forked from github/server
Started converting the naming-functions (iso-8859-1 constants must be removed from code). it's stupid monkey labour.
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57ae5f8fcd
commit
1637950201
4 changed files with 201 additions and 121 deletions
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@ -1321,44 +1321,6 @@ prefix_cmd(unit * u, struct order * ord)
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return 0;
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}
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static struct local_names * synonyms;
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static void
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init_synonyms(void)
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{
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int i;
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for (i=0;localenames[i];++i) {
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const struct locale * lang = find_locale(localenames[i]);
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boolean exist = false;
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struct local_names * in = synonyms;
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while (in!=NULL) {
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if (in->lang==lang) {
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exist = true;
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break;
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}
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in = in->next;
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}
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if (in==NULL) in = calloc(sizeof(local_names), 1);
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in->next = synonyms;
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in->lang = lang;
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if (!exist) {
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int key;
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for (key=0;race_prefixes[key];++key) {
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variant var;
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const xmlChar * pname = locale_string(lang, race_prefixes[key]);
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if (findtoken(&in->names, pname, &var)==E_TOK_NOMATCH || var.i!=key) {
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var.i = key;
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addtoken(&in->names, pname, var);
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addtoken(&in->names, locale_string(lang, race_prefixes[key]), var);
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}
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}
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}
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synonyms = in;
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}
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}
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static int
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display_cmd(unit * u, struct order * ord)
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{
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@ -45,73 +45,6 @@
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/* Untote */
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#define UNTOT_VOR 23
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static const xmlChar *untot_vor[UNTOT_VOR] =
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{
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"Grausige ",
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"Stöhnende ",
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"Schlurfende ",
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"Schwarzgewandete ",
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"Faulende ",
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"Angsteinflößende ",
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"Heulende ",
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"Wartende ",
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"Grauenvolle ",
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"Schwarze ",
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"Dunkle ",
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"Fürchterliche ",
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"Grauenhafte ",
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"Furchtbare ",
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"Entsetzliche ",
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"Schauderhafte ",
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"Schreckliche ",
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"Gespenstische ",
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"Ekelhafte ",
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"Düstere ",
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"Schaurige ",
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"Erbarmungslose ",
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"Hungrige "
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};
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#define UNTOT 13
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static const xmlChar *untot[UNTOT] =
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{
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"Geister",
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"Phantome",
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"Vampire",
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"Zombies",
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"Gespenster",
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"Kreaturen",
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"Gestalten",
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"Schemen",
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"Monster",
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"Krieger",
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"Ghule",
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"Kopflose",
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"Irrlichter"
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};
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#define UNTOT_NACH 14
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static const xmlChar *untot_nach[UNTOT_NACH] =
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{
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" der Nacht",
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" der Schatten",
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" der Finsternis",
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" des Bösen",
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" der Erschlagenen",
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" der Verfluchten",
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" der Gefolterten",
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" der Ruhelosen",
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" aus dem Nebel",
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" aus dem Dunkel",
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" der Tiefe",
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" in Ketten",
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" aus dem Totenreich",
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" aus der Unterwelt"
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};
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const xmlChar *
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describe_braineater(unit * u, const struct locale * lang)
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@ -119,31 +52,59 @@ describe_braineater(unit * u, const struct locale * lang)
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return LOC(lang, "describe_braineater");
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}
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const char *
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const xmlChar *
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undead_name(const unit * u)
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{
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static int num_postfix, num_name, num_prefix;
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int uv, uu, un;
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static char name[NAMESIZE + 1];
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static xmlChar name[NAMESIZE + 1];
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char zText[32];
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const xmlChar * str;
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/* nur 50% aller Namen haben "Vor-Teil" */
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u=u;
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uv = rng_int() % (UNTOT_VOR * 2);
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if (num_prefix==0) {
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uu = rng_int() % UNTOT;
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un = rng_int() % (UNTOT_NACH * (uv >= UNTOT_VOR ? 1 : 2));
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/* nur 50% aller Namen haben "Nach-Teil", wenn kein Vor-Teil */
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if (uv < UNTOT_VOR) {
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strcpy(name, untot_vor[uv]);
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} else {
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name[0] = 0;
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for (num_prefix=0;;++num_prefix) {
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sprintf(zText, "undead_prefix_%d", num_prefix);
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str = locale_getstring(default_locale, zText);
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if (str==NULL) break;
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}
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strcat(name, untot[uu]);
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for (num_name=0;;++num_name) {
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sprintf(zText, "undead_name_%d", num_name);
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str = locale_getstring(default_locale, zText);
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if (str==NULL) break;
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}
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if (un < UNTOT_NACH)
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strcat(name, untot_nach[un]);
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for (num_postfix=0;;++num_postfix) {
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sprintf(zText, "undead_postfix_%d", num_postfix);
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str = locale_getstring(default_locale, zText);
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if (str==NULL) break;
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}
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}
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/* nur 50% aller Namen haben "Vor-Teil" */
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u=u;
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uv = rng_int() % (num_prefix * 2);
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uu = rng_int() % num_name;
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un = rng_int() % (num_postfix * (uv >= num_prefix ? 1 : 2));
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/* nur 50% aller Namen haben "Nach-Teil", wenn kein Vor-Teil */
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name[0] = 0;
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if (uv < num_prefix) {
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sprintf(zText, "undead_prefix_%d", uv);
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str = locale_getstring(default_locale, zText);
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if (str) xstrcat(name, str);
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}
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sprintf(zText, "undead_name_%d", uu);
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str = locale_getstring(default_locale, zText);
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if (str) xstrcat(name, str);
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if (un < num_postfix) {
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sprintf(zText, "undead_postfix_%d", un);
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str = locale_getstring(default_locale, zText);
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if (str) xstrcat(name, str);
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}
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return name;
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}
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@ -583,7 +544,7 @@ dragon_name(const unit *u)
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/* Dracoide */
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#define DRAC_PRE 13
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static const xmlChar *drac_pre[DRAC_PRE] = {
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static const char *drac_pre[DRAC_PRE] = {
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"Siss",
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"Xxaa",
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"Shht",
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@ -600,7 +561,7 @@ static const xmlChar *drac_pre[DRAC_PRE] = {
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};
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#define DRAC_MID 12
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static const xmlChar *drac_mid[DRAC_MID] = {
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static const char *drac_mid[DRAC_MID] = {
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"siss",
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"xxaa",
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"shht",
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@ -616,7 +577,7 @@ static const xmlChar *drac_mid[DRAC_MID] = {
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};
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#define DRAC_SUF 10
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static const xmlChar *drac_suf[DRAC_SUF] = {
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static const char *drac_suf[DRAC_SUF] = {
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"xil",
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"shh",
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"s",
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@ -17,6 +17,7 @@
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<xi:include href="spells.xml"/>
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<xi:include href="terrains.xml"/>
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<xi:include href="dungeons.xml"/>
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<xi:include href="names-undead.xml"/>
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<game name="Eressea" units="1000">
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<!-- Game specific settings -->
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156
src/res/names-undead.xml
Normal file
156
src/res/names-undead.xml
Normal file
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@ -0,0 +1,156 @@
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<?xml version="1.0" encoding="iso-8859-1" ?>
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<strings>
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<string name="undead_prefix_0">
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<text locale="de">Grausige</text>
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</string>
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<string name="undead_prefix_1">
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<text locale="de">Stöhnende</text>
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</string>
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<string name="undead_prefix_2">
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<text locale="de">Schlurfende</text>
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</string>
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<string name="undead_prefix_3">
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<text locale="de">Schwarzgewandete</text>
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</string>
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<string name="undead_prefix_4">
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<text locale="de">Faulende</text>
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</string>
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<string name="undead_prefix_5">
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<text locale="de">Angsteinflößende</text>
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</string>
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<string name="undead_prefix_6">
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<text locale="de">Heulende</text>
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</string>
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<string name="undead_prefix_7">
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<text locale="de">Wartende</text>
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</string>
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<string name="undead_prefix_8">
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<text locale="de">Grauenvolle</text>
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</string>
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<string name="undead_prefix_9">
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<text locale="de">Schwarze</text>
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</string>
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<string name="undead_prefix_10">
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<text locale="de">Dunkle</text>
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</string>
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<string name="undead_prefix_11">
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<text locale="de">Fürchterliche</text>
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</string>
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<string name="undead_prefix_12">
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<text locale="de">Grauenhafte</text>
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</string>
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<string name="undead_prefix_13">
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<text locale="de">Furchtbare</text>
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</string>
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<string name="undead_prefix_14">
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<text locale="de">Entsetzliche</text>
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</string>
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<string name="undead_prefix_15">
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<text locale="de">Schauderhafte</text>
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</string>
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<string name="undead_prefix_16">
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<text locale="de">Schreckliche</text>
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</string>
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<string name="undead_prefix_17">
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<text locale="de">Gespenstische</text>
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</string>
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<string name="undead_prefix_18">
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<text locale="de">Ekelhafte</text>
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</string>
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<string name="undead_prefix_19">
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<text locale="de">Düstere</text>
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</string>
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<string name="undead_prefix_20">
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<text locale="de">Schaurige</text>
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</string>
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<string name="undead_prefix_21">
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<text locale="de">Erbarmungslose</text>
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</string>
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<string name="undead_prefix_22">
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<text locale="de">Hungrige</text>
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</string>
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<string name="undead_name_0">
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<text locale="de">Geister</text>
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</string>
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<string name="undead_name_1">
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<text locale="de">Phantome</text>
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</string>
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<string name="undead_name_2">
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<text locale="de">Vampire</text>
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</string>
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<string name="undead_name_3">
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<text locale="de">Zombies</text>
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</string>
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<string name="undead_name_4">
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<text locale="de">Gespenster</text>
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</string>
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<string name="undead_name_5">
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<text locale="de">Kreaturen</text>
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</string>
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<string name="undead_name_6">
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<text locale="de">Gestalten</text>
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</string>
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<string name="undead_name_7">
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<text locale="de">Schemen</text>
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</string>
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<string name="undead_name_8">
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<text locale="de">Monster</text>
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</string>
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<string name="undead_name_9">
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<text locale="de">Krieger</text>
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</string>
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<string name="undead_name_10">
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<text locale="de">Ghule</text>
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</string>
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<string name="undead_name_11">
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<text locale="de">Kopflose</text>
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</string>
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<string name="undead_name_12">
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<text locale="de">Irrlichter</text>
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</string>
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<string name="undead_postfix_0">
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<text locale="de">der Nacht</text>
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</string>
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<string name="undead_postfix_1">
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<text locale="de">der Schatten</text>
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</string>
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<string name="undead_postfix_2">
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<text locale="de">der Finsternis</text>
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</string>
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<string name="undead_postfix_3">
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<text locale="de">des Bösen</text>
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</string>
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<string name="undead_postfix_4">
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<text locale="de">der Erschlagenen</text>
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</string>
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<string name="undead_postfix_5">
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<text locale="de">der Verfluchten</text>
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</string>
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<string name="undead_postfix_6">
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<text locale="de">der Gefolterten</text>
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</string>
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<string name="undead_postfix_7">
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<text locale="de">der Ruhelosen</text>
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</string>
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<string name="undead_postfix_8">
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<text locale="de">aus dem Nebel</text>
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</string>
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<string name="undead_postfix_9">
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<text locale="de">aus dem Dunkel</text>
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</string>
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<string name="undead_postfix_10">
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<text locale="de">der Tiefe</text>
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</string>
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<string name="undead_postfix_11">
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<text locale="de">in Ketten</text>
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</string>
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<string name="undead_postfix_12">
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<text locale="de">aus dem Totenreich</text>
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</string>
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<string name="undead_postfix_13">
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<text locale="de">aus der Unterwelt</text>
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</string>
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</strings>
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