forked from github/server
GIB 0 an Land kann alle Schiffe geben, auf Ozean nicht.
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@ -2774,6 +2774,9 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Spells can only
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msgid "error326"
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msgid "error326"
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msgstr "\"$unit($unit) in $region($region): '$order($command)' - These ships cannot form a convoy.\""
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msgstr "\"$unit($unit) in $region($region): '$order($command)' - These ships cannot form a convoy.\""
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msgid "error327"
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msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit must keep at least one ship.\""
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msgid "error324"
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msgid "error324"
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msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit is not one of ours.\""
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msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit is not one of ours.\""
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@ -203,8 +203,8 @@ function test_give_ship_same_ship()
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assert_not_equal(u1.ship, u2.ship)
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assert_not_equal(u1.ship, u2.ship)
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end
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end
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function test_give_ship_dont_give_all()
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function test_give_ship_all_on_ocean()
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local r = region.create(1, 0, 'ocean')
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local r = region.create(0, 0, 'ocean')
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local f = faction.create("human")
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local f = faction.create("human")
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local u1 = unit.create(f, r, 1)
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local u1 = unit.create(f, r, 1)
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u1.ship = ship.create(r, 'longboat')
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u1.ship = ship.create(r, 'longboat')
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@ -214,6 +214,18 @@ function test_give_ship_dont_give_all()
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assert_equal(2, u1.ship.number)
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assert_equal(2, u1.ship.number)
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end
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end
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function test_give_ship_all_on_land()
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local r = region.create(0, 0, 'plain')
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local f = faction.create("human")
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local u1 = unit.create(f, r, 1)
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u1.ship = ship.create(r, 'longboat')
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u1.ship.number = 2
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u1:add_order("GIB 0 2 SCHIFF")
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process_orders()
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assert_equal(nil, u1.ship)
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assert_not_equal(nil, r.ships())
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end
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function test_give_ship_no_boat()
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function test_give_ship_no_boat()
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local r = region.create(1, 0, 'ocean')
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local r = region.create(1, 0, 'ocean')
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local f = faction.create("human")
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local f = faction.create("human")
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@ -336,7 +336,7 @@ message * give_ship(unit *u1, unit *u2, int n, order *ord)
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return msg_error(u1, ord, 146);
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return msg_error(u1, ord, 146);
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}
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}
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if (u2 == NULL) {
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if (u2 == NULL) {
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if (n < u1->ship->number) {
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if (fval(u1->region->terrain, LAND_REGION) || n < u1->ship->number) {
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ship * sh = new_ship(u1->ship->type, u1->region, u1->faction->locale);
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ship * sh = new_ship(u1->ship->type, u1->region, u1->faction->locale);
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scale_ship(sh, 0);
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scale_ship(sh, 0);
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transfer_ships(u1->ship, sh, n);
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transfer_ships(u1->ship, sh, n);
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