forked from github/server
BUG 2285: remove factions' wealthfrom statistics.
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f7ca4627d1
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@ -83,7 +83,6 @@ extern "C" {
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struct ally *allies; /* alliedgroup and others should check sf.faction.alive before using a faction from f.allies */
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struct ally *allies; /* alliedgroup and others should check sf.faction.alive before using a faction from f.allies */
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struct group *groups; /* alliedgroup and others should check sf.faction.alive before using a faction from f.groups */
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struct group *groups; /* alliedgroup and others should check sf.faction.alive before using a faction from f.groups */
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int nregions;
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int nregions;
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int money;
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score_t score;
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score_t score;
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struct alliance *alliance;
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struct alliance *alliance;
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int alliance_joindate; /* the turn on which the faction joined its current alliance (or left the last one) */
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int alliance_joindate; /* the turn on which the faction joined its current alliance (or left the last one) */
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@ -1279,8 +1279,8 @@ static void remove_idle_players(void)
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}
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}
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else if (turn != f->lastorders) {
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else if (turn != f->lastorders) {
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char info[256];
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char info[256];
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sprintf(info, "%d Einheiten, %d Personen, %d Silber",
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sprintf(info, "%d Einheiten, %d Personen",
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f->no_units, f->num_total, f->money);
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f->no_units, f->num_total);
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}
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}
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fp = &f->next;
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fp = &f->next;
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}
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}
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@ -129,15 +129,15 @@ static char *rcomp(int i, int j)
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static void out_faction(FILE * file, const struct faction *f)
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static void out_faction(FILE * file, const struct faction *f)
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{
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{
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if (alliances != NULL) {
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if (alliances != NULL) {
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fprintf(file, "%s (%s/%d) (%.3s/%.3s), %d Einh., %d Pers., $%d, %d NMR\n",
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fprintf(file, "%s (%s/%d) (%.3s/%.3s), %d Einh., %d Pers., %d NMR\n",
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f->name, itoa36(f->no), f_get_alliance(f) ? f->alliance->id : 0,
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f->name, itoa36(f->no), f_get_alliance(f) ? f->alliance->id : 0,
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LOC(default_locale, rc_name_s(f->race, NAME_SINGULAR)), magic_school[f->magiegebiet],
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LOC(default_locale, rc_name_s(f->race, NAME_SINGULAR)), magic_school[f->magiegebiet],
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count_units(f), f->num_total, f->money, turn - f->lastorders);
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count_units(f), f->num_total, turn - f->lastorders);
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}
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}
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else {
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else {
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fprintf(file, "%s (%.3s/%.3s), %d Einh., %d Pers., $%d, %d NMR\n",
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fprintf(file, "%s (%.3s/%.3s), %d Einh., %d Pers., %d NMR\n",
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factionname(f), LOC(default_locale, rc_name_s(f->race, NAME_SINGULAR)),
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factionname(f), LOC(default_locale, rc_name_s(f->race, NAME_SINGULAR)),
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magic_school[f->magiegebiet], count_units(f), f->num_total, f->money,
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magic_school[f->magiegebiet], count_units(f), f->num_total,
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turn - f->lastorders);
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turn - f->lastorders);
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}
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}
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}
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}
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@ -395,7 +395,6 @@ summary *make_summary(void)
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++plang->number;
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++plang->number;
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f->nregions = 0;
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f->nregions = 0;
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f->num_total = 0;
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f->num_total = 0;
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f->money = 0;
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if (f->units) {
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if (f->units) {
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s->factions++;
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s->factions++;
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/* Problem mit Monsterpartei ... */
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/* Problem mit Monsterpartei ... */
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@ -478,7 +477,6 @@ summary *make_summary(void)
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}
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}
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f->num_total += u->number;
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f->num_total += u->number;
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f->money += get_money(u);
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orace = (int)old_race(u_race(u));
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orace = (int)old_race(u_race(u));
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if (orace >= 0) {
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if (orace >= 0) {
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s->poprace[orace] += u->number;
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s->poprace[orace] += u->number;
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