From 1305edb744401db1dad658be1c9072eb9f1fecef Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Mon, 22 Oct 2018 19:59:18 +0200 Subject: [PATCH] BUG 2503: fix undead spawn rate --- src/monsters.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/monsters.c b/src/monsters.c index ab465e133..89a678f11 100644 --- a/src/monsters.c +++ b/src/monsters.c @@ -938,7 +938,7 @@ void spawn_undead(void) } if (r->land && unburied > rpeasants(r) / 20 - && rng_int() % 10000 < 200) { + && rng_int() % 10000 < 100) { message *msg; unit *u; /* es ist sinnfrei, wenn irgendwo im Wald 3er-Einheiten Untote entstehen.