);
uid = u->no;
u->number = 0;
u->age = 1;
remove_empty_units_in_region(u->region);
CuAssertPtrNotNull(tc, findunit(uid));
CuAssertPtrNotNull(tc, u->region);
u->age = 0;
remove_empty_units_in_region(u->region);
CuAssertPtrEquals(tc, 0, findunit(uid));
test_cleanup();
}
static void test_scale_number(CuTest *tc) {
unit *u;
const struct potion_type *ptype;
@ -555,7 +535,6 @@ CuSuite *get_unit_suite(void)
SUITE_ADD_TEST(suite, test_update_monster_name);
SUITE_ADD_TEST(suite, test_remove_unit);
SUITE_ADD_TEST(suite, test_remove_empty_units);
SUITE_ADD_TEST(suite, test_remove_units_ignores_spells);
SUITE_ADD_TEST(suite, test_remove_units_without_faction);
SUITE_ADD_TEST(suite, test_remove_units_with_dead_faction);
SUITE_ADD_TEST(suite, test_remove_empty_units_in_region);

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@ -154,23 +154,12 @@ static bool RemoveNMRNewbie(void)
static void age_unit(region * r, unit * u)
{
static int rc_cache;
static const race *rc_spell;
if (rc_changed(&rc_cache)) {
rc_spell = get_race(RC_SPELL);
}
if (u_race(u) == rc_spell) {
if (--u->age <= 0) {
remove_unit(&r->units, u);
}
}
else {
const race *rc = u_race(u);
++u->age;
if (u->number > 0 && rc->age_unit) {
rc->age_unit(u);
}
}
if (u->region && is_astral(u->region)) {
item **itemp = &u->items;
while (*itemp) {
@ -2676,8 +2665,7 @@ int guard_on_cmd(unit * u, struct order *ord)
if (fval(u, UFL_MOVED)) {
cmistake(u, ord, 187, MSG_EVENT);
}
else if (fval(u_race(u), RCF_ILLUSIONARY)
|| u_race(u) == get_race(RC_SPELL)) {
else if (fval(u_race(u), RCF_ILLUSIONARY)) {
cmistake(u, ord, 95, MSG_EVENT);
}
else {

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@ -1209,9 +1209,6 @@ target_resists_magic(unit * magician, void *obj, int objtyp, int t_bonus)
skill *sv;
unit *u = (unit *)obj;
if (u_race(u)==get_race(RC_SPELL)) {
return true;
}
at = effskill(magician, SK_MAGIC, 0);
for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) {
@ -2780,7 +2777,6 @@ void magic(void)
int rank;
castorder *co;
spellrank spellranks[MAX_SPELLRANK];
const race *rc_spell = get_race(RC_SPELL);
const race *rc_insect = get_race(RC_INSECT);
memset(spellranks, 0, sizeof(spellranks));
@ -2790,7 +2786,7 @@ void magic(void)
for (u = r->units; u; u = u->next) {
order *ord;
if (u->number <= 0 || u_race(u) == rc_spell)
if (u->number <= 0)
continue;
if (u_race(u) == rc_insect && r_insectstalled(r) &&

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@ -418,7 +418,7 @@ void drown(region * r)
while (*up) {
unit *u = *up;
if (!(u->ship || u_race(u) == get_race(RC_SPELL) || u->number == 0 || canswim(u) || canfly(u))) {
if (!(u->ship || u->number == 0 || canswim(u) || canfly(u))) {
scale_number(u, 0);
ADDMSG(&u->faction->msgs, msg_message("drown", "unit region", u, r));
}

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@ -1694,7 +1694,7 @@ static int sp_great_drought(castorder * co)
rsetterrain(r, T_OCEAN);
/* Einheiten duerfen hier auf keinen Fall geloescht werden! */
for (u = r->units; u; u = u->next) {
if (u_race(u) != get_race(RC_SPELL) && u->ship == 0) {
if (!u->ship) {
set_number(u, 0);
}
}
@ -5601,7 +5601,6 @@ int sp_showastral(castorder * co)
region *r2 = rl2->data;
if (!is_cursed(r2->attribs, C_ASTRALBLOCK, 0)) {
for (u = r2->units; u; u = u->next) {
if (u_race(u) != get_race(RC_SPELL))
n++;
}
}
@ -5622,7 +5621,6 @@ int sp_showastral(castorder * co)
for (rl2 = rl; rl2; rl2 = rl2->next) {
if (!is_cursed(rl2->data->attribs, C_ASTRALBLOCK, 0)) {
for (u = rl2->data->units; u; u = u->next) {
if (u_race(u) != get_race(RC_SPELL)) {
c++;
scat(unitname(u));
scat(" (");
@ -5645,7 +5643,6 @@ int sp_showastral(castorder * co)
}
}
}
}
scat(".");
addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
}
@ -5758,7 +5755,6 @@ int sp_disruptastral(castorder * co)
if (trl != NULL) {
for (u = r2->units; u; u = u->next) {
if (u_race(u) != get_race(RC_SPELL)) {
region_list *trl2 = trl;
region *tr;
int c = rng_int() % inhab_regions;
@ -5777,7 +5773,6 @@ int sp_disruptastral(castorder * co)
move_unit(u, tr, NULL);
}
}
}
free_regionlist(trl);
}

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@ -34,10 +34,11 @@
#define NOWATCH_VERSION 354 /* plane->watchers is gone */
#define KEYVAL_VERSION 355 /* at_keys has values */
#define NOLANDITEM_VERSION 356 /* land_region has no items */
#define NORCSPELL_VERSION 357 /* data contains no RC_SPELL units */
/* unfinished: */
#define CRYPT_VERSION 400 /* passwords are encrypted */
#define RELEASE_VERSION NOLANDITEM_VERSION /* current datafile */
#define RELEASE_VERSION NORCSPELL_VERSION /* current datafile */
#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
#define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */

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@ -82,7 +82,7 @@ damage_unit(unit * u, const char *dam, bool physical, bool magic)
int i, dead = 0, hp_rem = 0, heiltrank;
assert(u->number);
if (fval(u_race(u), RCF_ILLUSIONARY) || u_race(u) == get_race(RC_SPELL)) {
if (fval(u_race(u), RCF_ILLUSIONARY)) {
return 0;
}