forked from github/server
random encounters in land regions only (nobody will ever enter a firewall, and astral plane shouldn't have it either)
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6bd2b3be26
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1000c1f911
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@ -393,7 +393,7 @@ void encounters(void)
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region *r;
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region *r;
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for (r = regions; r; r = r->next) {
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for (r = regions; r; r = r->next) {
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if (!fval(r->terrain, SEA_REGION) && fval(r, RF_ENCOUNTER)) {
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if (fval(r->terrain, LAND_REGION) && fval(r, RF_ENCOUNTER)) {
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int c = 0;
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int c = 0;
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unit *u;
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unit *u;
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for (u = r->units; u; u = u->next) {
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for (u = r->units; u; u = u->next) {
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