Merge branch 'master' of github.com:badgerman/eressea

This commit is contained in:
Enno Rehling 2014-10-31 22:11:09 +01:00
commit 17e86ab6cd
47 changed files with 790 additions and 515 deletions

5
conf/e2/config.json Normal file
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@ -0,0 +1,5 @@
{
"include": [
"keywords.json"
]
}

5
conf/e3/config.json Normal file
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@ -0,0 +1,5 @@
{
"include": [
"keywords.json"
]
}

5
conf/e4/config.json Normal file
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@ -0,0 +1,5 @@
{
"include": [
"keywords.json"
]
}

65
conf/keywords.json Normal file
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@ -0,0 +1,65 @@
{
"keywords": {
"de": {
"//" : "//",
"banner": "BANNER",
"work": [ "ARBEITE", "ARBEITEN" ],
"attack": ["ATTACKIERE", "ATTACKIEREN"],
"steal": [ "BEKLAUE", "BEKLAUEN" ],
"besiege": ["BELAGERE", "BELAGERN" ],
"name": [ "BENENNE", "BENENNEN" ],
"use": [ "BENUTZE", "BENUTZEN" ],
"describe": [ "BESCHREIBE", "BESCHREIBEN" ],
"enter": ["BETRETE", "BETRETEN"],
"guard": ["BEWACHE", "BEWACHEN"],
"message": "BOTSCHAFT",
"end": "ENDE",
"ride": ["REITE", "REITEN"],
"number": "NUMMER",
"follow": ["FOLGE","FOLGEN"],
"research": ["FORSCHE", "FORSCHEN"],
"give": "GIB",
"help": [ "HELFE", "HELFEN" ],
"combat": [ "KÄMPFE", "KÄMPFEN" ],
"ready" : "KAMPFZAUBER",
"buy" : [ "KAUFE", "KAUFEN"],
"contact": [ "KONTAKT", "KONTAKTIEREN"],
"teach": ["LEHRE", "LEHREN"],
"study": ["LERNE", "LERNEN"],
"make": ["MACHE", "MACHEN"],
"maketemp": ["MACHE TEMP", "MACHETEMP"],
"move" : "NACH",
"password" : "PASSWORD",
"recruit": ["REKRUTIERE", "REKRUTIEREN"],
"reserve": ["RESERVIERE", "RESERVIEREN"],
"route": "ROUTE",
"sabotage": ["SABOTIERE", "SABOTIEREN"],
"option": "OPTION",
"spy": ["SPIONIERE", "SPIONIEREN"],
"quit": "STIRB",
"hide": ["TARNE", "TARNEN"],
"carry": ["TRANSPORTIERE", "TRANSPORTIEREN"],
"tax": ["TREIBE", "TREIBEN", "STEUERN"],
"entertain": ["UNTERHALTE", "UNTERHALTEN"],
"sell": ["VERKAUFE", "VERKAUFEN"],
"leave": ["VERLASSE", "VERLASSEN"],
"forget": ["VERGISS", "VERGESSEN"],
"cast": ["ZAUBERE", "ZAUBERN"],
"show": ["ZEIGE", "ZEIGEN"],
"destroy": ["ZERSTÖRE", "ZERSTÖREN"],
"grow": ["ZÜCHTE", "ZÜCHTEN"],
"default": "DEFAULT",
"origin": "URSPRUNG",
"email": "EMAIL",
"piracy": "PIRATERIE",
"group": "GRUPPE",
"sort": ["SORTIERE", "SORTIEREN"],
"prefix": "PRÄFIX",
"plant": ["PFLANZE", "PFLANZEN"],
"alliance": "ALLIANZ",
"claim": ["BEANSPRUCHE", "BEANSPRUCHEN"],
"promote": ["BEFÖRDERE", "BEFÖRDERUNG"],
"pay": ["BEZAHLE", "BEZAHLEN"]
}
}
}

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@ -2111,199 +2111,6 @@
</string>
</namespace>
<namespace name="keyword">
<!--Befehle -->
<string name="//">
<text locale="de">//</text>
</string>
<string name="banner">
<text locale="de">BANNER</text>
</string>
<string name="work">
<text locale="de">ARBEITEN</text>
</string>
<string name="attack">
<text locale="de">ATTACKIEREN</text>
</string>
<string name="claim">
<text locale="de">BEANSPRUCHEN</text>
</string>
<string name="steal">
<text locale="de">BEKLAUEN</text>
</string>
<string name="besiege">
<text locale="de">BELAGERE</text>
</string>
<string name="name">
<text locale="de">BENENNEN</text>
</string>
<string name="use">
<text locale="de">BENUTZEN</text>
</string>
<string name="describe">
<text locale="de">BESCHREIBEN</text>
</string>
<string name="enter">
<text locale="de">BETRETEN</text>
</string>
<string name="give">
<text locale="de">GIB</text>
</string>
<string name="guard">
<text locale="de">BEWACHEN</text>
</string>
<string name="message">
<text locale="de">BOTSCHAFT</text>
</string>
<string name="end">
<text locale="de">ENDE</text>
</string>
<string name="ride">
<text locale="de">FAHREN</text>
</string>
<string name="number">
<text locale="de">NUMMER</text>
</string>
<string name="follow">
<text locale="de">FOLGEN</text>
</string>
<string name="research">
<text locale="de">FORSCHEN</text>
</string>
<string name="help">
<text locale="de">HELFEN</text>
</string>
<string name="fight">
<text locale="de">KÄMPFEN</text>
</string>
<string name="ready">
<text locale="de">KAMPFZAUBER</text>
</string>
<string name="buy">
<text locale="de">KAUFEN</text>
</string>
<string name="contact">
<text locale="de">KONTAKTIEREN</text>
</string>
<string name="teach">
<text locale="de">LEHREN</text>
</string>
<string name="study">
<text locale="de">LERNEN</text>
</string>
<string name="locale">
<text locale="de">LOCALE</text>
</string>
<string name="make">
<text locale="de">MACHEN</text>
</string>
<string name="maketemp">
<text locale="de">MACHETEMP</text>
</string>
<string name="move">
<text locale="de">NACH</text>
</string>
<string name="alliance">
<text locale="de">ALLIANZ</text>
</string>
<string name="promote">
<text locale="de">BEFÖRDERUNG</text>
</string>
<string name="pay">
<text locale="de">BEZAHLEN</text>
</string>
<string name="plant">
<text locale="de">PFLANZEN</text>
</string>
<string name="prefix">
<text locale="de">PRÄFIX</text>
</string>
<string name="info">
<text locale="de">INFO</text>
</string>
<string name="password">
<text locale="de">PASSWORT</text>
</string>
<string name="recruit">
<text locale="de">REKRUTIEREN</text>
</string>
<string name="reserve">
<text locale="de">RESERVIEREN</text>
</string>
<string name="route">
<text locale="de">ROUTE</text>
</string>
<string name="sabotage">
<text locale="de">SABOTIEREN</text>
</string>
<string name="option">
<text locale="de">OPTION</text>
</string>
<string name="spy">
<text locale="de">SPIONIEREN</text>
</string>
<string name="quit">
<text locale="de">STIRB</text>
</string>
<string name="hide">
<text locale="de">TARNEN</text>
</string>
<string name="carry">
<text locale="de">TRANSPORTIEREN</text>
</string>
<string name="tax">
<text locale="de">TREIBEN</text>
</string>
<string name="entertain">
<text locale="de">UNTERHALTEN</text>
</string>
<string name="sell">
<text locale="de">VERKAUFEN</text>
</string>
<string name="leave">
<text locale="de">VERLASSEN</text>
</string>
<string name="forget">
<text locale="de">VERGESSEN</text>
</string>
<string name="cast">
<text locale="de">ZAUBERE</text>
</string>
<string name="show">
<text locale="de">ZEIGEN</text>
</string>
<string name="destroy">
<text locale="de">ZERSTÖREN</text>
</string>
<string name="grow">
<text locale="de">ZÜCHTEN</text>
</string>
<string name="default">
<text locale="de">DEFAULT</text>
</string>
<string name="report">
<text locale="de">REPORT</text>
</string>
<string name="origin">
<text locale="de">URSPRUNG</text>
</string>
<string name="email">
<text locale="de">EMAIL</text>
</string>
<string name="piracy">
<text locale="de">PIRATERIE</text>
</string>
<string name="locale">
<text locale="de">LOCALE</text>
</string>
<string name="group">
<text locale="de">GRUPPE</text>
</string>
<string name="sort">
<text locale="de">SORTIEREN</text>
</string>
</namespace>
<!--NR generieren -->
<string name="nr_options">
<text locale="de">Optionen</text>

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@ -1451,9 +1451,6 @@
<string name="help">
<text locale="en">HELP</text>
</string>
<string name="fight">
<text locale="en">FIGHT</text>
</string>
<string name="ready">
<text locale="en">COMBATSPELL</text>
</string>

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@ -3767,8 +3767,9 @@
<arg name="command" type="order"/>
</type>
<text locale="de">"$unit($unit) in $region($region): '$order($command)' - Die Einheit kann nicht bewachen, da sie versucht zu fliehen."</text>
<text locale="fr">"$unit($unit) in $region($region): '$order($command)' - The unit cannot guard the region because it's trying to flee."</text>
<text locale="en">"$unit($unit) in $region($region): '$order($command)' - The unit cannot guard the region because it's trying to flee."</text>
<text locale="en">"$unit($unit) in $region($region):
'$order($command)' - The unit cannot guard the region because it
is trying to flee."</text>
</message>
<message name="error319" section="errors">
@ -3778,7 +3779,6 @@
<arg name="command" type="order"/>
</type>
<text locale="de">"$unit($unit) in $region($region): '$order($command)' - Die Einheit kann den Befehl in dieser Runde nicht ausführen, da sie an einem Kampf teilgenommen hat."</text>
<text locale="fr">"$unit($unit) in $region($region): '$order($command)' - The unit cannot execute this command because it has been in combat."</text>
<text locale="en">"$unit($unit) in $region($region): '$order($command)' - The unit cannot execute this command because it has been in combat."</text>
</message>
@ -8365,7 +8365,8 @@
<arg name="command" type="order"/>
</type>
<text locale="de">"$unit($unit) in $region($region): '$order($command)' - Es ist so schön friedlich, man möchte hier niemanden angreifen."</text>
<text locale="en">"$unit($unit) in $region($region): '$order($command)' - It's so quiet and peaceful, nobody wants to attack anybody right now."</text>
<text locale="en">"$unit($unit) in $region($region):
'$order($command)' - It is so quiet and peaceful, nobody wants to attack anybody right now."</text>
</message>
<message name="error_race_nolearn" section="errors">

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@ -1,8 +1,10 @@
local confdir = 'conf/'
if config.rules then
confdir = confdir .. config.rules .. '/'
end
if config.install then
confdir = config.install .. '/' .. confdir
end
read_xml(confdir .. 'config.xml', confdir .. 'catalog.xml')
rules=''
if config.rules then
rules = config.rules .. '/'
end
read_xml(confdir .. rules .. 'config.xml', confdir .. rules .. 'catalog.xml')
eressea.config.read(rules .. 'config.json', confdir)

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@ -7,6 +7,8 @@
#include <util/language.h>
#include <cJSON.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "kernel/building.h"
#include "kernel/race.h"
@ -48,8 +50,34 @@ int config_parse(const char *json)
return 1;
}
int config_read(const char *filename)
int config_read(const char *filename, const char * relpath)
{
char name[MAX_PATH];
FILE *F;
json_relpath = relpath;
if (relpath) {
_snprintf(name, sizeof(name), "%s/%s", relpath, filename);
F = fopen(name, "rt");
}
else {
F = fopen(filename, "rt");
}
if (F) {
int result;
char *data;
size_t sz;
fseek(F, 0, SEEK_END);
sz = ftell(F);
rewind(F);
data = malloc(sz);
fread(data, 1, sz, F);
fclose(F);
result = config_parse(data);
free(data);
return result;
}
return 1;
}

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@ -6,7 +6,7 @@ extern "C" {
void config_reset(void);
int config_parse(const char *json);
int config_read(const char *filename);
int config_read(const char *filename, const char * relpath);
#ifdef __cplusplus
}

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@ -68,6 +68,7 @@ without prior permission by the authors of Eressea.
#include <quicklist.h>
#include <util/rand.h>
#include <util/rng.h>
#include <util/xml.h>
#include <storage.h>
@ -1001,6 +1002,21 @@ static int tolua_get_spells(lua_State * L)
return tolua_quicklist_push(L, "spell_list", "spell", spells);
}
static int init_data(const char *filename, const char *catalog)
{
int l;
l = read_xml(filename, catalog);
reset_locales();
if (l) {
return l;
}
if (turn < 0) {
turn = first_turn;
}
return 0;
}
int tolua_read_xml(lua_State * L)
{
const char *filename = tolua_tostring(L, 1, "config.xml");

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@ -1,3 +1,3 @@
#define VERSION_MAJOR 3
#define VERSION_MINOR 3
#define VERSION_BUILD 685
#define VERSION_BUILD 687

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@ -5,7 +5,7 @@ $#include "bind_config.h"
module eressea {
module config {
void config_reset @ reset(void);
int config_read @ read(const char *filename);
int config_read @ read(const char *filename, const char *relpath);
int config_parse @ parse(const char *json);
}
}

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@ -58,15 +58,17 @@ static int tolua_config_eressea_config_read00(lua_State* tolua_S)
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S, 1, 0, &tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
!tolua_isstring(tolua_S, 2, 0, &tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* filename = ((const char*)tolua_tostring(tolua_S, 1, 0));
const char* relpath = ((const char*)tolua_tostring(tolua_S, 2, 0));
{
int tolua_ret = (int) config_read(filename);
int tolua_ret = (int) config_read(filename, relpath);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}

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@ -1039,14 +1039,12 @@ static bool maintain(building * b, bool first)
u = building_owner(b);
if (u == NULL)
return false;
/* If the owner is the region owner, check if biggest castle has the dontpay flag */
/* If the owner is the region owner, check if dontpay flag is set for the building where he is in */
if (check_param(global.parameters, "rules.region_owner_pay_building", b->type->_name)) {
if (u == building_owner(largestbuilding(r, &cmp_taxes, false))) {
if (fval(u->building, BLD_DONTPAY)) {
return false;
}
}
}
for (c = 0; b->type->maintenance[c].number; ++c) {
const maintenance *m = b->type->maintenance + c;
int need = m->number;

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@ -3,6 +3,7 @@ project(kernel C)
SET(_TEST_FILES
build.test.c
config.test.c
group.test.c
faction.test.c
unit.test.c
save.test.c

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@ -14,7 +14,7 @@ ally * ally_add(ally **al_p, struct faction *f) {
ally * al;
while (*al_p) {
al = *al_p;
if (al->faction==f) return al;
if (f && al->faction == f) return al;
al_p = &al->next;
}
al = (ally *)malloc(sizeof(ally));

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@ -19,10 +19,25 @@ static void test_ally(CuTest * tc)
CuAssertPtrEquals(tc, 0, ally_find(al, f1));
}
static void test_ally_null(CuTest * tc)
{
ally *a1 = 0, *a2 = 0;
a1 = ally_add(&a1, 0);
a2 = ally_add(&a1, 0);
CuAssertPtrNotNull(tc, a1);
CuAssertPtrNotNull(tc, a2);
CuAssertPtrEquals(tc, a2, a1->next);
CuAssertPtrEquals(tc, 0, a2->next);
free(a1);
free(a2);
}
CuSuite *get_ally_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_ally);
SUITE_ADD_TEST(suite, test_ally_null);
return suite;
}

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@ -673,7 +673,7 @@ static void init_gms(void)
faction *f;
for (f = factions; f; f = f->next) {
const attrib *a = a_findc(f->attribs, &at_gm);
attrib *a = a_find(f->attribs, &at_gm);
if (a != NULL)
fset(f, FFL_GM);
@ -1961,20 +1961,6 @@ void kernel_done(void)
gc_done();
}
const char *localenames[] = {
"de", "en",
NULL
};
void init_locales(void)
{
int l;
for (l = 0; localenames[l]; ++l) {
struct locale *lang = get_or_create_locale(localenames[l]);
init_locale(lang);
}
}
/* TODO: soll hier weg */
extern struct attrib_type at_shiptrail;

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@ -101,7 +101,6 @@ extern "C" {
/* ------------------------------------------------------------- */
void add_translation(struct critbit_tree **cb, const char *str, int i);
void init_translations(const struct locale *lang, int ut, const char * (*string_cb)(int i), int maxstrings);
void init_locales(void);
int shipspeed(const struct ship *sh, const struct unit *u);
#define i2b(i) ((bool)((i)?(true):(false)))
@ -171,7 +170,6 @@ extern "C" {
/* returns a value between [0..xpct_2], generated with two dice */
int distribute(int old, int new_value, int n);
void init_locales(void);
void init_locale(struct locale *lang);
int newunitid(void);

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@ -430,10 +430,8 @@ void set_alliance(faction * a, faction * b, int status)
sfp = &sf->next;
}
if (*sfp == NULL) {
ally *sf = *sfp = malloc(sizeof(ally));
sf->next = NULL;
ally *sf = ally_add(sfp, b);
sf->status = status;
sf->faction = b;
return;
}
(*sfp)->status |= status;

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@ -73,9 +73,8 @@ static void init_group(faction * f, group * g)
an = &g->allies;
for (a = f->allies; a; a = a->next)
if (a->faction) {
ally *ga = calloc(sizeof(ally), 1);
*ga = *a;
*an = ga;
ally *ga = ally_add(an, a->faction);
ga->status = a->status;
an = &ga->next;
}
}
@ -173,7 +172,8 @@ void set_group(struct unit *u, struct group *g)
}
a->data.v = g;
g->members++;
} else if (a) {
}
else if (a) {
a_remove(&u->attribs, a);
freset(u, UFL_GROUP);
}
@ -232,17 +232,14 @@ void read_groups(struct storage *store, faction * f)
for (;;) {
ally *a;
variant fid;
READ_INT(store, &fid.i);
if (fid.i <= 0)
break;
if (global.data_version < STORAGE_VERSION && fid.i == 0)
break;
a = malloc(sizeof(ally));
*pa = a;
pa = &a->next;
a = ally_add(pa, findfaction(fid.i));
READ_INT(store, &a->status);
a->faction = findfaction(fid.i);
if (!a->faction)
ur_add(fid, &a->faction, resolve_faction);
}

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@ -22,9 +22,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
extern "C" {
#endif
/* bitfield value for group::flags */
#define GFL_ALIVE 0x01 /* There is at least one struct unit in the group */
struct gamedata;
typedef struct group {
@ -34,7 +31,6 @@ extern "C" {
struct attrib *attribs;
char *name;
struct ally *allies;
int flags;
int gid;
int members;
} group;

45
src/kernel/group.test.c Normal file
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@ -0,0 +1,45 @@
#include <platform.h>
#include "types.h"
#include "group.h"
#include "faction.h"
#include "unit.h"
#include "region.h"
#include <CuTest.h>
#include <tests.h>
#include <assert.h>
static void test_group(CuTest * tc)
{
unit *u;
region *r;
faction *f;
group *g;
test_cleanup();
test_create_world();
r = findregion(0, 0);
f = test_create_faction(0);
assert(r && f);
u = test_create_unit(f, r);
assert(u);
CuAssertTrue(tc, join_group(u, "hodor"));
CuAssertPtrNotNull(tc, (g = get_group(u)));
CuAssertStrEquals(tc, "hodor", g->name);
CuAssertIntEquals(tc, 1, g->members);
set_group(u, 0);
CuAssertIntEquals(tc, 0, g->members);
CuAssertPtrEquals(tc, 0, get_group(u));
set_group(u, g);
CuAssertIntEquals(tc, 1, g->members);
CuAssertPtrEquals(tc, g, get_group(u));
test_cleanup();
}
CuSuite *get_group_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_group);
return suite;
}

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@ -636,12 +636,49 @@ static void json_races(cJSON *json) {
}
}
const char * json_relpath;
static void json_include(cJSON *json) {
cJSON *child;
if (json->type != cJSON_Array) {
log_error("config is not a json array: %d", json->type);
return;
}
for (child = json->child; child; child = child->next) {
FILE *F;
if (json_relpath) {
char name[MAX_PATH];
_snprintf(name, sizeof(name), "%s/%s", json_relpath, child->valuestring);
F = fopen(name, "rt");
}
else {
F = fopen(child->valuestring, "rt");
}
if (F) {
cJSON *config;
char *data;
size_t sz;
fseek(F, 0, SEEK_END);
sz = ftell(F);
rewind(F);
data = malloc(sz);
fread(data, 1, sz, F);
fclose(F);
config = cJSON_Parse(data);
free(data);
json_config(config);
cJSON_Delete(config);
}
}
}
void json_config(cJSON *json) {
cJSON *child;
if (json->type!=cJSON_Object) {
log_error("config is not a json object: %d", json->type);
return;
}
reset_locales();
for (child=json->child;child;child=child->next) {
if (strcmp(child->string, "races")==0) {
json_races(child);
@ -649,6 +686,9 @@ void json_config(cJSON *json) {
else if (strcmp(child->string, "items") == 0) {
json_items(child);
}
else if (strcmp(child->string, "include") == 0) {
json_include(child);
}
else if (strcmp(child->string, "ships") == 0) {
json_ships(child);
}
@ -676,6 +716,5 @@ void json_config(cJSON *json) {
log_error("config contains unknown attribute %s", child->string);
}
}
init_locales();
}

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@ -18,6 +18,7 @@ extern "C" {
struct cJSON;
void json_config(struct cJSON *str);
extern const char * json_relpath;
#ifdef __cplusplus
}

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@ -10,11 +10,13 @@
#include "race.h"
#include "ship.h"
#include "spell.h"
#include "order.h"
#include "terrain.h"
#include "util/language.h"
#include <CuTest.h>
#include <cJSON.h>
#include <tests.h>
#include <string.h>
#include <stdio.h>
static const struct race * race_with_flag(const char * name) {
@ -101,7 +103,7 @@ static void test_races(CuTest * tc)
static void test_findrace(CuTest *tc) {
const char * data = "{\"races\": { \"dwarf\": {} }, \"strings\": { \"de\" : { \"race::dwarf\" : \"Zwerg\" } } }";
cJSON *json = cJSON_Parse(data);
const struct locale *lang;
struct locale *lang;
const race *rc;
CuAssertPtrNotNull(tc, json);
@ -110,6 +112,7 @@ static void test_findrace(CuTest *tc) {
CuAssertPtrEquals(tc, 0, (void *)findrace("Zwerg", lang));
json_config(json);
init_locale(lang);
rc = findrace("Zwerg", lang);
CuAssertPtrNotNull(tc, rc);
CuAssertStrEquals(tc, "dwarf", rc->_name);
@ -228,9 +231,7 @@ static void test_spells(CuTest * tc)
CuAssertPtrEquals(tc, 0, find_spell("fireball"));
}
static void test_buildings(CuTest * tc)
{
const char * data = "{\"buildings\": { "
static const char * building_data = "{\"buildings\": { "
"\"house\" : { "
"\"maintenance\" : "
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"required\", \"variable\" ] }"
@ -250,7 +251,9 @@ static void test_buildings(CuTest * tc)
"]}"
"}}";
cJSON *json = cJSON_Parse(data);
static void test_buildings(CuTest * tc)
{
cJSON *json = cJSON_Parse(building_data);
const building_type *bt;
test_cleanup();
@ -292,6 +295,25 @@ static void test_buildings(CuTest * tc)
test_cleanup();
}
static void test_configs(CuTest * tc)
{
const char * data = "{\"include\": [ \"test.json\" ] }";
FILE *F;
cJSON *json = cJSON_Parse(data);
test_cleanup();
F = fopen("test.json", "wt");
fwrite(building_data, 1, strlen(building_data), F);
fclose(F);
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, 0, buildingtypes);
json_config(json);
CuAssertPtrNotNull(tc, buildingtypes);
unlink("test.json");
test_cleanup();
}
static void test_terrains(CuTest * tc)
{
const char * data = "{\"terrains\": { \"plain\" : { \"flags\" : [ \"land\", \"fly\", \"walk\" ] } }}";
@ -374,6 +396,7 @@ static void test_keywords(CuTest * tc)
CuAssertIntEquals(tc, K_MOVE, get_keyword("nach", lang));
CuAssertStrEquals(tc, "LERNEN", locale_string(lang, "keyword::study"));
CuAssertStrEquals(tc, "NACH", locale_string(lang, "keyword::move"));
test_cleanup();
}
@ -395,6 +418,26 @@ static void test_strings(CuTest * tc)
CuAssertStrEquals(tc, "LERNEN", locale_string(lang, "study"));
}
static void test_infinitive_from_config(CuTest *tc) {
char buffer[32];
struct locale *lang;
struct order *ord;
const char * data = "{\"keywords\": { \"de\" : { \"study\" : [ \"LERNE\", \"LERNEN\" ] }}}";
cJSON *json = cJSON_Parse(data);
CuAssertPtrNotNull(tc, json);
json_config(json);
lang = get_or_create_locale("de");
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERN", lang));
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERNE", lang));
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERNEN", lang));
ord = create_order(K_STUDY, lang, "");
CuAssertStrEquals(tc, "LERNE", get_command(ord, buffer, sizeof(buffer)));
test_cleanup();
}
CuSuite *get_jsonconf_suite(void)
{
CuSuite *suite = CuSuiteNew();
@ -404,6 +447,7 @@ CuSuite *get_jsonconf_suite(void)
SUITE_ADD_TEST(suite, test_items);
SUITE_ADD_TEST(suite, test_ships);
SUITE_ADD_TEST(suite, test_buildings);
SUITE_ADD_TEST(suite, test_configs);
SUITE_ADD_TEST(suite, test_castles);
SUITE_ADD_TEST(suite, test_terrains);
SUITE_ADD_TEST(suite, test_races);
@ -411,6 +455,7 @@ CuSuite *get_jsonconf_suite(void)
SUITE_ADD_TEST(suite, test_strings);
SUITE_ADD_TEST(suite, test_spells);
SUITE_ADD_TEST(suite, test_flags);
SUITE_ADD_TEST(suite, test_infinitive_from_config);
return suite;
}

View File

@ -32,6 +32,7 @@ static void test_parse_order(CuTest *tc) {
struct locale * lang = get_or_create_locale("en");
locale_setstring(lang, "keyword::move", "MOVE");
init_keyword(lang, K_MOVE, "MOVE");
ord = parse_order("MOVE NORTH", lang);
CuAssertPtrNotNull(tc, ord);
CuAssertIntEquals(tc, K_MOVE, getkeyword(ord));

View File

@ -167,7 +167,7 @@ int count)
if ((mode & GET_SLACK) && (mode & GET_RESERVE))
use = have;
else {
else if (mode & (GET_SLACK|GET_RESERVE)) {
int reserve = get_reservation(u, rtype);
int slack = _max(0, have - reserve);
if (mode & GET_RESERVE)
@ -177,11 +177,9 @@ int count)
}
if (rtype->flags & RTF_POOLED && mode & ~(GET_SLACK | GET_RESERVE)) {
for (v = r->units; v && use < count; v = v->next)
if (u != v) {
if (u != v && (u->items || rtype->uget)) {
int mask;
if (v->items == NULL && rtype->uget == NULL)
continue;
if ((urace(v)->ec_flags & GIVEITEM) == 0)
continue;

View File

@ -29,8 +29,8 @@ extern "C" {
#define GET_POOLED_SLACK 0x08
#define GET_POOLED_RESERVE 0x10
#define GET_POOLED_FORCE 0x20 /* ignore f->options pools */
#define GET_ALLIED_SLACK 0x30
#define GET_ALLIED_RESERVE 0x40
#define GET_ALLIED_SLACK 0x40
#define GET_ALLIED_RESERVE 0x80
/* for convenience: */
#define GET_DEFAULT (GET_RESERVE|GET_SLACK|GET_POOLED_SLACK)

View File

@ -1,15 +1,138 @@
#include <platform.h>
#include <kernel/types.h>
#include "ally.h"
#include "pool.h"
#include "magic.h"
#include "unit.h"
#include "item.h"
#include "faction.h"
#include "region.h"
#include "skill.h"
#include <CuTest.h>
#include <tests.h>
#include <assert.h>
#include <limits.h>
void test_reservation(CuTest *tc) {
unit *u;
faction *f;
region *r;
struct resource_type *rtype;
test_cleanup();
test_create_world();
rtype = rt_get_or_create("money");
it_get_or_create(rtype);
f = test_create_faction(0);
r = findregion(0, 0);
assert(r && f && rtype && rtype->itype);
u = test_create_unit(f, r);
assert(u);
i_change(&u->items, rtype->itype, 100);
CuAssertIntEquals(tc, 100, get_resource(u, rtype));
CuAssertIntEquals(tc, 0, get_reservation(u, rtype));
CuAssertIntEquals(tc, 50, change_reservation(u, rtype, 50));
CuAssertIntEquals(tc, 100, change_reservation(u, rtype, 50));
CuAssertIntEquals(tc, 50, set_resvalue(u, rtype, 50));
CuAssertIntEquals(tc, 100, get_resource(u, rtype));
CuAssertIntEquals(tc, 200, change_resource(u, rtype, 100));
CuAssertIntEquals(tc, 200, get_resource(u, rtype));
CuAssertIntEquals(tc, 200, i_get(u->items, rtype->itype));
test_cleanup();
}
void test_pool(CuTest *tc) {
unit *u1, *u2, *u3;
faction *f;
region *r;
struct resource_type *rtype;
ally *al;
test_cleanup();
test_create_world();
rtype = rt_get_or_create("money");
it_get_or_create(rtype);
f = test_create_faction(0);
r = findregion(0, 0);
assert(r && f && rtype && rtype->itype);
u1 = test_create_unit(f, r);
u2 = test_create_unit(f, r);
u3 = test_create_unit(test_create_faction(0), r);
assert(u1 && u2);
i_change(&u1->items, rtype->itype, 100);
set_resvalue(u1, rtype, 50);
i_change(&u2->items, rtype->itype, 200);
set_resvalue(u2, rtype, 100);
i_change(&u3->items, rtype->itype, 400);
set_resvalue(u3, rtype, 200);
CuAssertIntEquals(tc, 50, get_pooled(u1, rtype, GET_SLACK, 40));
CuAssertIntEquals(tc, 50, get_pooled(u1, rtype, GET_SLACK, INT_MAX));
CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_SLACK | GET_RESERVE, INT_MAX));
CuAssertIntEquals(tc, 150, get_pooled(u1, rtype, GET_SLACK | GET_POOLED_SLACK, INT_MAX));
CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_POOLED_SLACK, INT_MAX));
CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_POOLED_SLACK | GET_POOLED_RESERVE, INT_MAX));
al = ally_add(&u3->faction->allies, f);
al->status = HELP_GUARD;
CuAssertIntEquals(tc, 0, get_pooled(u1, rtype, GET_ALLIED_SLACK | GET_ALLIED_RESERVE, INT_MAX));
al->status = HELP_MONEY;
CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_ALLIED_SLACK, INT_MAX));
CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_ALLIED_RESERVE, INT_MAX));
CuAssertIntEquals(tc, 400, get_pooled(u1, rtype, GET_ALLIED_SLACK | GET_ALLIED_RESERVE, INT_MAX));
CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_ALL, 50));
CuAssertIntEquals(tc, 300, get_pooled(u1, rtype, GET_ALL, 150));
CuAssertIntEquals(tc, 300, get_pooled(u1, rtype, GET_ALL, INT_MAX));
}
void test_pool_use(CuTest *tc) {
unit *u1, *u2, *u3;
faction *f;
region *r;
struct resource_type *rtype;
ally *al;
test_cleanup();
test_create_world();
rtype = rt_get_or_create("money");
it_get_or_create(rtype);
f = test_create_faction(0);
r = findregion(0, 0);
assert(r && f && rtype && rtype->itype);
u1 = test_create_unit(f, r);
u2 = test_create_unit(f, r);
u3 = test_create_unit(test_create_faction(0), r);
assert(u1 && u2);
i_change(&u1->items, rtype->itype, 100);
set_resvalue(u1, rtype, 50);
i_change(&u2->items, rtype->itype, 200);
set_resvalue(u2, rtype, 100);
i_change(&u3->items, rtype->itype, 400);
set_resvalue(u3, rtype, 200);
al = ally_add(&u3->faction->allies, f);
al->status = HELP_MONEY;
CuAssertIntEquals(tc, 10, use_pooled(u1, rtype, GET_SLACK, 10));
CuAssertIntEquals(tc, 40, use_pooled(u1, rtype, GET_SLACK, 50));
CuAssertIntEquals(tc, 50, i_get(u1->items, rtype->itype));
CuAssertIntEquals(tc, 50, get_reservation(u1, rtype));
CuAssertIntEquals(tc, 10, use_pooled(u1, rtype, GET_RESERVE, 10));
CuAssertIntEquals(tc, 40, i_get(u1->items, rtype->itype));
CuAssertIntEquals(tc, 40, get_reservation(u1, rtype));
CuAssertIntEquals(tc, 40, use_pooled(u1, rtype, GET_RESERVE, 50));
CuAssertIntEquals(tc, 10, use_pooled(u1, rtype, GET_POOLED_SLACK, 10));
CuAssertIntEquals(tc, 90, use_pooled(u1, rtype, GET_POOLED_SLACK, 100));
CuAssertIntEquals(tc, 100, i_get(u2->items, rtype->itype));
CuAssertIntEquals(tc, 10, use_pooled(u1, rtype, GET_POOLED_RESERVE, 10));
CuAssertIntEquals(tc, 90, get_reservation(u2, rtype));
CuAssertIntEquals(tc, 90, use_pooled(u1, rtype, GET_POOLED_RESERVE, 100));
CuAssertIntEquals(tc, 0, i_get(u2->items, rtype->itype));
}
void test_change_resource(CuTest * tc)
{
@ -41,7 +164,9 @@ void test_change_resource(CuTest * tc)
CuSuite *get_pool_suite(void)
{
CuSuite *suite = CuSuiteNew();
/* SUITE_ADD_TEST(suite, test_pool); */
SUITE_ADD_TEST(suite, test_reservation);
SUITE_ADD_TEST(suite, test_pool);
SUITE_ADD_TEST(suite, test_pool_use);
SUITE_ADD_TEST(suite, test_change_resource);
return suite;
}

View File

@ -1119,8 +1119,11 @@ static ally **addally(const faction * f, ally ** sfp, int aid, int state)
if (state == 0)
return sfp;
sf = calloc(1, sizeof(ally));
sf->faction = af;
while (*sfp) {
sfp = &(*sfp)->next;
}
sf = ally_add(sfp, af);
if (!sf->faction) {
variant id;
id.i = aid;
@ -1128,9 +1131,6 @@ static ally **addally(const faction * f, ally ** sfp, int aid, int state)
}
sf->status = state & HELP_ALL;
while (*sfp)
sfp = &(*sfp)->next;
*sfp = sf;
return &sf->next;
}
@ -1460,6 +1460,7 @@ int readgame(const char *filename, int backup)
storage store;
FILE *F;
init_locales();
log_printf(stdout, "- reading game data from %s\n", filename);
sprintf(path, "%s/%s", datapath(), filename);

View File

@ -702,6 +702,7 @@ void set_level(unit * u, skill_t sk, int value)
{
skill *sv = u->skills;
assert(sk != SK_MAGIC || is_monsters(u->faction) || u->number == 1);
if (!skill_enabled(sk))
return;
@ -1161,10 +1162,13 @@ skill *add_skill(unit * u, skill_t id)
++u->skill_size;
u->skills = realloc(u->skills, u->skill_size * sizeof(skill));
sv = (u->skills + u->skill_size - 1);
sv->level = (unsigned char)0;
sv->weeks = (unsigned char)1;
sv->old = (unsigned char)0;
sv->id = (unsigned char)id;
sv->level = 0;
sv->weeks = 1;
sv->old = 0;
sv->id = id;
if (id == SK_MAGIC && u->faction && !is_monsters(u->faction)) {
assert(u->number==1 && max_magicians(u->faction) >= u->number);
}
return sv;
}

View File

@ -103,7 +103,7 @@ const char *keywords[MAXKEYWORDS] = {
"research",
"give",
"help",
"fight",
"combat",
"ready",
"buy",
"contact",

View File

@ -1,6 +1,7 @@
#include <platform.h>
#include "kernel/types.h"
#include "kernel/config.h"
#include "kernel/order.h"
#include "keyword.h"
#include "util/language.h"
#include "tests.h"
@ -19,6 +20,25 @@ static void test_init_keywords(CuTest *tc) {
test_cleanup();
}
static void test_infinitive(CuTest *tc) {
char buffer[32];
struct locale *lang;
struct order *ord;
test_cleanup();
lang = get_or_create_locale("de");
locale_setstring(lang, "keyword::study", "LERNE");
init_keyword(lang, K_STUDY, "LERNE");
init_keyword(lang, K_STUDY, "LERNEN");
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERN", lang));
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERNE", lang));
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERNEN", lang));
ord = create_order(K_STUDY, lang, "");
CuAssertStrEquals(tc, "LERNE", get_command(ord, buffer, sizeof(buffer)));
test_cleanup();
}
static void test_init_keyword(CuTest *tc) {
struct locale *lang;
test_cleanup();
@ -76,6 +96,7 @@ static void test_get_shortest_match(CuTest *tc) {
CuSuite *get_keyword_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_infinitive);
SUITE_ADD_TEST(suite, test_init_keyword);
SUITE_ADD_TEST(suite, test_init_keywords);
SUITE_ADD_TEST(suite, test_findkeyword);
@ -83,4 +104,3 @@ CuSuite *get_keyword_suite(void)
SUITE_DISABLE_TEST(suite, test_get_keyword_default);
return suite;
}

View File

@ -83,7 +83,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <util/umlaut.h>
#include <util/message.h>
#include <util/rng.h>
#include <util/xml.h>
#include <attributes/otherfaction.h>
@ -1349,10 +1348,8 @@ int ally_cmd(unit * u, struct order *ord)
return 0;
}
else {
sf = calloc(1, sizeof(ally));
sf->faction = f;
sf = ally_add(sfp, f);
sf->status = 0;
addlist(sfp, sf);
}
}
switch (keyword) {
@ -2585,7 +2582,7 @@ int reshow_cmd(unit * u, struct order *ord)
init_order(ord);
s = getstrtoken();
if (isparam(s, u->faction->locale, P_ANY)) {
if (s && isparam(s, u->faction->locale, P_ANY)) {
p = getparam(u->faction->locale);
s = NULL;
}
@ -4557,17 +4554,3 @@ void update_subscriptions(void)
}
fclose(F);
}
int init_data(const char *filename, const char *catalog)
{
int l;
l = read_xml(filename, catalog);
if (l) {
return l;
}
init_locales();
if (turn < 0) {
turn = first_turn;
}
return 0;
}

View File

@ -24,13 +24,10 @@ extern "C" {
extern int writepasswd(void);
void demographics(void);
void last_orders(void);
void find_address(void);
void update_guards(void);
void update_subscriptions(void);
void deliverMail(struct faction *f, struct region *r, struct unit *u,
const char *s, struct unit *receiver);
int init_data(const char *filename, const char *catalog);
bool renamed_building(const struct building * b);
int rename_building(struct unit * u, struct order * ord, struct building * b, const char *name);

View File

@ -2,6 +2,7 @@
#include <kernel/types.h>
#include "laws.h"
#include <kernel/ally.h>
#include <kernel/config.h>
#include <kernel/building.h>
#include <kernel/faction.h>
@ -57,14 +58,15 @@ static void test_rename_building(CuTest * tc)
rename_building(u, NULL, b, "Villa Nagel");
CuAssertStrEquals(tc, "Villa Nagel", b->name);
CuAssertTrue(tc, renamed_building(b));
}
static void test_rename_building_twice(CuTest * tc)
{
region *r;
building *b;
unit *u;
faction *f;
building *b;
building_type *btype;
test_cleanup();
@ -85,6 +87,37 @@ static void test_rename_building_twice(CuTest * tc)
CuAssertStrEquals(tc, "Villa Kunterbunt", b->name);
}
static void test_contact(CuTest * tc)
{
region *r;
unit *u1, *u2, *u3;
building *b;
building_type *btype;
ally *al;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(0, 0);
b = new_building(btype, r, default_locale);
u1 = test_create_unit(test_create_faction(0), r);
u2 = test_create_unit(test_create_faction(0), r);
u3 = test_create_unit(test_create_faction(0), r);
set_level(u3, SK_PERCEPTION, 2);
usetsiege(u3, b);
b->besieged = 1;
CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
u_set_building(u1, b);
CuAssertIntEquals(tc, 0, can_contact(r, u1, u2));
al = ally_add(&u1->faction->allies, u2->faction);
al->status = HELP_ALL;
CuAssertIntEquals(tc, HELP_GIVE, can_contact(r, u1, u2));
u_set_building(u2, b);
CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
}
static void test_fishing_feeds_2_people(CuTest * tc)
{
const resource_type *rtype;
@ -412,5 +445,6 @@ CuSuite *get_laws_suite(void)
SUITE_ADD_TEST(suite, test_reserve_cmd);
SUITE_ADD_TEST(suite, test_new_units);
SUITE_ADD_TEST(suite, test_cannot_create_unit_above_limit);
SUITE_ADD_TEST(suite, test_contact);
return suite;
}

View File

@ -45,9 +45,9 @@
static int read_permissions(attrib * a, void *owner, struct storage *store)
{
attrib *attr = NULL;
a_read(store, &attr, owner);
a_remove(&attr, a);
assert(!a);
a_read(store, &a, owner);
a_remove(&a, a);
return AT_READ_OK;
}

View File

@ -1183,7 +1183,7 @@ link_seen(seen_region * seehash[], const region * first, const region * last)
}
r = r->next;
}
sr->next = 0;
if (sr) sr->next = 0;
}
seen_region *find_seen(struct seen_region *seehash[], const region * r)

View File

@ -11,8 +11,8 @@ static void test_init_skills(CuTest *tc) {
test_cleanup();
lang = get_or_create_locale("de");
locale_setstring(lang, "alchemy", "Alchemie");
init_skills(lang);
// locale_setstring(lang, "alchemy", "Alchemie");
init_skill(lang, SK_ALCHEMY, "Alchemie");
CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemie", lang));
test_cleanup();
}

View File

@ -35,10 +35,12 @@ int RunAllTests(void)
ADD_TESTS(suite, bsdstring);
ADD_TESTS(suite, functions);
ADD_TESTS(suite, umlaut);
ADD_TESTS(suite, unicode);
ADD_TESTS(suite, strings);
/* kernel */
ADD_TESTS(suite, unit);
ADD_TESTS(suite, faction);
ADD_TESTS(suite, group);
ADD_TESTS(suite, build);
ADD_TESTS(suite, pool);
ADD_TESTS(suite, curse);

View File

@ -7,6 +7,7 @@ strings.test.c
bsdstring.test.c
functions.test.c
umlaut.test.c
unicode.test.c
)
SET(_FILES

View File

@ -69,6 +69,13 @@ static void test_attrib_nexttype(CuTest * tc)
CuAssertPtrEquals(tc, a, alist->nexttype);
CuAssertPtrEquals(tc, 0, a->nexttype);
a_remove(&alist, alist);
CuAssertPtrEquals(tc, a, alist->nexttype);
CuAssertPtrNotNull(tc, (a = a_add(&alist, a_new(&at_bar))));
a_remove(&alist, alist->nexttype);
CuAssertPtrEquals(tc, a, alist->nexttype);
a_removeall(&alist, &at_foo);
a_removeall(&alist, &at_bar);
}

View File

@ -243,8 +243,32 @@ void *get_translation(const struct locale *lang, const char *str, int index) {
return NULL;
}
void free_locales(void)
const char *localenames[] = {
"de", "en",
NULL
};
extern void init_locale(struct locale *lang);
static int locale_init = 0;
void init_locales(void)
{
int l;
if (locale_init) return;
for (l = 0; localenames[l]; ++l) {
struct locale *lang = get_or_create_locale(localenames[l]);
init_locale(lang);
}
locale_init = 1;
}
void reset_locales(void) {
locale_init = 0;
}
void free_locales(void) {
locale_init = 0;
while (locales) {
int i;
locale * next = locales->next;
@ -261,4 +285,5 @@ void free_locales(void)
free(locales);
locales = next;
}
memset(lstrs, 0, sizeof(lstrs)); // TODO: does this data need to be free'd?
}

View File

@ -29,7 +29,9 @@ extern "C" {
/** managing multiple locales: **/
extern struct locale *get_locale(const char *name);
extern struct locale *get_or_create_locale(const char *key);
extern void free_locales(void);
void init_locales(void);
void free_locales(void);
void reset_locales(void);
/** operations on locales: **/
extern void locale_setstring(struct locale *lang, const char *key,

23
src/util/unicode.test.c Normal file
View File

@ -0,0 +1,23 @@
#include <CuTest.h>
#include "unicode.h"
#include <stdlib.h>
#include <string.h>
#include <errno.h>
static void test_unicode_tolower(CuTest * tc)
{
char buffer[32];
CuAssertIntEquals(tc, 0, unicode_utf8_tolower(buffer, sizeof(buffer), "HeLlO W0Rld"));
CuAssertStrEquals(tc, "hello w0rld", buffer);
memset(buffer, 0, sizeof(buffer));
buffer[5]='X';
CuAssertIntEquals(tc, ENOMEM, unicode_utf8_tolower(buffer, 5, "HeLlO W0Rld"));
CuAssertStrEquals(tc, "helloX", buffer);
}
CuSuite *get_unicode_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_unicode_tolower);
return suite;
}