move read/write_attribs to attrib.h, too

This commit is contained in:
Enno Rehling 2016-11-13 19:47:36 +01:00
parent 11b122048b
commit 0eaa750ef4
5 changed files with 33 additions and 34 deletions

View file

@ -24,7 +24,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "monster.h"
#include <kernel/ally.h>
#include <kernel/save.h>
#include <kernel/unit.h>
#include <kernel/faction.h>
#include <kernel/race.h>

View file

@ -670,36 +670,6 @@ writeorder(struct gamedata *data, const struct order *ord,
WRITE_STR(data->store, obuf);
}
int read_attribs(gamedata *data, attrib **alist, void *owner) {
int result;
if (data->version < ATHASH_VERSION) {
result = a_read_orig(data, alist, owner);
}
else {
result = a_read(data, alist, owner);
}
if (result == AT_READ_DEPR) {
/* handle deprecated attributes */
attrib *a = *alist;
while (a) {
if (a->type->upgrade) {
a->type->upgrade(alist, a);
}
a = a->nexttype;
}
}
return result;
}
void write_attribs(storage *store, attrib *alist, const void *owner)
{
#if RELEASE_VERSION < ATHASH_VERSION
a_write_orig(store, alist, owner);
#else
a_write(store, alist, owner);
#endif
}
unit *read_unit(struct gamedata *data)
{
unit *u;

View file

@ -56,9 +56,6 @@ extern "C" {
void read_spellbook(struct spellbook **bookp, struct gamedata *data, int(*get_level)(const struct spell * sp, void *), void * cbdata);
void write_spellbook(const struct spellbook *book, struct storage *store);
void write_attribs(struct storage *store, struct attrib *alist, const void *owner);
int read_attribs(struct gamedata *store, struct attrib **alist, void *owner);
void write_unit(struct gamedata *data, const struct unit *u);
struct unit *read_unit(struct gamedata *data);

View file

@ -29,6 +29,36 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <string.h>
#include <stdlib.h>
int read_attribs(gamedata *data, attrib **alist, void *owner) {
int result;
if (data->version < ATHASH_VERSION) {
result = a_read_orig(data, alist, owner);
}
else {
result = a_read(data, alist, owner);
}
if (result == AT_READ_DEPR) {
/* handle deprecated attributes */
attrib *a = *alist;
while (a) {
if (a->type->upgrade) {
a->type->upgrade(alist, a);
}
a = a->nexttype;
}
}
return result;
}
void write_attribs(storage *store, attrib *alist, const void *owner)
{
#if RELEASE_VERSION < ATHASH_VERSION
a_write_orig(store, alist, owner);
#else
a_write(store, alist, owner);
#endif
}
int a_readint(attrib * a, void *owner, struct gamedata *data)
{
int n;

View file

@ -66,6 +66,9 @@ extern "C" {
extern void at_register(attrib_type * at);
extern void at_deprecate(const char * name, int(*reader)(attrib *, void *, struct gamedata *));
void write_attribs(struct storage *store, struct attrib *alist, const void *owner);
int read_attribs(struct gamedata *store, struct attrib **alist, void *owner);
extern attrib *a_select(attrib * a, const void *data,
bool(*compare) (const attrib *, const void *));
extern attrib *a_find(attrib * a, const attrib_type * at);