forked from github/server
entirely remove RC_SPELL
This commit is contained in:
parent
30cfe2c0c0
commit
18daa9db2f
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@ -112,10 +112,8 @@ static unit *random_unit(const region * r)
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unit *u;
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unit *u;
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for (u = r->units; u; u = u->next) {
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for (u = r->units; u; u = u->next) {
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if (u_race(u) != get_race(RC_SPELL)) {
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c += u->number;
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c += u->number;
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}
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}
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}
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if (c == 0) {
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if (c == 0) {
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return NULL;
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return NULL;
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@ -125,9 +123,7 @@ static unit *random_unit(const region * r)
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u = r->units;
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u = r->units;
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while (u && c < n) {
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while (u && c < n) {
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if (u_race(u) != get_race(RC_SPELL)) {
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c += u->number;
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c += u->number;
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}
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u = u->next;
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u = u->next;
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}
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}
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@ -203,7 +199,7 @@ static void chaos(region * r)
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for (up = &r->units; *up;) {
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for (up = &r->units; *up;) {
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unit *u = *up;
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unit *u = *up;
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if (u_race(u) != get_race(RC_SPELL) && u->ship == 0 && !canfly(u)) {
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if (u->ship == 0 && !canfly(u)) {
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ADDMSG(&u->faction->msgs, msg_message("tidalwave_kill",
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ADDMSG(&u->faction->msgs, msg_message("tidalwave_kill",
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"region unit", r, u));
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"region unit", r, u));
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remove_unit(up, u);
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remove_unit(up, u);
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@ -2978,13 +2978,12 @@ void produce(struct region *r)
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static int bt_cache;
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static int bt_cache;
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static const struct building_type *caravan_bt;
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static const struct building_type *caravan_bt;
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static int rc_cache;
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static int rc_cache;
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static const race *rc_spell, *rc_insect, *rc_aquarian;
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static const race *rc_insect, *rc_aquarian;
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if (bt_changed(&bt_cache)) {
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if (bt_changed(&bt_cache)) {
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caravan_bt = bt_find("caravan");
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caravan_bt = bt_find("caravan");
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}
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}
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if (rc_changed(&rc_cache)) {
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if (rc_changed(&rc_cache)) {
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rc_spell = get_race(RC_SPELL);
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rc_insect = get_race(RC_INSECT);
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rc_insect = get_race(RC_INSECT);
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rc_aquarian = get_race(RC_AQUARIAN);
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rc_aquarian = get_race(RC_AQUARIAN);
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}
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}
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@ -3022,7 +3021,7 @@ void produce(struct region *r)
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bool trader = false;
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bool trader = false;
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keyword_t todo;
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keyword_t todo;
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if (u_race(u) == rc_spell || fval(u, UFL_LONGACTION))
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if (fval(u, UFL_LONGACTION))
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continue;
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continue;
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if (u_race(u) == rc_insect && r_insectstalled(r) &&
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if (u_race(u) == rc_insect && r_insectstalled(r) &&
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@ -667,12 +667,7 @@ void give_cmd(unit * u, order * ord)
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return;
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return;
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}
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}
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if (u2 && u_race(u2) == get_race(RC_SPELL)) {
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if (u2 && !alliedunit(u2, u->faction, HELP_GIVE) && !ucontact(u2, u)) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord,
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"feedback_unit_not_found", ""));
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return;
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}
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else if (u2 && !alliedunit(u2, u->faction, HELP_GIVE) && !ucontact(u2, u)) {
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cmistake(u, ord, 40, MSG_COMMERCE);
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cmistake(u, ord, 40, MSG_COMMERCE);
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return;
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return;
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}
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}
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@ -69,7 +69,7 @@ const char *racenames[MAXRACES] = {
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"dwarf", "elf", NULL, "goblin", "human", "troll", "demon", "insect",
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"dwarf", "elf", NULL, "goblin", "human", "troll", "demon", "insect",
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"halfling", "cat", "aquarian", "orc", "snotling", "undead", NULL,
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"halfling", "cat", "aquarian", "orc", "snotling", "undead", NULL,
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"youngdragon", "dragon", "wyrm", "ent", "catdragon", "dracoid",
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"youngdragon", "dragon", "wyrm", "ent", "catdragon", "dracoid",
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NULL, "spell", "irongolem", "stonegolem", "shadowdemon",
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NULL, NULL, "irongolem", "stonegolem", "shadowdemon",
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"shadowmaster", "mountainguard", "alp", "toad", "braineater", "peasant",
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"shadowmaster", "mountainguard", "alp", "toad", "braineater", "peasant",
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"wolf", NULL, NULL, NULL, NULL, "songdragon", NULL,
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"wolf", NULL, NULL, NULL, NULL, "songdragon", NULL,
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NULL, NULL, NULL, NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL, NULL, NULL, NULL,
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@ -72,8 +72,7 @@ extern "C" {
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RC_BIRTHDAYDRAGON,
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RC_BIRTHDAYDRAGON,
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RC_DRACOID,
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RC_DRACOID,
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RC_SPELL = 22,
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RC_IRONGOLEM = 23,
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RC_IRONGOLEM,
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RC_STONEGOLEM,
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RC_STONEGOLEM,
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RC_SHADOW,
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RC_SHADOW,
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RC_SHADOWLORD,
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RC_SHADOWLORD,
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@ -132,8 +132,6 @@ static unit *unitorders(FILE * F, int enc, struct faction *f)
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i = getid();
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i = getid();
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u = findunitg(i, NULL);
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u = findunitg(i, NULL);
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if (u && u_race(u) == get_race(RC_SPELL))
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return NULL;
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if (u && u->faction == f) {
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if (u && u->faction == f) {
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order **ordp;
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order **ordp;
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@ -852,7 +850,7 @@ void write_unit(struct gamedata *data, const unit * u)
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WRITE_SECTION(data->store);
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WRITE_SECTION(data->store);
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write_items(data->store, u->items);
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write_items(data->store, u->items);
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WRITE_SECTION(data->store);
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WRITE_SECTION(data->store);
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if (u->hp == 0 && u_race(u)!= get_race(RC_SPELL)) {
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if (u->hp == 0 && data->version < NORCSPELL_VERSION) {
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log_error("unit %s has 0 hitpoints, adjusting.", itoa36(u->no));
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log_error("unit %s has 0 hitpoints, adjusting.", itoa36(u->no));
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((unit *)u)->hp = u->number;
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((unit *)u)->hp = u->number;
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}
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}
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@ -1707,7 +1705,7 @@ int read_game(gamedata *data) {
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while (--p >= 0) {
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while (--p >= 0) {
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unit *u = read_unit(data);
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unit *u = read_unit(data);
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if (u_race(u) == rc_spell) {
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if (data->version < NORCSPELL_VERSION && u_race(u) == rc_spell) {
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set_observer(r, u->faction, get_level(u, SK_PERCEPTION), u->age);
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set_observer(r, u->faction, get_level(u, SK_PERCEPTION), u->age);
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free_unit(u);
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free_unit(u);
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}
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}
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@ -1891,8 +1891,7 @@ void remove_empty_units_in_region(region * r)
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set_number(u, 0);
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set_number(u, 0);
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}
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}
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}
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}
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if ((u->number == 0 && u_race(u) != get_race(RC_SPELL)) || (u->age <= 0
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if (u->number == 0) {
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&& u_race(u) == get_race(RC_SPELL))) {
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remove_unit(up, u);
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remove_unit(up, u);
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}
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}
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if (*up == u)
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if (*up == u)
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@ -97,26 +97,6 @@ static void test_remove_units_with_dead_faction(CuTest *tc) {
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test_cleanup();
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test_cleanup();
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}
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}
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static void test_remove_units_ignores_spells(CuTest *tc) {
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unit *u;
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int uid;
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test_cleanup();
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test_create_world();
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u = create_unit(findregion(0, 0), test_create_faction(test_create_race("human")), 1, test_create_race("spell"), 0, 0, 0);
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uid = u->no;
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u->number = 0;
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u->age = 1;
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remove_empty_units_in_region(u->region);
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CuAssertPtrNotNull(tc, findunit(uid));
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CuAssertPtrNotNull(tc, u->region);
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u->age = 0;
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remove_empty_units_in_region(u->region);
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CuAssertPtrEquals(tc, 0, findunit(uid));
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test_cleanup();
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}
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static void test_scale_number(CuTest *tc) {
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static void test_scale_number(CuTest *tc) {
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unit *u;
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unit *u;
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const struct potion_type *ptype;
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const struct potion_type *ptype;
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@ -555,7 +535,6 @@ CuSuite *get_unit_suite(void)
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SUITE_ADD_TEST(suite, test_update_monster_name);
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SUITE_ADD_TEST(suite, test_update_monster_name);
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SUITE_ADD_TEST(suite, test_remove_unit);
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SUITE_ADD_TEST(suite, test_remove_unit);
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SUITE_ADD_TEST(suite, test_remove_empty_units);
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SUITE_ADD_TEST(suite, test_remove_empty_units);
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SUITE_ADD_TEST(suite, test_remove_units_ignores_spells);
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SUITE_ADD_TEST(suite, test_remove_units_without_faction);
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SUITE_ADD_TEST(suite, test_remove_units_without_faction);
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SUITE_ADD_TEST(suite, test_remove_units_with_dead_faction);
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SUITE_ADD_TEST(suite, test_remove_units_with_dead_faction);
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SUITE_ADD_TEST(suite, test_remove_empty_units_in_region);
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SUITE_ADD_TEST(suite, test_remove_empty_units_in_region);
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16
src/laws.c
16
src/laws.c
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@ -154,23 +154,12 @@ static bool RemoveNMRNewbie(void)
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static void age_unit(region * r, unit * u)
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static void age_unit(region * r, unit * u)
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{
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{
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static int rc_cache;
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static int rc_cache;
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static const race *rc_spell;
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if (rc_changed(&rc_cache)) {
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rc_spell = get_race(RC_SPELL);
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}
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if (u_race(u) == rc_spell) {
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if (--u->age <= 0) {
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remove_unit(&r->units, u);
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}
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}
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else {
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const race *rc = u_race(u);
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const race *rc = u_race(u);
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++u->age;
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++u->age;
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if (u->number > 0 && rc->age_unit) {
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if (u->number > 0 && rc->age_unit) {
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rc->age_unit(u);
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rc->age_unit(u);
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}
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}
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}
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if (u->region && is_astral(u->region)) {
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if (u->region && is_astral(u->region)) {
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item **itemp = &u->items;
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item **itemp = &u->items;
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while (*itemp) {
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while (*itemp) {
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@ -2676,8 +2665,7 @@ int guard_on_cmd(unit * u, struct order *ord)
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if (fval(u, UFL_MOVED)) {
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if (fval(u, UFL_MOVED)) {
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cmistake(u, ord, 187, MSG_EVENT);
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cmistake(u, ord, 187, MSG_EVENT);
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}
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}
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else if (fval(u_race(u), RCF_ILLUSIONARY)
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else if (fval(u_race(u), RCF_ILLUSIONARY)) {
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|| u_race(u) == get_race(RC_SPELL)) {
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cmistake(u, ord, 95, MSG_EVENT);
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cmistake(u, ord, 95, MSG_EVENT);
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}
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}
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else {
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else {
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@ -1209,9 +1209,6 @@ target_resists_magic(unit * magician, void *obj, int objtyp, int t_bonus)
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skill *sv;
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skill *sv;
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unit *u = (unit *)obj;
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unit *u = (unit *)obj;
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if (u_race(u)==get_race(RC_SPELL)) {
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return true;
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}
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at = effskill(magician, SK_MAGIC, 0);
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at = effskill(magician, SK_MAGIC, 0);
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for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) {
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for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) {
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@ -2780,7 +2777,6 @@ void magic(void)
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int rank;
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int rank;
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castorder *co;
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castorder *co;
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spellrank spellranks[MAX_SPELLRANK];
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spellrank spellranks[MAX_SPELLRANK];
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const race *rc_spell = get_race(RC_SPELL);
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const race *rc_insect = get_race(RC_INSECT);
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const race *rc_insect = get_race(RC_INSECT);
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memset(spellranks, 0, sizeof(spellranks));
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memset(spellranks, 0, sizeof(spellranks));
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@ -2790,7 +2786,7 @@ void magic(void)
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for (u = r->units; u; u = u->next) {
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for (u = r->units; u; u = u->next) {
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order *ord;
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order *ord;
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if (u->number <= 0 || u_race(u) == rc_spell)
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if (u->number <= 0)
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continue;
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continue;
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if (u_race(u) == rc_insect && r_insectstalled(r) &&
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if (u_race(u) == rc_insect && r_insectstalled(r) &&
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@ -418,7 +418,7 @@ void drown(region * r)
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while (*up) {
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while (*up) {
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unit *u = *up;
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unit *u = *up;
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if (!(u->ship || u_race(u) == get_race(RC_SPELL) || u->number == 0 || canswim(u) || canfly(u))) {
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if (!(u->ship || u->number == 0 || canswim(u) || canfly(u))) {
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scale_number(u, 0);
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scale_number(u, 0);
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ADDMSG(&u->faction->msgs, msg_message("drown", "unit region", u, r));
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ADDMSG(&u->faction->msgs, msg_message("drown", "unit region", u, r));
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}
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}
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@ -1694,7 +1694,7 @@ static int sp_great_drought(castorder * co)
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rsetterrain(r, T_OCEAN);
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rsetterrain(r, T_OCEAN);
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/* Einheiten duerfen hier auf keinen Fall geloescht werden! */
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/* Einheiten duerfen hier auf keinen Fall geloescht werden! */
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for (u = r->units; u; u = u->next) {
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for (u = r->units; u; u = u->next) {
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if (u_race(u) != get_race(RC_SPELL) && u->ship == 0) {
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if (!u->ship) {
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set_number(u, 0);
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set_number(u, 0);
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}
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}
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}
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}
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@ -5601,7 +5601,6 @@ int sp_showastral(castorder * co)
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region *r2 = rl2->data;
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region *r2 = rl2->data;
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if (!is_cursed(r2->attribs, C_ASTRALBLOCK, 0)) {
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if (!is_cursed(r2->attribs, C_ASTRALBLOCK, 0)) {
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for (u = r2->units; u; u = u->next) {
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for (u = r2->units; u; u = u->next) {
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if (u_race(u) != get_race(RC_SPELL))
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n++;
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n++;
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}
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}
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}
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}
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@ -5622,7 +5621,6 @@ int sp_showastral(castorder * co)
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for (rl2 = rl; rl2; rl2 = rl2->next) {
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for (rl2 = rl; rl2; rl2 = rl2->next) {
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if (!is_cursed(rl2->data->attribs, C_ASTRALBLOCK, 0)) {
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if (!is_cursed(rl2->data->attribs, C_ASTRALBLOCK, 0)) {
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for (u = rl2->data->units; u; u = u->next) {
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for (u = rl2->data->units; u; u = u->next) {
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if (u_race(u) != get_race(RC_SPELL)) {
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c++;
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c++;
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scat(unitname(u));
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scat(unitname(u));
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scat(" (");
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scat(" (");
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@ -5645,7 +5643,6 @@ int sp_showastral(castorder * co)
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}
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}
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}
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}
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}
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}
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}
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scat(".");
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scat(".");
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addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
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addmessage(r, mage->faction, buf, MSG_MAGIC, ML_INFO);
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}
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}
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@ -5758,7 +5755,6 @@ int sp_disruptastral(castorder * co)
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if (trl != NULL) {
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if (trl != NULL) {
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for (u = r2->units; u; u = u->next) {
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for (u = r2->units; u; u = u->next) {
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if (u_race(u) != get_race(RC_SPELL)) {
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region_list *trl2 = trl;
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region_list *trl2 = trl;
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region *tr;
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region *tr;
|
||||||
int c = rng_int() % inhab_regions;
|
int c = rng_int() % inhab_regions;
|
||||||
|
@ -5777,7 +5773,6 @@ int sp_disruptastral(castorder * co)
|
||||||
move_unit(u, tr, NULL);
|
move_unit(u, tr, NULL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
free_regionlist(trl);
|
free_regionlist(trl);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -34,10 +34,11 @@
|
||||||
#define NOWATCH_VERSION 354 /* plane->watchers is gone */
|
#define NOWATCH_VERSION 354 /* plane->watchers is gone */
|
||||||
#define KEYVAL_VERSION 355 /* at_keys has values */
|
#define KEYVAL_VERSION 355 /* at_keys has values */
|
||||||
#define NOLANDITEM_VERSION 356 /* land_region has no items */
|
#define NOLANDITEM_VERSION 356 /* land_region has no items */
|
||||||
|
#define NORCSPELL_VERSION 357 /* data contains no RC_SPELL units */
|
||||||
/* unfinished: */
|
/* unfinished: */
|
||||||
#define CRYPT_VERSION 400 /* passwords are encrypted */
|
#define CRYPT_VERSION 400 /* passwords are encrypted */
|
||||||
|
|
||||||
#define RELEASE_VERSION NOLANDITEM_VERSION /* current datafile */
|
#define RELEASE_VERSION NORCSPELL_VERSION /* current datafile */
|
||||||
#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
|
#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
|
||||||
#define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */
|
#define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */
|
||||||
|
|
||||||
|
|
|
@ -82,7 +82,7 @@ damage_unit(unit * u, const char *dam, bool physical, bool magic)
|
||||||
int i, dead = 0, hp_rem = 0, heiltrank;
|
int i, dead = 0, hp_rem = 0, heiltrank;
|
||||||
|
|
||||||
assert(u->number);
|
assert(u->number);
|
||||||
if (fval(u_race(u), RCF_ILLUSIONARY) || u_race(u) == get_race(RC_SPELL)) {
|
if (fval(u_race(u), RCF_ILLUSIONARY)) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue