From 0f792e038f6e241e7f583bfa65cb0bb4eee4d963 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Fri, 11 Mar 2016 09:43:16 +0100 Subject: [PATCH] memory leaks - must free gamedata after close - clear spellbook and free it --- src/reports.test.c | 3 ++- src/util/gamedata.test.c | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/src/reports.test.c b/src/reports.test.c index dd2c544eb..e00e50a8b 100644 --- a/src/reports.test.c +++ b/src/reports.test.c @@ -405,7 +405,8 @@ static void test_write_spell_syntax(CuTest *tc) { set_parameter(spell, "kc+"); check_spell_syntax(tc, "kc+", &spell, " ZAUBERE \"Testzauber\" ( REGION | EINHEIT [ ...] | SCHIFF \n [ ...] | BURG [ ...] )"); - + spellbook_clear(spell.spb); + free(spell.spb); test_cleanup(); } diff --git a/src/util/gamedata.test.c b/src/util/gamedata.test.c index b28066b97..630ebc773 100644 --- a/src/util/gamedata.test.c +++ b/src/util/gamedata.test.c @@ -14,6 +14,7 @@ static void test_gamedata(CuTest * tc) data = gamedata_open("test.dat", "rb", 0); CuAssertPtrNotNull(tc, data); gamedata_close(data); + free(data); CuAssertIntEquals(tc, 0, remove("test.dat")); }