kill gc_add and gc_done, they were terrible ideas.

This commit is contained in:
Enno Rehling 2014-12-25 22:38:01 +01:00
parent 4e94a95835
commit 108a909131
7 changed files with 1730 additions and 1738 deletions

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@ -1647,17 +1647,16 @@ static void expandbuying(region * r, request * buyorders)
const luxury_type *type;
int number;
int multi;
} *trades, *trade;
} trades[MAXLUXURIES], *trade;
static int ntrades = 0;
int i, j;
const luxury_type *ltype;
if (ntrades == 0) {
for (ltype = luxurytypes; ltype; ltype = ltype->next)
++ntrades;
trades = gc_add(calloc(sizeof(struct trade), ntrades));
for (i = 0, ltype = luxurytypes; i != ntrades; ++i, ltype = ltype->next)
trades[i].type = ltype;
for (ntrades = 0, ltype = luxurytypes; ltype; ltype = ltype->next) {
assert(ntrades < MAXLUXURIES);
trades[ntrades++].type = ltype;
}
}
for (i = 0; i != ntrades; ++i) {
trades[i].number = 0;
@ -1887,18 +1886,17 @@ static void expandselling(region * r, request * sellorders, int limit)
building *b;
unit *u;
unit *hafenowner;
static int *counter;
static int counter[MAXLUXURIES];
static int ncounter = 0;
if (ncounter == 0) {
const luxury_type *ltype;
for (ltype = luxurytypes; ltype; ltype = ltype->next)
for (ltype = luxurytypes; ltype; ltype = ltype->next) {
assert(ncounter < MAXLUXURIES);
++ncounter;
counter = (int *)gc_add(calloc(sizeof(int), ncounter));
}
else {
memset(counter, 0, sizeof(int) * ncounter);
}
}
memset(counter, 0, sizeof(int) * ncounter);
if (!sellorders) { /* NEIN, denn Insekten können in || !r->buildings) */
return; /* Sümpfen und Wüsten auch so handeln */
@ -1958,6 +1956,7 @@ static void expandselling(region * r, request * sellorders, int limit)
int i;
int use = 0;
for (i = 0, search = luxurytypes; search != ltype; search = search->next) {
// TODO: this is slow and lame!
++i;
}
if (counter[i] >= limit)

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@ -916,36 +916,6 @@ int maxworkingpeasants(const struct region *r)
return _max(size-treespace, _min(size / 10 , 200));
}
void **blk_list[1024];
int list_index;
int blk_index;
static void gc_done(void)
{
int i, k;
for (i = 0; i != list_index; ++i) {
for (k = 0; k != 1024; ++k)
free(blk_list[i][k]);
free(blk_list[i]);
}
for (k = 0; k != blk_index; ++k)
free(blk_list[list_index][k]);
free(blk_list[list_index]);
}
void *gc_add(void *p)
{
if (blk_index == 0) {
blk_list[list_index] = (void **)malloc(1024 * sizeof(void *));
}
blk_list[list_index][blk_index] = p;
blk_index = (blk_index + 1) % 1024;
if (!blk_index)
++list_index;
return p;
}
static const char * parameter_key(int i)
{
assert(i < MAXPARAMS && i >= 0);
@ -1173,7 +1143,6 @@ void kernel_done(void)
* calling it is optional, e.g. a release server will most likely not do it.
*/
translation_done();
gc_done();
}
attrib_type at_germs = {
@ -1186,9 +1155,6 @@ attrib_type at_germs = {
ATF_UNIQUE
};
/*********************/
/* at_guard */
/*********************/
attrib_type at_guard = {
"guard",
DEFAULT_INIT,

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@ -40,6 +40,7 @@ extern "C" {
#ifndef MAXUNITS
# define MAXUNITS 1048573 /* must be prime for hashing. 524287 was >90% full */
#endif
#define MAXLUXURIES 16 /* there must be no more than MAXLUXURIES kinds of luxury goods in any game */
#define TREESIZE (8) /* space used by trees (in #peasants) */
@ -183,9 +184,6 @@ extern "C" {
bool idle(struct faction *f);
bool unit_has_cursed_item(const struct unit *u);
/* simple garbage collection: */
void *gc_add(void *p);
/* grammatik-flags: */
#define GF_NONE 0
/* singular, ohne was dran */

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@ -1030,11 +1030,12 @@ void writeregion(struct gamedata *data, const region * r)
WRITE_INT(data->store, rherbs(r));
WRITE_INT(data->store, rpeasants(r));
WRITE_INT(data->store, rmoney(r));
if (r->land)
if (r->land) {
for (demand = r->land->demands; demand; demand = demand->next) {
WRITE_TOK(data->store, resourcename(demand->type->itype->rtype, 0));
WRITE_INT(data->store, demand->value);
}
}
WRITE_TOK(data->store, "end");
write_items(data->store, r->land->items);
WRITE_SECTION(data->store);

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@ -644,7 +644,7 @@ static weapon_type *xml_readweapon(xmlXPathContextPtr xpath, item_type * itype)
xmlFree(propValue);
propValue = xmlGetProp(node, BAD_CAST "value");
wtype->damage[pos] = gc_add(_strdup((const char *)propValue));
wtype->damage[pos] = _strdup((const char *)propValue); // TODO: this is a memory leak
if (k == 0)
wtype->damage[1 - pos] = wtype->damage[pos];
xmlFree(propValue);

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