new attribute "object" allows arbitrary named data to be added to any object (improvement on the "key" attribute)

This commit is contained in:
Enno Rehling 2005-11-26 11:49:20 +00:00
parent 402fbb24e5
commit 10b2d08a0a
13 changed files with 286 additions and 49 deletions

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@ -10,7 +10,6 @@ SubDirHdrs $(SUBDIR)/../.. ;
SOURCES =
aggressive.c
alliance.c
at_movement.c
attributes.c
fleechance.c
follow.c
@ -20,7 +19,9 @@ SOURCES =
iceberg.c
key.c
matmod.c
movement.c
moved.c
object.c
option.c
orcification.c
otherfaction.c

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@ -17,34 +17,42 @@
#include "attributes.h"
/* attributes includes */
#include "key.h"
#include "gm.h"
#include "targetregion.h"
#include "orcification.h"
#include "reduceproduction.h"
#include "follow.h"
#include "iceberg.h"
#include "gm.h"
#include "hate.h"
#include "overrideroads.h"
#include "iceberg.h"
#include "key.h"
#include "moved.h"
#include "movement.h"
#include "object.h"
#include "orcification.h"
#include "otherfaction.h"
#include "overrideroads.h"
#include "racename.h"
#include "raceprefix.h"
#include "reduceproduction.h"
#include "synonym.h"
#include "at_movement.h"
#include "targetregion.h"
#include "variable.h"
#ifdef USE_UGROUPS
# include "ugroup.h"
#endif
#ifdef AT_OPTION
# include "option.h"
#endif
#include "moved.h"
#include "variable.h"
#ifdef WDW_PYRAMID
# include "alliance.h"
#endif
/* kernel includes */
#include <kernel/unit.h>
#include <kernel/faction.h>
#include <kernel/region.h>
#include <kernel/ship.h>
#include <kernel/building.h>
/* util includes */
#include <attrib.h>
#include <util/attrib.h>
/*
* library initialization
@ -53,6 +61,7 @@
void
init_attributes(void)
{
at_register(&at_object);
at_register(&at_overrideroads);
at_register(&at_raceprefix);

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@ -3,6 +3,7 @@
ProjectType="Visual C++"
Version="7.10"
Name="attributes"
RootNamespace="attributes"
SccProjectName=""
SccLocalPath="">
<Platforms>
@ -205,6 +206,9 @@
<File
RelativePath=".\moved.h">
</File>
<File
RelativePath=".\object.h">
</File>
<File
RelativePath=".\option.h">
</File>
@ -245,9 +249,6 @@
RelativePath=".\viewrange.h">
</File>
</Filter>
<File
RelativePath=".\at_movement.c">
</File>
<File
RelativePath=".\attributes.c">
</File>
@ -278,6 +279,15 @@
<File
RelativePath=".\moved.c">
</File>
<File
RelativePath=".\movement.c">
</File>
<File
RelativePath=".\movement.h">
</File>
<File
RelativePath=".\object.c">
</File>
<File
RelativePath=".\option.c">
</File>

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@ -15,7 +15,7 @@
#include <config.h>
#include <eressea.h>
#include <attrib.h>
#include "at_movement.h"
#include "movement.h"
static void
write_movement(const attrib * a, FILE * F)

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@ -0,0 +1,177 @@
/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2003
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#include <config.h>
#include <eressea.h>
#include "object.h"
/* kernel includes */
#include <kernel/unit.h>
#include <kernel/faction.h>
#include <kernel/region.h>
#include <kernel/ship.h>
#include <kernel/building.h>
/* util includes */
#include <util/attrib.h>
/* stdc includes */
#include <string.h>
typedef struct object_data {
object_type type;
char * name;
union {
int i;
char * str;
double real;
struct unit * u;
struct region * r;
struct building * b;
struct ship * sh;
struct faction * f;
} data;
} object_data;
static void
object_write(const attrib *a, FILE *F)
{
const object_data * data = (object_data *)a->data.v;
int type = (int)data->type;
fprintf(F, "%s %d", data->name, type);
switch (data->type) {
case TUNIT:
write_unit_reference(data->data.u, F);
break;
case TFACTION:
write_faction_reference(data->data.f, F);
break;
case TBUILDING:
write_building_reference(data->data.b, F);
break;
case TSHIP:
/* write_ship_reference(data->data.sh, F); */
assert(!"not implemented");
break;
case TREGION:
write_region_reference(data->data.r, F);
break;
case TNONE:
break;
default:
assert(!"illegal type in object-attribute");
}
}
static int
object_read(attrib *a, FILE *F)
{
object_data * data = (object_data *)a->data.v;
int type;
char name[64];
fscanf(F, "%s %d", name, &type);
data->type = (object_type)type;
switch (data->type) {
case TUNIT:
return read_unit_reference(&data->data.u, F);
case TFACTION:
return read_faction_reference(&data->data.f, F);
case TBUILDING:
return read_building_reference(&data->data.b, F);
case TSHIP:
/* return read_ship_reference(&data->data.sh, F); */
assert(!"not implemented");
break;
case TREGION:
return read_region_reference(&data->data.r, F);
case TNONE:
break;
default:
return AT_READ_FAIL;
}
return AT_READ_OK;
}
static void
object_init(attrib * a)
{
object_data * data;
a->data.v = malloc(sizeof(object_data));
data = (object_data *)a->data.v;
data->type = TNONE;
}
static void
object_done(attrib * a)
{
object_data * data = (object_data *)a->data.v;
if (data->type == TSTRING) free(data->data.str);
free(a->data.v);
}
attrib_type at_object = {
"object", object_init, object_done, NULL,
object_write, object_read
};
const char *
object_name(const attrib * a)
{
object_data * data = (object_data *)a->data.v;
return data->name;
}
struct attrib *
object_create(const char * name, object_type type, variant value)
{
attrib * a = a_new(&at_object);
object_data * data = (object_data *)a->data.v;
data->type = type;
data->name = strdup(name);
switch (type) {
case TSTRING:
data->data.str = strdup(value.v);
break;
case TINTEGER:
data->data.i = value.i;
break;
case TREAL:
data->data.real = value.f;
break;
case TREGION:
data->data.r = (region*)value.v;
break;
case TBUILDING:
data->data.b = (building*)value.v;
break;
case TFACTION:
data->data.f = (faction*)value.v;
break;
case TUNIT:
data->data.u = (unit*)value.v;
break;
case TSHIP:
data->data.sh = (ship*)value.v;
break;
case TNONE:
break;
default:
assert(!"invalid object-type");
break;
}
return a;
}
extern void object_get(const struct attrib * a, variant * value, object_type * type);

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@ -0,0 +1,37 @@
/* vi: set ts=2:
+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
| | Enno Rehling <enno@eressea-pbem.de>
| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
| (c) 1998 - 2003 | Henning Peters <faroul@beyond.kn-bremen.de>
| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
+-------------------+ Stefan Reich <reich@halbling.de>
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#ifndef H_ATTRIBUTE_OBJECT
#define H_ATTRIBUTE_OBJECT
#include <util/variant.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
TNONE = 0, TINTEGER = 1, TREAL = 2, TSTRING = 3,
TUNIT = 10, TFACTION = 11, TREGION = 12, TBUILDING = 13, TSHIP = 14,
} object_type;
extern attrib_type at_object;
extern struct attrib * object_create(const char * name, object_type type, variant value);
extern void object_get(const struct attrib * a, variant * value, object_type * type);
extern const char * object_name(const struct attrib * a);
#ifdef __cplusplus
}
#endif
#endif

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@ -30,6 +30,7 @@
#include <util/base36.h>
#include <util/event.h>
#include <util/goodies.h>
#include <util/resolve.h>
#include <util/variant.h>
#include <attributes/otherfaction.h>
@ -178,6 +179,33 @@ checkpasswd(const faction * f, const char * passwd, boolean shortp)
return false;
}
int
read_faction_reference(faction ** f, FILE * F)
{
variant id;
if (global.data_version >= BASE36IDS_VERSION) {
char zText[10];
fscanf(F, "%s ", zText);
id.i = atoi36(zText);
} else {
fscanf(F, "%d ", &id.i);
}
if (id.i<0) {
*f = NULL;
return AT_READ_FAIL;
}
*f = findfaction(id.i);
if (*f==NULL) ur_add(id, (void**)f, resolve_faction);
return AT_READ_OK;
}
void
write_faction_reference(const faction * f, FILE * F)
{
fprintf(F, "%s ", itoa36(f->no));
}
void
destroyfaction(faction * f)
{

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@ -130,6 +130,10 @@ extern void add_enemy(struct faction * f, struct faction * enemy);
extern void remove_enemy(struct faction * f, struct faction * enemy);
#endif
extern void write_faction_reference(const struct faction * f, FILE * F);
extern int read_faction_reference(struct faction ** f, FILE * F);
#ifdef SMART_INTERVALS
extern void update_interval(struct faction * f, struct region * r);
#endif

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@ -60,7 +60,7 @@
/* attributes includes */
#include <attributes/follow.h>
#include <attributes/targetregion.h>
#include <attributes/at_movement.h>
#include <attributes/movement.h>
#include <attributes/otherfaction.h>
int * storms;

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@ -988,32 +988,6 @@ lastturn(void)
return turn;
}
int
read_faction_reference(faction ** f, FILE * F)
{
variant id;
if (global.data_version >= BASE36IDS_VERSION) {
char zText[10];
fscanf(F, "%s ", zText);
id.i = atoi36(zText);
} else {
fscanf(F, "%d ", &id.i);
}
if (id.i<0) {
*f = NULL;
return AT_READ_FAIL;
}
*f = findfaction(id.i);
if (*f==NULL) ur_add(id, (void**)f, resolve_faction);
return AT_READ_OK;
}
void
write_faction_reference(const faction * f, FILE * F)
{
fprintf(F, "%s ", itoa36(f->no));
}
void
fwriteorder(FILE * F, const order * ord, const struct locale * lang)
{

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@ -56,9 +56,6 @@ extern void write_items(FILE *f, struct item *it);
extern void a_read(FILE * f, struct attrib ** attribs);
extern void a_write(FILE * f, const struct attrib * attribs);
extern void write_faction_reference(const struct faction * f, FILE * F);
extern int read_faction_reference(struct faction ** f, FILE * F);
extern const char * datapath(void);
#if RESOURCE_CONVERSION

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@ -33,7 +33,7 @@
#include <unit.h>
#include <base36.h>
#include <attributes/at_movement.h>
#include <attributes/movement.h>
/* libc includes */
#include <ctype.h>