forked from github/server
stone golem -> stonegolem, for the last time
This commit is contained in:
parent
6ec1bbe52e
commit
0e74ca4ef7
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@ -1,7 +1,7 @@
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/* vi: set ts=2:
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*
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*
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* Eressea PB(E)M host Copyright (C) 1998-2003
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*
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* Eressea PB(E)M host Copyright (C) 1998-2003
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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@ -49,8 +49,8 @@ init_static(void)
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static boolean init = false;
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if (!init) {
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init = true;
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rc_stonegolem = rc_find("stone golem");
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if (rc_stonegolem==NULL) log_error(("Could not find race: stone golem\n"));
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rc_stonegolem = rc_find("stonegolem");
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if (rc_stonegolem==NULL) log_error(("Could not find race: stonegolem\n"));
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rc_irongolem = rc_find("irongolem");
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if (rc_irongolem==NULL) log_error(("Could not find race: irongolem\n"));
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}
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@ -59,35 +59,35 @@ init_static(void)
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int
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new_get_resource(const unit * u, const resource_type * rtype)
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{
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const item_type * itype = resource2item(rtype);
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const item_type * itype = resource2item(rtype);
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if (rtype->uget) {
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/* this resource is probably special */
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int i = rtype->uget(u, rtype);
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if (i>=0) return i;
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}
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if (itype!=NULL) {
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if (rtype->uget) {
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/* this resource is probably special */
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int i = rtype->uget(u, rtype);
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if (i>=0) return i;
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}
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if (itype!=NULL) {
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if (!rc_stonegolem) init_static();
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if (itype == olditemtype[R_STONE] && u->race==rc_stonegolem) {
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return u->number*GOLEM_STONE;
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} else if (itype==olditemtype[R_IRON] && u->race==rc_irongolem) {
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return u->number*GOLEM_IRON;
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} else {
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const item * i = *i_find((item**)&u->items, itype);
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if (i) return i->number;
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return 0;
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}
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}
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if (rtype == oldresourcetype[R_AURA])
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return get_spellpoints(u);
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if (rtype == oldresourcetype[R_PERMAURA])
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return max_spellpoints(u->region, u);
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if (rtype == oldresourcetype[R_HITPOINTS])
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return u->hp;
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if (rtype == oldresourcetype[R_PEASANTS])
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return rpeasants(u->region);
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assert(!"unbekannte ressource entdeckt");
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return 0;
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if (itype == olditemtype[R_STONE] && u->race==rc_stonegolem) {
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return u->number*GOLEM_STONE;
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} else if (itype==olditemtype[R_IRON] && u->race==rc_irongolem) {
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return u->number*GOLEM_IRON;
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} else {
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const item * i = *i_find((item**)&u->items, itype);
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if (i) return i->number;
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return 0;
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}
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}
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if (rtype == oldresourcetype[R_AURA])
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return get_spellpoints(u);
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if (rtype == oldresourcetype[R_PERMAURA])
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return max_spellpoints(u->region, u);
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if (rtype == oldresourcetype[R_HITPOINTS])
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return u->hp;
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if (rtype == oldresourcetype[R_PEASANTS])
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return rpeasants(u->region);
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assert(!"unbekannte ressource entdeckt");
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return 0;
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}
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int
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@ -110,7 +110,7 @@ new_change_resource(unit * u, const resource_type * rtype, int change)
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}
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else
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assert(!"undefined resource detected. rtype->uchange not initialized.");
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assert(i >= 0 && (i < 100000000)); /* Softer Test, daß kein Unfug
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assert(i >= 0 && (i < 100000000)); /* Softer Test, daß kein Unfug
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* * passiert */
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return i;
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}
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@ -118,267 +118,267 @@ new_change_resource(unit * u, const resource_type * rtype, int change)
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int
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new_get_resvalue(const unit * u, const resource_type * rtype)
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{
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struct reservation * res = u->reservations;
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struct reservation * res = u->reservations;
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if (!rc_stonegolem) init_static();
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if (rtype==oldresourcetype[R_STONE] && u->race==rc_stonegolem)
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return (u->number * GOLEM_STONE);
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if (rtype==oldresourcetype[R_IRON] && u->race==rc_irongolem)
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return (u->number * GOLEM_IRON);
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while (res && res->type!=rtype) res=res->next;
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if (res) return res->value;
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return 0;
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return (u->number * GOLEM_STONE);
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if (rtype==oldresourcetype[R_IRON] && u->race==rc_irongolem)
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return (u->number * GOLEM_IRON);
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while (res && res->type!=rtype) res=res->next;
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if (res) return res->value;
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return 0;
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}
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int
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new_change_resvalue(unit * u, const resource_type * rtype, int value)
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{
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struct reservation *res, ** rp = &u->reservations;
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struct reservation *res, ** rp = &u->reservations;
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if (!value) return 0;
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if (!value) return 0;
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while (*rp && (*rp)->type!=rtype) rp=&(*rp)->next;
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res = *rp;
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if (!res) {
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*rp = res = calloc(sizeof(struct reservation), 1);
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res->type = rtype;
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res->value = value;
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} else if (res && res->value+value<=0) {
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*rp = res->next;
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free(res);
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return 0;
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} else {
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res->value += value;
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}
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return res->value;
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while (*rp && (*rp)->type!=rtype) rp=&(*rp)->next;
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res = *rp;
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if (!res) {
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*rp = res = calloc(sizeof(struct reservation), 1);
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res->type = rtype;
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res->value = value;
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} else if (res && res->value+value<=0) {
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*rp = res->next;
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free(res);
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return 0;
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} else {
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res->value += value;
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}
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return res->value;
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}
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static int
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new_set_resvalue(unit * u, const resource_type * rtype, int value)
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{
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struct reservation *res, ** rp = &u->reservations;
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struct reservation *res, ** rp = &u->reservations;
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while (*rp && (*rp)->type!=rtype) rp=&(*rp)->next;
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res = *rp;
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if (!res) {
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if (!value) return 0;
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*rp = res = calloc(sizeof(struct reservation), 1);
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res->type = rtype;
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res->value = value;
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} else if (res && value<=0) {
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*rp = res->next;
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free(res);
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return 0;
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} else {
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res->value = value;
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}
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return res->value;
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while (*rp && (*rp)->type!=rtype) rp=&(*rp)->next;
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res = *rp;
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if (!res) {
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if (!value) return 0;
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*rp = res = calloc(sizeof(struct reservation), 1);
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res->type = rtype;
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res->value = value;
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} else if (res && value<=0) {
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*rp = res->next;
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free(res);
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return 0;
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} else {
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res->value = value;
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}
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return res->value;
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}
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int
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new_get_pooled(const unit * u, const resource_type * rtype, int mode)
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{
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const faction * f = u->faction;
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unit *v;
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int use = 0;
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region * r = u->region;
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int have = new_get_resource(u, rtype);
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const faction * f = u->faction;
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unit *v;
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int use = 0;
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region * r = u->region;
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int have = new_get_resource(u, rtype);
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if ((u->race->ec_flags & GETITEM) == 0) {
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mode &= (GET_SLACK|GET_RESERVE);
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}
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if ((mode & GET_SLACK) && (mode & GET_RESERVE)) use = have;
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else {
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int reserve = new_get_resvalue(u, rtype);
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int slack = max(0, have-reserve);
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if (mode & GET_RESERVE) use = have-slack;
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else if (mode & GET_SLACK) use = slack;
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}
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if (rtype->flags & RTF_POOLED && mode & ~(GET_SLACK|GET_RESERVE)) {
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for (v = r->units; v; v = v->next) if (u!=v) {
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int mask;
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if ((mode & GET_SLACK) && (mode & GET_RESERVE)) use = have;
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else {
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int reserve = new_get_resvalue(u, rtype);
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int slack = max(0, have-reserve);
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if (mode & GET_RESERVE) use = have-slack;
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else if (mode & GET_SLACK) use = slack;
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}
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if (rtype->flags & RTF_POOLED && mode & ~(GET_SLACK|GET_RESERVE)) {
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for (v = r->units; v; v = v->next) if (u!=v) {
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int mask;
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if (u==v) continue;
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if (fval(v, UFL_LOCKED)) continue;
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if (urace(v)->ec_flags & NOGIVE) continue;
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if (u==v) continue;
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if (fval(v, UFL_LOCKED)) continue;
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if (urace(v)->ec_flags & NOGIVE) continue;
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if (v->faction == f) {
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if ((mode & GET_POOLED_FORCE)==0) {
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if (rtype==r_silver && !(f->options & want_sp)) continue;
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if (rtype!=r_silver && !(f->options & want_mp)) continue;
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}
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mask = (mode >> 3) & (GET_SLACK|GET_RESERVE);
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}
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else if (alliedunit(v, f, HELP_MONEY)) mask = (mode >> 6) & (GET_SLACK|GET_RESERVE);
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else continue;
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use += new_get_pooled(v, rtype, mask);
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}
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}
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return use;
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if (v->faction == f) {
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if ((mode & GET_POOLED_FORCE)==0) {
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if (rtype==r_silver && !(f->options & want_sp)) continue;
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if (rtype!=r_silver && !(f->options & want_mp)) continue;
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}
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mask = (mode >> 3) & (GET_SLACK|GET_RESERVE);
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}
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else if (alliedunit(v, f, HELP_MONEY)) mask = (mode >> 6) & (GET_SLACK|GET_RESERVE);
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else continue;
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use += new_get_pooled(v, rtype, mask);
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}
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}
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return use;
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}
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int
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new_use_pooled(unit * u, const resource_type * rtype, int mode, int count)
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{
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const faction *f = u->faction;
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unit *v;
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int use = count;
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region * r = u->region;
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int n = 0, have = new_get_resource(u, rtype);
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const faction *f = u->faction;
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unit *v;
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int use = count;
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region * r = u->region;
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int n = 0, have = new_get_resource(u, rtype);
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if ((u->race->ec_flags & GETITEM) == 0) {
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mode &= (GET_SLACK|GET_RESERVE);
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}
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if ((mode & GET_SLACK) && (mode & GET_RESERVE)) {
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n = min(use, have);
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} else {
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int reserve = new_get_resvalue(u, rtype);
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int slack = max(0, have-reserve);
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if (mode & GET_RESERVE) {
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n = have-slack;
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n = min(use, n);
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new_change_resvalue(u, rtype, -n);
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}
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else if (mode & GET_SLACK) {
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n = min(use, slack);
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}
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}
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if (n>0) {
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new_change_resource(u, rtype, -n);
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use -= n;
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}
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if ((mode & GET_SLACK) && (mode & GET_RESERVE)) {
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n = min(use, have);
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} else {
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int reserve = new_get_resvalue(u, rtype);
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int slack = max(0, have-reserve);
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if (mode & GET_RESERVE) {
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n = have-slack;
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n = min(use, n);
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new_change_resvalue(u, rtype, -n);
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}
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else if (mode & GET_SLACK) {
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n = min(use, slack);
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}
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}
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if (n>0) {
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new_change_resource(u, rtype, -n);
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use -= n;
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}
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if (rtype->flags & RTF_POOLED && mode & ~(GET_SLACK|GET_RESERVE)) {
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for (v = r->units; v; v = v->next) if (u!=v) {
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int mask;
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if (urace(v)->ec_flags & NOGIVE) continue;
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if (v->faction == f) {
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if ((mode & GET_POOLED_FORCE)==0) {
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if (rtype==r_silver && !(f->options & want_sp)) continue;
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if (rtype!=r_silver && !(f->options & want_mp)) continue;
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}
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mask = (mode >> 3) & (GET_SLACK|GET_RESERVE);
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}
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else if (alliedunit(v, f, HELP_MONEY)) mask = (mode >> 6) & (GET_SLACK|GET_RESERVE);
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else continue;
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use -= new_use_pooled(v, rtype, mask, use);
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}
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}
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return count-use;
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if (rtype->flags & RTF_POOLED && mode & ~(GET_SLACK|GET_RESERVE)) {
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for (v = r->units; v; v = v->next) if (u!=v) {
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int mask;
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if (urace(v)->ec_flags & NOGIVE) continue;
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if (v->faction == f) {
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if ((mode & GET_POOLED_FORCE)==0) {
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if (rtype==r_silver && !(f->options & want_sp)) continue;
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if (rtype!=r_silver && !(f->options & want_mp)) continue;
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}
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mask = (mode >> 3) & (GET_SLACK|GET_RESERVE);
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}
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else if (alliedunit(v, f, HELP_MONEY)) mask = (mode >> 6) & (GET_SLACK|GET_RESERVE);
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else continue;
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use -= new_use_pooled(v, rtype, mask, use);
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}
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}
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return count-use;
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}
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int
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get_resource(const unit * u, resource_t res)
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{
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return new_get_resource(u, oldresourcetype[res]);
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return new_get_resource(u, oldresourcetype[res]);
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}
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int
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change_resource(unit * u, resource_t res, int change)
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{
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int i = 0;
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const item_type * itype = resource2item(oldresourcetype[res]);
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int i = 0;
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const item_type * itype = resource2item(oldresourcetype[res]);
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if (!rc_stonegolem) init_static();
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if (res==R_STONE && u->race==rc_stonegolem) {
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i = u->number - (change+GOLEM_STONE-1)/GOLEM_STONE;
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scale_number(u, i);
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}
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else if (res==R_IRON && u->race==rc_irongolem) {
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i = u->number - (change+GOLEM_IRON-1)/GOLEM_IRON;
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scale_number(u, i);
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}
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else if (itype!=NULL) {
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item * it = i_change(&u->items, itype, change);
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if (it==NULL) return 0;
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return it->number;
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}
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else if (res == R_AURA)
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i = change_spellpoints(u, change);
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else if (res == R_PERMAURA)
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i = change_maxspellpoints(u, change);
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else if (res == R_HITPOINTS)
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i = change_hitpoints(u, change);
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else if (res == R_PEASANTS) {
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i = rpeasants(u->region) + change;
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if(i < 0) i = 0;
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rsetpeasants(u->region, i);
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}
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else
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assert(!"unbekannte ressource entdeckt");
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assert(i >= 0 && (i < 1000000)); /* Softer Test, daß kein Unfug
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* * passiert */
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return i;
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if (res==R_STONE && u->race==rc_stonegolem) {
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i = u->number - (change+GOLEM_STONE-1)/GOLEM_STONE;
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scale_number(u, i);
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}
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else if (res==R_IRON && u->race==rc_irongolem) {
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i = u->number - (change+GOLEM_IRON-1)/GOLEM_IRON;
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scale_number(u, i);
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}
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else if (itype!=NULL) {
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item * it = i_change(&u->items, itype, change);
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if (it==NULL) return 0;
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return it->number;
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}
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else if (res == R_AURA)
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i = change_spellpoints(u, change);
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else if (res == R_PERMAURA)
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i = change_maxspellpoints(u, change);
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else if (res == R_HITPOINTS)
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i = change_hitpoints(u, change);
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else if (res == R_PEASANTS) {
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i = rpeasants(u->region) + change;
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if(i < 0) i = 0;
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rsetpeasants(u->region, i);
|
||||
}
|
||||
else
|
||||
assert(!"unbekannte ressource entdeckt");
|
||||
assert(i >= 0 && (i < 1000000)); /* Softer Test, daß kein Unfug
|
||||
* * passiert */
|
||||
return i;
|
||||
}
|
||||
|
||||
int
|
||||
get_resvalue(const unit * u, resource_t resource)
|
||||
{
|
||||
const resource_type * rtype = oldresourcetype[resource];
|
||||
return new_get_resvalue(u, rtype);
|
||||
const resource_type * rtype = oldresourcetype[resource];
|
||||
return new_get_resvalue(u, rtype);
|
||||
}
|
||||
|
||||
static int
|
||||
set_resvalue(unit * u, resource_t resource, int value)
|
||||
{
|
||||
return new_set_resvalue(u, oldresourcetype[resource], value);
|
||||
return new_set_resvalue(u, oldresourcetype[resource], value);
|
||||
}
|
||||
|
||||
int
|
||||
change_resvalue(unit * u, resource_t resource, int value)
|
||||
{
|
||||
return set_resvalue(u, resource, get_resvalue(u, resource) + value);
|
||||
return set_resvalue(u, resource, get_resvalue(u, resource) + value);
|
||||
}
|
||||
|
||||
int
|
||||
get_reserved(const unit * u, resource_t resource)
|
||||
{
|
||||
return new_get_pooled(u, oldresourcetype[resource], GET_RESERVE);
|
||||
return new_get_pooled(u, oldresourcetype[resource], GET_RESERVE);
|
||||
}
|
||||
|
||||
int
|
||||
use_reserved(unit * u, resource_t resource, int count)
|
||||
{
|
||||
return new_use_pooled(u, oldresourcetype[resource], GET_RESERVE, count);
|
||||
return new_use_pooled(u, oldresourcetype[resource], GET_RESERVE, count);
|
||||
}
|
||||
|
||||
int
|
||||
get_slack(const unit * u, resource_t resource)
|
||||
{
|
||||
return new_get_pooled(u, oldresourcetype[resource], GET_SLACK);
|
||||
return new_get_pooled(u, oldresourcetype[resource], GET_SLACK);
|
||||
}
|
||||
|
||||
int
|
||||
use_slack(unit * u, resource_t resource, int count)
|
||||
{
|
||||
return new_use_pooled(u, oldresourcetype[resource], GET_SLACK, count);
|
||||
return new_use_pooled(u, oldresourcetype[resource], GET_SLACK, count);
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
get_pooled(const unit * u, const region * r, resource_t resource)
|
||||
{
|
||||
return new_get_pooled(u, oldresourcetype[resource], GET_DEFAULT);
|
||||
return new_get_pooled(u, oldresourcetype[resource], GET_DEFAULT);
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
use_pooled(unit * u, region * r, resource_t resource, int count)
|
||||
{
|
||||
return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, count);
|
||||
return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, count);
|
||||
}
|
||||
|
||||
int
|
||||
use_pooled_give(unit * u, region * r, resource_t resource, int count)
|
||||
{
|
||||
int use = count;
|
||||
use -= new_use_pooled(u, oldresourcetype[resource], GET_SLACK, use);
|
||||
if (use>0) use -= new_use_pooled(u, oldresourcetype[resource], GET_RESERVE|GET_POOLED_SLACK, use);
|
||||
return count-use;
|
||||
int use = count;
|
||||
use -= new_use_pooled(u, oldresourcetype[resource], GET_SLACK, use);
|
||||
if (use>0) use -= new_use_pooled(u, oldresourcetype[resource], GET_RESERVE|GET_POOLED_SLACK, use);
|
||||
return count-use;
|
||||
}
|
||||
|
||||
int
|
||||
|
@ -396,16 +396,16 @@ use_all(unit * u, const resource_type * rtype, int count)
|
|||
void
|
||||
init_pool(void)
|
||||
{
|
||||
unit *u;
|
||||
region *r;
|
||||
unit *u;
|
||||
region *r;
|
||||
|
||||
/* Falls jemand diese Listen erweitert hat, muß er auch den R_* enum
|
||||
* erweitert haben. */
|
||||
for (r = regions; r; r = r->next) {
|
||||
for (u = r->units; u; u = u->next) {
|
||||
order * ord;
|
||||
/* Falls jemand diese Listen erweitert hat, muß er auch den R_* enum
|
||||
* erweitert haben. */
|
||||
for (r = regions; r; r = r->next) {
|
||||
for (u = r->units; u; u = u->next) {
|
||||
order * ord;
|
||||
for (ord=u->orders; ord; ord=ord->next) {
|
||||
if (u->number > 0 && (urace(u)->ec_flags & GETITEM) && get_keyword(ord) == K_RESERVE) {
|
||||
if (u->number > 0 && (urace(u)->ec_flags & GETITEM) && get_keyword(ord) == K_RESERVE) {
|
||||
int use, count = geti();
|
||||
const resource_type * rtype;
|
||||
|
||||
|
@ -416,15 +416,15 @@ init_pool(void)
|
|||
rtype = findresourcetype(getstrtoken(), u->faction->locale);
|
||||
if (rtype == NULL) continue;
|
||||
|
||||
new_set_resvalue(u, rtype, 0); /* make sure the pool is empty */
|
||||
use = new_use_pooled(u, rtype, GET_DEFAULT, count);
|
||||
if (use) {
|
||||
new_set_resvalue(u, rtype, use);
|
||||
new_change_resource(u, rtype, use);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
new_set_resvalue(u, rtype, 0); /* make sure the pool is empty */
|
||||
use = new_use_pooled(u, rtype, GET_DEFAULT, count);
|
||||
if (use) {
|
||||
new_set_resvalue(u, rtype, use);
|
||||
new_change_resource(u, rtype, use);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue