diff --git a/res/core/messages.xml b/res/core/messages.xml index d566c82e6..0cd66ca08 100644 --- a/res/core/messages.xml +++ b/res/core/messages.xml @@ -868,21 +868,6 @@ - - - - - - - - - - - - - - - diff --git a/res/translations/messages.de.po b/res/translations/messages.de.po index b87fe241a..507f0e39d 100644 --- a/res/translations/messages.de.po +++ b/res/translations/messages.de.po @@ -1773,7 +1773,7 @@ msgid "storm" msgstr "\"Die $ship($ship) wird in $region($region) von Stürmen abgetrieben$if($sink,\" und sinkt\",\"\").\"" msgid "nr_insectwinter" -msgstr "Es ist Winter, und Insekten können nur in Wüsten oder mit Hilfe des Nestwärme-Tranks Personen rekrutieren." +msgstr "Insekten können wegen des Winterwetters in der kommenden Woche nur in Wüsten oder mit Hilfe des Nestwärme-Tranks Personen rekrutieren." msgid "spellfail_nomonsters" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Dieser Zauber kann nicht auf Monster gezaubert werden.\"" @@ -2303,9 +2303,6 @@ msgstr "\"$unit($mage) erleidet durch den Tod seines Vertrauten einen Schock.\"" msgid "error269" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Hier kann man nicht zaubern.\"" -msgid "sink_saved_msg" -msgstr "\"$unit($unit) überlebt unbeschadet und rettet sich nach $region($region).\"" - msgid "race_noregroup" msgstr "\"$unit($unit) in $region($region): '$order($command)' - $race($race,0) können nicht neu gruppiert werden.\"" @@ -2654,9 +2651,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Einheit kan msgid "analyse_building_noage" msgstr "\"$unit($mage) fand heraus, dass auf $building($building) der Zauber '$curse($curse)' liegt, dessen Kraft ausreicht, um noch Jahrhunderte bestehen zu bleiben.\"" -msgid "sink_lost_msg" -msgstr "\"$int($amount) Personen von $unit($unit) ertrinken.$if($isnull($region),\"\",\" Die Einheit rettet sich nach $region($region).\")\"" - msgid "error130" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Syntax: MAGIEGEBIET [1-5].\"" @@ -2733,7 +2727,7 @@ msgid "volcanostartsmoke" msgstr "\"Aus dem Vulkankrater von $region($region) steigt plötzlich Rauch.\"" msgid "nr_insectfall" -msgstr "Es ist Spätherbst, und diese Woche ist die letzte vor dem Winter, in der Insekten rekrutieren können." +msgstr "Es ist Spätherbst, und die kommende Woche ist die letzte vor dem Winter, in der Insekten rekrutieren können." msgid "error296" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Hier werden niemals Bäume wachsen.\"" diff --git a/res/translations/messages.en.po b/res/translations/messages.en.po index 6eaf6f258..bf9d8e3c9 100644 --- a/res/translations/messages.en.po +++ b/res/translations/messages.en.po @@ -2303,9 +2303,6 @@ msgstr "\"$unit($mage) receives a shock when his familiar dies.\"" msgid "error269" msgstr "\"$unit($unit) in $region($region): '$order($command)' - You cannot cast spells here.\"" -msgid "sink_saved_msg" -msgstr "\"$unit($unit) survives unscathed and makes it to $region($region).\"" - msgid "race_noregroup" msgstr "\"$unit($unit) in $region($region): '$order($command)' - $race($race,0) cannot be regrouped.\"" @@ -2654,9 +2651,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit cannot msgid "analyse_building_noage" msgstr "\"$unit($mage) discovers that $building($building) is charmed with '$curse($curse)', which will last for centuries.\"" -msgid "sink_lost_msg" -msgstr "\"$int($amount) people of $unit($unit) drown.$if($isnull($region),\"\",\" The unit makes it to $region($region).\")\"" - msgid "error130" msgstr "\"$unit($unit) in $region($region): '$order($command)' - Syntax: MAGIC SPHERE [1-5].\"" diff --git a/scripts/tests/common.lua b/scripts/tests/common.lua index febcc2a3f..403db0a46 100644 --- a/scripts/tests/common.lua +++ b/scripts/tests/common.lua @@ -338,45 +338,6 @@ function test_message() return msg end -function test_events() - local fail = 1 - local function msg_handler(u, evt) - str = evt:get(0) - u2 = evt:get(1) - assert(u2~=nil) - assert(str=="Du Elf stinken") - message_unit(u, u2, "thanks unit, i got your message: " .. str) - message_faction(u, u2.faction, "thanks faction, i got your message: " .. str) - message_region(u, "thanks region, i got your message: " .. str) - fail = 0 - end - - plain = region.create(0, 0, "plain") - skill = 8 - - f = create_faction('elf') - f.age = 20 - - u = unit.create(f, plain) - u.number = 1 - u:add_item("money", u.number*100) - u:clear_orders() - u:add_order("NUMMER PARTEI test") - u:add_handler("message", msg_handler) - msg = "BOTSCHAFT EINHEIT " .. itoa36(u.id) .. " Du~Elf~stinken" - f = create_faction('elf') - f.age = 20 - - u = unit.create(f, plain) - u.number = 1 - u:add_item("money", u.number*100) - u:clear_orders() - u:add_order("NUMMER PARTEI eviL") - u:add_order(msg) - process_orders() - assert(fail==0) -end - function test_renumber_ship() local r = region.create(0, 0, "plain") local f = create_faction('human') diff --git a/scripts/tests/e2/e2features.lua b/scripts/tests/e2/e2features.lua index be09ec448..bf90ab6a0 100644 --- a/scripts/tests/e2/e2features.lua +++ b/scripts/tests/e2/e2features.lua @@ -517,3 +517,16 @@ function test_buy_sell() assert_equal(4, u:get_item(item)) assert_not_equal(0, u:get_item('money')) end + +function test_seaserpent_attack() + local r = region.create(0, 0, 'ocean') + local sh = ship.create(r, 'boat') + local us = unit.create(get_monsters(), r, 1, 'seaserpent') + local u = unit.create(faction.create('human', 'enno@example.com'), r, 20, 'human') + u.ship = sh + us:clear_orders() + us:add_order('ATTACKIERE ' .. itoa36(u.id)) + us:set_skill('unarmed', 10) + process_orders() + write_reports() +end diff --git a/src/battle.c b/src/battle.c index 38590b8a6..9e2f841c0 100644 --- a/src/battle.c +++ b/src/battle.c @@ -26,6 +26,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "move.h" #include "skill.h" #include "study.h" +#include "spy.h" #include #include @@ -2787,10 +2788,12 @@ static void aftermath(battle * b) ship *sh = *sp; freset(sh, SF_DAMAGED); if (sh->damage >= sh->size * DAMAGE_SCALE) { + sink_ship(sh); remove_ship(sp, sh); } - if (*sp == sh) + else { sp = &sh->next; + } } } diff --git a/src/bind_unit.c b/src/bind_unit.c index e0fa9f86b..fddcd5608 100644 --- a/src/bind_unit.c +++ b/src/bind_unit.c @@ -455,48 +455,6 @@ int fctr_handle(struct trigger *tp, void *data) return 0; } -static void fctr_init(trigger * t) -{ - t->data.v = calloc(sizeof(fctr_data), 1); -} - -static void fctr_done(trigger * t) -{ - fctr_data *fd = (fctr_data *)t->data.v; - lua_State *L = (lua_State *)global.vm_state; - luaL_unref(L, LUA_REGISTRYINDEX, fd->fhandle); - free(fd); -} - -static struct trigger_type tt_lua = { - "lua_event", - fctr_init, - fctr_done, - fctr_handle -}; - -static trigger *trigger_lua(struct unit *u, int handle) -{ - trigger *t = t_new(&tt_lua); - fctr_data *td = (fctr_data *)t->data.v; - td->target = u; - td->fhandle = handle; - return t; -} - -static int tolua_unit_addhandler(lua_State * L) -{ - unit *self = (unit *)tolua_tousertype(L, 1, 0); - const char *ename = tolua_tostring(L, 2, 0); - int handle; - - lua_pushvalue(L, 3); - handle = luaL_ref(L, LUA_REGISTRYINDEX); - add_trigger(&self->attribs, ename, trigger_lua(self, handle)); - - return 0; -} - static int tolua_unit_addnotice(lua_State * L) { unit *self = (unit *)tolua_tousertype(L, 1, 0); @@ -909,8 +867,8 @@ static int tolua_unit_create(lua_State * L) faction *f = (faction *)tolua_tousertype(L, 1, 0); region *r = (region *)tolua_tousertype(L, 2, 0); unit *u; - const char *rcname = tolua_tostring(L, 4, NULL); int num = (int)tolua_tonumber(L, 3, 1); + const char *rcname = tolua_tostring(L, 4, NULL); const race *rc; assert(f && r); @@ -1046,9 +1004,6 @@ void tolua_unit_open(lua_State * L) tolua_function(L, TOLUA_CAST "add_notice", tolua_unit_addnotice); - /* npc logic: */ - tolua_function(L, TOLUA_CAST "add_handler", tolua_unit_addhandler); - tolua_variable(L, TOLUA_CAST "race_name", tolua_unit_get_racename, tolua_unit_set_racename); tolua_function(L, TOLUA_CAST "add_spell", tolua_unit_addspell); diff --git a/src/chaos.c b/src/chaos.c index 21a5a8624..1ec431b7e 100644 --- a/src/chaos.c +++ b/src/chaos.c @@ -21,6 +21,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "chaos.h" #include "monsters.h" #include "move.h" +#include "spy.h" #include #include @@ -144,19 +145,20 @@ static void chaos(region * r) break; } if (dir != MAXDIRECTIONS) { - ship *sh = r->ships; + ship **slist = &r->ships; unit **up; - while (sh) { - ship *nsh = sh->next; - double dmg = - config_get_flt("rules.ship.damage.atlantis", - 0.50); - damage_ship(sh, dmg); + while (*slist) { + ship *sh = *slist; + + damage_ship(sh, 0.5); if (sh->damage >= sh->size * DAMAGE_SCALE) { - remove_ship(&sh->region->ships, sh); + sink_ship(sh); + remove_ship(slist, sh); + } + else { + slist = &sh->next; } - sh = nsh; } for (up = &r->units; *up;) { diff --git a/src/chaos.h b/src/chaos.h index 550aa3efb..cb913d1a0 100644 --- a/src/chaos.h +++ b/src/chaos.h @@ -22,8 +22,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. extern "C" { #endif - struct region; - void chaos_update(void); #ifdef __cplusplus diff --git a/src/economy.c b/src/economy.c index 3bb7b1066..dc7e6148b 100644 --- a/src/economy.c +++ b/src/economy.c @@ -426,6 +426,59 @@ static int recruit_cost(const faction * f, const race * rc) return -1; } +message *can_recruit(unit *u, const race *rc, order *ord, int now) +{ + region *r = u->region; + + /* this is a very special case because the recruiting unit may be empty + * at this point and we have to look at the creating unit instead. This + * is done in cansee, which is called indirectly by is_guarded(). */ + if (is_guarded(r, u)) { + return msg_error(u, ord, 70); + } + + if (rc == get_race(RC_INSECT)) { + gamedate date; + get_gamedate(now, &date); + if (date.season == SEASON_WINTER && r->terrain != newterrain(T_DESERT)) { + bool usepotion = false; + unit *u2; + + for (u2 = r->units; u2; u2 = u2->next) { + if (fval(u2, UFL_WARMTH)) { + usepotion = true; + break; + } + } + if (!usepotion) { + return msg_error(u, ord, 98); + } + } + /* in Gletschern, Eisbergen gar nicht rekrutieren */ + if (r_insectstalled(r)) { + return msg_error(u, ord, 97); + } + } + if (is_cursed(r->attribs, &ct_riotzone)) { + /* Die Region befindet sich in Aufruhr */ + return msg_error(u, ord, 237); + } + + if (rc && !playerrace(rc)) { + return msg_error(u, ord, 139); + } + + if (fval(u, UFL_HERO)) { + return msg_feedback(u, ord, "error_herorecruit", ""); + } + if (has_skill(u, SK_MAGIC)) { + /* error158;de;{unit} in {region}: '{command}' - Magier arbeiten + * grunds�tzlich nur alleine! */ + return msg_error(u, ord, 158); + } + return NULL; +} + static void recruit(unit * u, struct order *ord, econ_request ** recruitorders) { region *r = u->region; @@ -434,6 +487,7 @@ static void recruit(unit * u, struct order *ord, econ_request ** recruitorders) const faction *f = u->faction; const struct race *rc = u_race(u); int n; + message *msg; init_order_depr(ord); n = getint(); @@ -456,6 +510,7 @@ static void recruit(unit * u, struct order *ord, econ_request ** recruitorders) } } } + if (recruitcost < 0) { rc = u_race(u); recruitcost = recruit_cost(f, rc); @@ -463,95 +518,46 @@ static void recruit(unit * u, struct order *ord, econ_request ** recruitorders) recruitcost = INT_MAX; } } - assert(rc); - u_setrace(u, rc); - /* this is a very special case because the recruiting unit may be empty - * at this point and we have to look at the creating unit instead. This - * is done in cansee, which is called indirectly by is_guarded(). */ - if (is_guarded(r, u)) { - cmistake(u, ord, 70, MSG_EVENT); - return; - } - - if (rc == get_race(RC_INSECT)) { - gamedate date; - get_gamedate(turn, &date); - if (date.season == 0 && r->terrain != newterrain(T_DESERT)) { - bool usepotion = false; - unit *u2; - - for (u2 = r->units; u2; u2 = u2->next) - if (fval(u2, UFL_WARMTH)) { - usepotion = true; - break; - } - if (!usepotion) - { - cmistake(u, ord, 98, MSG_EVENT); - return; - } - } - /* in Gletschern, Eisbergen gar nicht rekrutieren */ - if (r_insectstalled(r)) { - cmistake(u, ord, 97, MSG_EVENT); - return; - } - } - if (is_cursed(r->attribs, &ct_riotzone)) { - /* Die Region befindet sich in Aufruhr */ - cmistake(u, ord, 237, MSG_EVENT); - return; - } - - if (recruitcost) { + if (recruitcost > 0) { + int pool; plane *pl = getplane(r); - if (pl && fval(pl, PFL_NORECRUITS)) { + + if (pl && (pl->flags & PFL_NORECRUITS)) { ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_pflnorecruit", "")); return; } - if (get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, - recruitcost) < recruitcost) { + pool = get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, recruitcost * n); + if (pool < recruitcost) { cmistake(u, ord, 142, MSG_EVENT); return; } + pool /= recruitcost; + if (n > pool) n = pool; } - if (!playerrace(rc)) { - cmistake(u, ord, 139, MSG_EVENT); - return; - } - - if (fval(u, UFL_HERO)) { - ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_herorecruit", "")); - return; - } - if (has_skill(u, SK_MAGIC)) { - /* error158;de;{unit} in {region}: '{command}' - Magier arbeiten - * grunds�tzlich nur alleine! */ - cmistake(u, ord, 158, MSG_EVENT); - return; - } - if (has_skill(u, SK_ALCHEMY) - && count_skill(u->faction, SK_ALCHEMY) + n > - skill_limit(u->faction, SK_ALCHEMY)) { - cmistake(u, ord, 156, MSG_EVENT); - return; - } - if (recruitcost > 0) { - int pooled = - get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, recruitcost * n); - int pr = pooled / recruitcost; - if (n > pr) n = pr; - } - - u->wants = n; if (!n) { cmistake(u, ord, 142, MSG_EVENT); return; } + if (has_skill(u, SK_ALCHEMY)) { + if (count_skill(u->faction, SK_ALCHEMY) + n > skill_limit(u->faction, SK_ALCHEMY)) { + cmistake(u, ord, 156, MSG_EVENT); + return; + } + } + assert(rc); + msg = can_recruit(u, rc, ord, turn); + if (msg) { + add_message(&u->faction->msgs, msg); + msg_release(msg); + return; + } + + u_setrace(u, rc); + u->wants = n; o = (econ_request *)calloc(1, sizeof(econ_request)); o->qty = n; o->unit = u; diff --git a/src/economy.h b/src/economy.h index 67762b513..9456a4c93 100644 --- a/src/economy.h +++ b/src/economy.h @@ -44,6 +44,7 @@ extern "C" { #define MAXNEWBIES 5 struct unit; + struct race; struct region; struct faction; struct order; @@ -94,6 +95,7 @@ extern "C" { void steal_cmd(struct unit * u, struct order *ord, struct econ_request ** stealorders); void expandstealing(struct region * r, struct econ_request * stealorders); + struct message *can_recruit(struct unit *u, const struct race *rc, struct order *ord, int now); void add_recruits(struct unit * u, int number, int wanted); #ifdef __cplusplus diff --git a/src/economy.test.c b/src/economy.test.c index 91d462770..90a4bd260 100644 --- a/src/economy.test.c +++ b/src/economy.test.c @@ -480,6 +480,35 @@ static void test_recruit(CuTest *tc) { test_teardown(); } +static void test_recruit_insect(CuTest *tc) { + unit *u; + faction *f; + message * msg; + + test_setup(); + test_create_calendar(); + f = test_create_faction(test_create_race("insect")); + u = test_create_unit(f, test_create_region(0, 0, NULL)); + u->thisorder = create_order(K_RECRUIT, f->locale, "%d", 1); + + msg = can_recruit(u, f->race, u->thisorder, 1083); /* Autumn */ + CuAssertPtrEquals(tc, NULL, msg); + + msg = can_recruit(u, f->race, u->thisorder, 1084); /* Insects, Winter */ + CuAssertPtrNotNull(tc, msg); + msg_release(msg); + + u->flags |= UFL_WARMTH; + msg = can_recruit(u, f->race, u->thisorder, 1084); /* Insects, potion, Winter */ + CuAssertPtrEquals(tc, NULL, msg); + + u->flags = 0; + msg = can_recruit(u, NULL, u->thisorder, 1084); /* Other races, Winter */ + CuAssertPtrEquals(tc, NULL, msg); + + test_teardown(); +} + static void test_income(CuTest *tc) { race *rc; @@ -764,6 +793,7 @@ CuSuite *get_economy_suite(void) SUITE_ADD_TEST(suite, test_trade_insect); SUITE_ADD_TEST(suite, test_maintain_buildings); SUITE_ADD_TEST(suite, test_recruit); + SUITE_ADD_TEST(suite, test_recruit_insect); SUITE_ADD_TEST(suite, test_loot); SUITE_ADD_TEST(suite, test_expand_production); return suite; diff --git a/src/kernel/ship.h b/src/kernel/ship.h index c726b4839..ce3283a6f 100644 --- a/src/kernel/ship.h +++ b/src/kernel/ship.h @@ -124,9 +124,9 @@ extern "C" { extern void write_ship_reference(const struct ship *sh, struct storage *store); - extern void remove_ship(struct ship **slist, struct ship *s); - extern void free_ship(struct ship *s); - extern void free_ships(void); + void remove_ship(struct ship **slist, struct ship *s); + void free_ship(struct ship *s); + void free_ships(void); const char *ship_getname(const struct ship *sh); void ship_setname(struct ship *self, const char *name); diff --git a/src/laws.c b/src/laws.c index aa6e237e2..8d75b0897 100644 --- a/src/laws.c +++ b/src/laws.c @@ -2058,17 +2058,6 @@ int mail_cmd(unit * u, struct order *ord) break; } else { - attrib *a = a_find(u2->attribs, &at_eventhandler); - if (a != NULL) { - event_arg args[3]; - args[0].data.v = (void *)s; - args[0].type = "string"; - args[1].data.v = (void *)u; - args[1].type = "unit"; - args[2].type = NULL; - handle_event(a, "message", args); - } - mailunit(r, u, n, ord, s); } return 0; @@ -2590,6 +2579,7 @@ void sinkships(struct region * r) } } if (sh->damage >= sh->size * DAMAGE_SCALE) { + sink_ship(sh); remove_ship(shp, sh); } if (*shp == sh) diff --git a/src/move.c b/src/move.c index 205b52416..b815f5ea5 100644 --- a/src/move.c +++ b/src/move.c @@ -47,6 +47,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "laws.h" #include "reports.h" #include "study.h" +#include "spy.h" #include "alchemy.h" #include "travelthru.h" #include "vortex.h" @@ -541,6 +542,7 @@ static ship *do_maelstrom(region * r, unit * u) if (sh->damage >= sh->size * DAMAGE_SCALE) { ADDMSG(&u->faction->msgs, msg_message("entermaelstrom", "region ship damage sink", r, sh, damage, 1)); + sink_ship(sh); remove_ship(&sh->region->ships, sh); return NULL; } @@ -882,12 +884,14 @@ static void drifting_ships(region * r) } if (sh->damage >= sh->size * DAMAGE_SCALE) { msg_to_ship_inmates(sh, &firstu, &lastu, msg_message("shipsink", "ship", sh)); - remove_ship(&sh->region->ships, sh); + sink_ship(sh); + remove_ship(shp, sh); } } - if (*shp == sh) + if (*shp == sh) { shp = &sh->next; + } } } } @@ -1926,6 +1930,7 @@ static void sail(unit * u, order * ord, region_list ** routep, bool drifting) if (sh->damage >= sh->size * DAMAGE_SCALE) { if (sh->region) { ADDMSG(&f->msgs, msg_message("shipsink", "ship", sh)); + sink_ship(sh); remove_ship(&sh->region->ships, sh); } sh = NULL; diff --git a/src/move.test.c b/src/move.test.c index f8c11114f..f01915e2a 100644 --- a/src/move.test.c +++ b/src/move.test.c @@ -287,6 +287,9 @@ void setup_drift (struct drift_fixture *fix) { u_set_ship(fix->u, fix->sh = test_create_ship(fix->u->region, fix->st_boat)); assert(fix->sh); + mt_create_va(mt_new("sink_msg", NULL), + "ship:ship", "region:region", MT_NEW_END); + mt_create_va(mt_new("ship_drift", NULL), "ship:ship", "dir:int", MT_NEW_END); mt_create_va(mt_new("shipsink", NULL), diff --git a/src/randenc.c b/src/randenc.c index 7de49b9e2..820d3760f 100644 --- a/src/randenc.c +++ b/src/randenc.c @@ -26,6 +26,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "economy.h" #include "monsters.h" #include "move.h" +#include "spy.h" #include "study.h" #include "volcano.h" @@ -295,6 +296,7 @@ static void move_iceberg(region * r) ADDMSG(&u->faction->msgs, msg_message("overrun_by_iceberg_des", "ship", sh)); } + sink_ship(sh); remove_ship(&sh->region->ships, sh); } else if (u != NULL) { @@ -421,6 +423,7 @@ static void godcurse(void) ADDMSG(&uo->faction->msgs, msg_message("godcurse_destroy_ship", "ship", sh)); } + sink_ship(sh); remove_ship(&sh->region->ships, sh); } sh = shn; diff --git a/src/reports.c b/src/reports.c index ac413bfc6..9d9ab5f6f 100644 --- a/src/reports.c +++ b/src/reports.c @@ -1517,24 +1517,23 @@ static void cb_add_seen(region *r, unit *u, void *cbdata) { } } -void report_warnings(faction *f, const gamedate *date) +void report_warnings(faction *f, int now) { if (f->age < NewbieImmunity()) { ADDMSG(&f->msgs, msg_message("newbieimmunity", "turns", NewbieImmunity() - f->age)); } - if (date) { - if (f->race == get_race(RC_INSECT)) { - if (date->season == 0) { - ADDMSG(&f->msgs, msg_message("nr_insectwinter", "")); - } - else { - gamedate next; - get_gamedate(date->turn + 1, &next); - if (next.season == 0) { - ADDMSG(&f->msgs, msg_message("nr_insectfall", "")); - } + if (f->race == get_race(RC_INSECT)) { + gamedate date; + get_gamedate(now + 1, &date); + + if (date.season == SEASON_WINTER) { + ADDMSG(&f->msgs, msg_message("nr_insectwinter", "")); + } + else if (date.season == SEASON_AUTUMN) { + if (get_gamedate(now + 2 + 2, &date)->season == SEASON_WINTER) { + ADDMSG(&f->msgs, msg_message("nr_insectfall", "")); } } } @@ -1552,11 +1551,9 @@ void prepare_report(report_context *ctx, faction *f) static bool rule_region_owners; static bool rule_lighthouse_units; const struct building_type *bt_lighthouse = bt_find("lighthouse"); - gamedate now; /* Insekten-Winter-Warnung */ - get_gamedate(turn, &now); - report_warnings(f, &now); + report_warnings(f, turn); if (bt_lighthouse && config_changed(&config)) { rule_region_owners = config_token("rules.region_owner_pay_building", bt_lighthouse->_name); diff --git a/src/reports.h b/src/reports.h index 0bdaf7d8c..a6dddb1b4 100644 --- a/src/reports.h +++ b/src/reports.h @@ -115,7 +115,7 @@ extern "C" { int size, const struct faction *viewer, bool see_unit); int report_items(const struct unit *u, struct item *result, int size, const struct unit *owner, const struct faction *viewer); - void report_warnings(struct faction *f, const struct gamedate *date); + void report_warnings(struct faction *f, int now); void report_raceinfo(const struct race *rc, const struct locale *lang, char *buf, size_t length); void report_race_skills(const struct race *rc, char *zText, size_t length, const struct locale *lang); void report_item(const struct unit *owner, const struct item *i, diff --git a/src/reports.test.c b/src/reports.test.c index e86080b0e..65b5b06b0 100644 --- a/src/reports.test.c +++ b/src/reports.test.c @@ -789,19 +789,29 @@ static void test_insect_warnings(CuTest *tc) { faction *f; gamedate gd; - /* OBS: in unit tests, get_gamedate always returns season = 0 */ test_setup(); + test_create_calendar(); test_inject_messagetypes(); f = test_create_faction(test_create_race("insect")); - gd.turn = 0; - gd.season = 3; - report_warnings(f, &gd); - CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "nr_insectfall")); - - gd.season = 0; - report_warnings(f, &gd); + CuAssertIntEquals(tc, SEASON_AUTUMN, get_gamedate(1083, &gd)->season); + report_warnings(f, gd.turn); + CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "nr_insectfall")); CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "nr_insectwinter")); + test_clear_messages(f); + + CuAssertIntEquals(tc, SEASON_AUTUMN, get_gamedate(1082, &gd)->season); + report_warnings(f, gd.turn); + CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "nr_insectfall")); + CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "nr_insectwinter")); + test_clear_messages(f); + + CuAssertIntEquals(tc, SEASON_WINTER, get_gamedate(1084, &gd)->season); + report_warnings(f, gd.turn); + CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "nr_insectfall")); + CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "nr_insectwinter")); + test_clear_messages(f); + test_teardown(); } @@ -810,16 +820,16 @@ static void test_newbie_warning(CuTest *tc) { test_setup(); test_inject_messagetypes(); - f = test_create_faction(test_create_race("insect")); + f = test_create_faction(NULL); config_set_int("NewbieImmunity", 3); f->age = 2; - report_warnings(f, NULL); + report_warnings(f, 0); CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "newbieimmunity")); test_clear_messages(f); f->age = 3; - report_warnings(f, NULL); + report_warnings(f, 0); CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "newbieimmunity")); test_clear_messages(f); diff --git a/src/spy.c b/src/spy.c index 94d6c4e7d..ae70f4db8 100644 --- a/src/spy.c +++ b/src/spy.c @@ -392,19 +392,16 @@ static int try_destruction(unit * u, unit * u2, const ship * sh, int skilldiff) return 1; /* success */ } -static void sink_ship(region * r, ship * sh, unit * saboteur) +void sink_ship(ship * sh) { - unit **ui, *u; - region *safety = r; - int i; - direction_t d; - double probability = 0.0; + unit *u; + region *r; message *sink_msg = NULL; faction *f; - assert(r); - assert(sh); - assert(saboteur); + assert(sh && sh->region); + r = sh->region; + for (f = NULL, u = r->units; u; u = u->next) { /* slight optimization to avoid dereferencing u->faction each time */ if (f != u->faction) { @@ -413,76 +410,27 @@ static void sink_ship(region * r, ship * sh, unit * saboteur) } } - /* figure out what a unit's chances of survival are: */ - if (!(r->terrain->flags & SEA_REGION)) { - probability = CANAL_SWIMMER_CHANCE; - } - else { - for (d = 0; d != MAXDIRECTIONS; ++d) { - region *rn = rconnect(r, d); - if (rn && !(rn->terrain->flags & SEA_REGION) && !move_blocked(NULL, r, rn)) { - safety = rn; - probability = OCEAN_SWIMMER_CHANCE; - break; - } - } - } - for (ui = &r->units; *ui;) { + for (f = NULL, u = r->units; u; u = u->next) { /* inform this faction about the sinking ship: */ - u = *ui; - if (!(u->faction->flags & FFL_SELECT)) { - fset(u->faction, FFL_SELECT); - if (sink_msg == NULL) { - sink_msg = msg_message("sink_msg", "ship region", sh, r); - } - add_message(&f->msgs, sink_msg); - } - if (u->ship == sh) { - int dead = 0; - message *msg; - - /* if this fails, I misunderstood something: */ - for (i = 0; i != u->number; ++i) - if (chance(probability)) - ++dead; - - if (dead != u->number) { - /* she will live. but her items get stripped */ - if (dead > 0) { - msg = - msg_message("sink_lost_msg", "dead region unit", dead, safety, u); - } - else { - msg = msg_message("sink_saved_msg", "region unit", safety, u); - } - leave_ship(u); - if (r != safety) { - setguard(u, false); - } - while (u->items) { - i_remove(&u->items, u->items); - } - move_unit(u, safety, NULL); - } - else { - msg = msg_message("sink_lost_msg", "dead region unit", dead, (region *)NULL, u); - } - add_message(&u->faction->msgs, msg); - msg_release(msg); - if (dead == u->number) { - if (remove_unit(ui, u) == 0) { - /* ui is already pointing at u->next */ - continue; + if (f != u->faction) { + f = u->faction; + if (!(f->flags & FFL_SELECT)) { + f->flags |= FFL_SELECT; + if (sink_msg == NULL) { + sink_msg = msg_message("sink_msg", "ship region", sh, r); + } + add_message(&f->msgs, sink_msg); } } } - ui = &u->next; + else if (f != NULL) { + break; + } } - if (sink_msg) + if (sink_msg) { msg_release(sink_msg); - /* finally, get rid of the ship */ - remove_ship(&sh->region->ships, sh); + } } int sabotage_cmd(unit * u, struct order *ord) @@ -514,7 +462,9 @@ int sabotage_cmd(unit * u, struct order *ord) effskill(u, SK_SPY, 0) - top_skill(u->region, u2->faction, sh, SK_PERCEPTION); } if (try_destruction(u, u2, sh, skdiff)) { - sink_ship(u->region, sh, u); + sink_ship(sh); + /* finally, get rid of the ship */ + remove_ship(&sh->region->ships, sh); } break; default: diff --git a/src/spy.h b/src/spy.h index 665595ef4..b0bd7ae0e 100644 --- a/src/spy.h +++ b/src/spy.h @@ -27,6 +27,7 @@ extern "C" { struct strlist; struct order; struct faction; + struct ship; int setstealth_cmd(struct unit *u, struct order *ord); int spy_cmd(struct unit *u, struct order *ord); @@ -34,10 +35,7 @@ extern "C" { void spy_message(int spy, const struct unit *u, const struct unit *target); void set_factionstealth(struct unit * u, struct faction * f); - - -#define OCEAN_SWIMMER_CHANCE 0.1 -#define CANAL_SWIMMER_CHANCE 0.9 + void sink_ship(struct ship * sh); #ifdef __cplusplus } diff --git a/src/spy.test.c b/src/spy.test.c index ed10c4b7e..0224698a0 100644 --- a/src/spy.test.c +++ b/src/spy.test.c @@ -55,10 +55,6 @@ static void setup_spy(spy_fixture *fix) { "ship:ship", MT_NEW_END); mt_create_va(mt_new("sink_msg", NULL), "ship:ship", "region:region", MT_NEW_END); - mt_create_va(mt_new("sink_lost_msg", NULL), - "unit:unit", "region:region", "dead:int", MT_NEW_END); - mt_create_va(mt_new("sink_saved_msg", NULL), - "unit:unit", "region:region", MT_NEW_END); if (fix) { fix->r = test_create_region(0, 0, NULL); @@ -112,6 +108,7 @@ static void test_sabotage_self(CuTest *tc) { unit *u; region *r; order *ord; + message *msg; test_setup(); setup_spy(NULL); @@ -119,17 +116,49 @@ static void test_sabotage_self(CuTest *tc) { assert(r); u = test_create_unit(test_create_faction(NULL), r); assert(u && u->faction && u->region == r); - u->ship = test_create_ship(r, test_create_shiptype("boat")); + u->ship = test_create_ship(r, NULL); assert(u->ship); ord = create_order(K_SABOTAGE, u->faction->locale, "SCHIFF"); assert(ord); CuAssertIntEquals(tc, 0, sabotage_cmd(u, ord)); - CuAssertPtrEquals(tc, 0, r->ships); - CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "sink_msg")); + CuAssertPtrEquals(tc, NULL, r->ships); + CuAssertPtrNotNull(tc, msg = test_find_messagetype(u->faction->msgs, "sink_msg")); + CuAssertPtrEquals(tc, NULL, test_find_messagetype_ex(u->faction->msgs, "sink_msg", msg)); free_order(ord); test_teardown(); } +static void test_sink_ship(CuTest *tc) { + ship *sh; + unit *u1, *u2, *u3; + region *r; + message *msg; + + test_setup(); + setup_spy(NULL); + r = test_create_ocean(0, 0); + u1 = test_create_unit(test_create_faction(NULL), r); + u2 = test_create_unit(u1->faction, r); + u3 = test_create_unit(test_create_faction(NULL), r); + u1->ship = u2->ship = u3->ship = sh = test_create_ship(r, NULL); + + sink_ship(sh); + CuAssertPtrEquals(tc, r, sh->region); + CuAssertPtrEquals(tc, sh, r->ships); + CuAssertPtrNotNull(tc, msg = test_find_messagetype(u1->faction->msgs, "sink_msg")); + CuAssertPtrEquals(tc, NULL, test_find_messagetype_ex(u1->faction->msgs, "sink_msg", msg)); + CuAssertPtrNotNull(tc, msg = test_find_messagetype(u3->faction->msgs, "sink_msg")); + CuAssertPtrEquals(tc, NULL, test_find_messagetype_ex(u3->faction->msgs, "sink_msg", msg)); + + remove_ship(&r->ships, sh); + CuAssertPtrEquals(tc, NULL, sh->region); + CuAssertPtrEquals(tc, NULL, r->ships); + CuAssertPtrEquals(tc, NULL, u1->ship); + CuAssertPtrEquals(tc, NULL, u2->ship); + CuAssertPtrEquals(tc, NULL, u3->ship); + + test_teardown(); +} static void test_sabotage_other_fail(CuTest *tc) { unit *u, *u2; @@ -145,7 +174,7 @@ static void test_sabotage_other_fail(CuTest *tc) { u = test_create_unit(test_create_faction(NULL), r); u2 = test_create_unit(test_create_faction(NULL), r); assert(u && u2); - u2->ship = test_create_ship(r, test_create_shiptype("boat")); + u2->ship = test_create_ship(r, NULL); assert(u2->ship); u->ship = u2->ship; ship_update_owner(u->ship); @@ -167,7 +196,7 @@ static void test_setstealth_cmd(CuTest *tc) { const struct locale *lang; test_setup(); - u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL)); + u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0)); lang = u->faction->locale; u->flags = UFL_ANON_FACTION | UFL_SIEGE; u->thisorder = create_order(K_SETSTEALTH, lang, "%s %s", @@ -191,7 +220,7 @@ static void test_setstealth_demon(CuTest *tc) { test_setup(); lang = test_create_locale(); rc = test_create_race("demon"); - u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL)); + u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0)); rc = test_create_race("dwarf"); init_races(lang); u->thisorder = create_order(K_SETSTEALTH, lang, racename(lang, u, rc)); @@ -208,7 +237,7 @@ static void test_setstealth_demon_bad(CuTest *tc) { test_setup(); lang = test_create_locale(); rc = test_create_race("demon"); - u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL)); + u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0)); rc = test_create_race("smurf"); rc->flags &= ~RCF_PLAYABLE; @@ -232,7 +261,7 @@ static void test_sabotage_other_success(CuTest *tc) { u = test_create_unit(test_create_faction(NULL), r); u2 = test_create_unit(test_create_faction(NULL), r); assert(u && u2); - u2->ship = test_create_ship(r, test_create_shiptype("boat")); + u2->ship = test_create_ship(r, NULL); assert(u2->ship); u->ship = u2->ship; ship_update_owner(u->ship); @@ -251,6 +280,7 @@ CuSuite *get_spy_suite(void) CuSuite *suite = CuSuiteNew(); SUITE_ADD_TEST(suite, test_simple_spy_message); SUITE_ADD_TEST(suite, test_all_spy_message); + SUITE_ADD_TEST(suite, test_sink_ship); SUITE_ADD_TEST(suite, test_sabotage_self); SUITE_ADD_TEST(suite, test_setstealth_cmd); SUITE_ADD_TEST(suite, test_setstealth_demon); diff --git a/src/tests.c b/src/tests.c index 09f533a9f..4ee38d195 100644 --- a/src/tests.c +++ b/src/tests.c @@ -260,6 +260,21 @@ static void test_reset(void) { } } +void test_create_calendar(void) { + config_set_int("game.start", 184); + months_per_year = 9; + month_season = malloc(sizeof(int) * months_per_year); + month_season[0] = SEASON_SUMMER; + month_season[1] = SEASON_AUTUMN; + month_season[2] = SEASON_AUTUMN; + month_season[3] = SEASON_WINTER; + month_season[4] = SEASON_WINTER; + month_season[5] = SEASON_WINTER; + month_season[6] = SEASON_SPRING; + month_season[7] = SEASON_SPRING; + month_season[8] = SEASON_SUMMER; +} + void test_inject_messagetypes(void) { message_handle_missing(MESSAGE_MISSING_REPLACE); diff --git a/src/tests.h b/src/tests.h index dd8bed3c8..441db9e16 100644 --- a/src/tests.h +++ b/src/tests.h @@ -40,6 +40,7 @@ extern "C" { struct log_t * test_log_start(int flags, struct strlist **slist); void test_log_stop(struct log_t *log, struct strlist *slist); + void test_create_calendar(void); struct locale * test_create_locale(void); struct terrain_type * test_create_terrain(const char * name, int flags); struct race *test_create_race(const char *name);