forked from github/server
add a test to check that demons eat peasants
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@ -45,6 +45,29 @@ function setup()
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eressea.settings.set("NewbieImmunity", "0")
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eressea.settings.set("NewbieImmunity", "0")
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eressea.settings.set("rules.economy.food", "4")
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eressea.settings.set("rules.economy.food", "4")
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eressea.settings.set("rules.encounters", "0")
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eressea.settings.set("rules.encounters", "0")
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eressea.settings.set("rules.peasants.growth", "1")
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end
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function test_no_peasant_growth()
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local r = region.create(0, 0, "plain")
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r:set_resource("peasant", 2000)
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eressea.settings.set("rules.peasants.growth", "0")
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process_orders()
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assert_equal(r:get_resource("peasant"), 2000)
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end
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function test_demon_food()
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "demon", "de")
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local u = unit.create(f, r, 1)
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local p = r:get_resource("peasant")
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r:set_resource("peasant", 2000)
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eressea.settings.set("rules.economy.food", "0")
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eressea.settings.set("rules.peasants.growth", "0")
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process_orders()
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assert_not_nil(u)
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assert_equal(1, u.number)
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assert_equal(1999, r:get_resource("peasant"))
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end
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end
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function test_fleeing_units_can_be_transported()
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function test_fleeing_units_can_be_transported()
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