forked from github/server
de-clutter header file.
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@ -32,8 +32,6 @@ extern "C" {
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* wichtig
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*/
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struct xml_tag;
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typedef struct requirement {
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const struct resource_type *rtype;
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int number;
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@ -63,8 +61,8 @@ extern "C" {
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} construction;
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void free_construction(struct construction *cons);
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extern int destroy_cmd(struct unit *u, struct order *ord);
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extern int leave_cmd(struct unit *u, struct order *ord);
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int destroy_cmd(struct unit *u, struct order *ord);
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int leave_cmd(struct unit *u, struct order *ord);
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void build_road(struct unit *u, int size, direction_t d);
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void create_ship(struct unit *u, const struct ship_type *newtype,
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@ -74,16 +72,15 @@ extern "C" {
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struct building *getbuilding(const struct region *r);
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struct ship *getship(const struct region *r);
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void reportevent(struct region *r, char *s);
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void shash(struct ship *sh);
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void sunhash(struct ship *sh);
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extern int roqf_factor(void);
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int roqf_factor(void);
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int build(struct unit *u, const construction * ctype, int completed, int want);
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extern int maxbuild(const struct unit *u, const construction * cons);
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extern struct message *msg_materials_required(struct unit *u,
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struct order *ord, const struct construction *ctype, int multi);
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int maxbuild(const struct unit *u, const construction * cons);
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struct message *msg_materials_required(struct unit *u, struct order *ord,
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const struct construction *ctype, int multi);
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/** error messages that build may return: */
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#define ELOWSKILL -1
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#define ENEEDSKILL -2
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