forked from github/server
subscription information is now imported from the database
This commit is contained in:
parent
f0c3972219
commit
0ca87233d3
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@ -101,16 +101,29 @@ extern int * age;
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boolean nobattle = false;
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/* ------------------------------------------------------------- */
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static const char *
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dbrace(const struct race * rc)
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{
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static char zText[32];
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unsigned char * zPtr = (unsigned char*)zText;
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strcpy(zText, LOC(find_locale("en"), rc_name(rc, 0)));
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while (*zPtr) {
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*zPtr = (unsigned char)toupper(*(int*)zPtr);
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++zPtr;
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}
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return zText;
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}
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static void
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restart(unit *u, const race * rc)
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{
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faction *f = addplayer(u->region, u->faction->email, u->faction->passw, rc, u->faction->locale)->faction;
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faction *f = addplayer(u->region, u->faction->email, u->faction->passw, rc, u->faction->locale, u->faction->subscription)->faction;
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unit * nu = f->units;
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strlist ** o=&u->orders;
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f->subscription = u->faction->subscription;
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fset(f, FFL_RESTART);
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fprintf(sqlstream, "UPDATE subscriptions set faction='%s' where faction"
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"='%s' and game=%d;\n", itoa36(u->faction->no), itoa36(f->no), GAME_ID);
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if (f->subscription) fprintf(sqlstream, "UPDATE subscriptions set faction='%s', race='%s' where id=%u;\n",
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itoa36(f->no), dbrace(rc), f->subscription);
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f->magiegebiet = u->faction->magiegebiet;
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f->options = u->faction->options;
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freestrlist(nu->orders);
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@ -1066,15 +1079,15 @@ quit(void)
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char info[256];
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sprintf(info, "%d Einheiten, %d Personen, %d Silber",
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f->no_units, f->number, f->money);
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fprintf(sqlstream,
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if (f->subscription) fprintf(sqlstream,
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"UPDATE subscriptions SET lastturn=%d, password='%s', info='%s' "
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"WHERE game=%d AND faction='%s';\n",
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f->lastorders, f->override, info, GAME_ID, itoa36(f->no));
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"WHERE id=%u;\n",
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f->lastorders, f->override, info, f->subscription);
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} else {
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fprintf(sqlstream,
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if (f->subscription) fprintf(sqlstream,
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"UPDATE subscriptions SET status='ACTIVE', lastturn=%d, password='%s' "
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"WHERE game=%d AND faction='%s';\n",
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f->lastorders, f->override, GAME_ID, itoa36(f->no));
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"WHERE id=%u;\n",
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f->lastorders, f->override, f->subscription);
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}
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if (turn - f->lastorders >= (NMRTIMEOUT - 1)) {
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@ -2609,9 +2622,9 @@ renumber_factions(void)
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for (rp=renum;rp;rp=rp->next) {
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a_remove(&rp->faction->attribs, rp->attrib);
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if (updatelog) fprintf(updatelog, "renum %s %s\n", itoa36(rp->faction->no), itoa36(rp->want));
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fprintf(sqlstream, "UPDATE subscriptions set faction='%s' where "
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"faction='%s' and game=%d;\n", itoa36(rp->want),
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itoa36(rp->faction->no), GAME_ID);
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if (f->subscription) fprintf(sqlstream, "UPDATE subscriptions set faction='%s' where "
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"subscription=%u;\n", itoa36(rp->want),
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f->subscription);
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rp->faction->no = rp->want;
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register_faction_id(rp->want);
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fset(rp->faction, FF_NEWID);
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@ -2878,8 +2891,8 @@ ageing(void)
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if (is_cursed(u->attribs, C_OLDRACE, 0)){
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curse *c = get_curse(u->attribs, ct_find("oldrace"));
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if (c->duration == 1 && !(c->flag & CURSE_NOAGE)) {
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u->race = new_race[c->effect];
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u->irace = new_race[c->effect];
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u->race = new_race[curse_geteffect(c)];
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u->irace = new_race[curse_geteffect(c)];
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}
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}
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}
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@ -3499,7 +3499,7 @@ do_battle(void)
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list_continue(sl);
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}
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/* Fehler: "Die Einheit ist mit uns alliert" */
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if (calm_ct && curse_active(get_cursex(u->attribs, calm_ct, (void*)u2->faction->unique_id, cmp_curseeffect))) {
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if (calm_ct && curse_active(get_cursex(u->attribs, calm_ct, (void*)u2->faction, cmp_curseeffect))) {
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cmistake(u, sl->s, 47, MSG_BATTLE);
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list_continue(sl);
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}
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@ -223,8 +223,7 @@ typedef struct cid {
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boolean
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cmp_curseeffect(const curse * c, const void * data)
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{
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int effect = (int)data;
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return (c->effect==effect);
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return (c->effect.v==data);
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}
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boolean
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@ -353,8 +352,8 @@ curse_changevigour(attrib **ap, curse *c, int vigour)
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int
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curse_geteffect(const curse *c)
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{
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if (c) return c->effect;
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return 0;
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assert(c);
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return c->effect.i;
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}
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/* ------------------------------------------------------------- */
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@ -472,7 +471,7 @@ set_curse(unit *mage, attrib **ap, const curse_type *ct, int vigour,
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c->flag = 0;
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c->vigour = vigour;
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c->duration = duration;
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c->effect = effect;
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c->effect.i = effect;
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c->magician = mage;
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c->no = newunitid();
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@ -523,10 +522,10 @@ create_curse(unit *magician, attrib **ap, const curse_type *ct, int vigour,
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c->duration += duration;
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}
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if(ct->mergeflags & M_SUMEFFECT){
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c->effect += effect;
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c->effect.i += effect;
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}
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if(ct->mergeflags & M_MAXEFFECT){
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c->effect = max(c->effect, effect);
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c->effect.i = max(c->effect.i, effect);
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}
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if(ct->mergeflags & M_VIGOUR){
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c->vigour = max(vigour, c->vigour);
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@ -561,7 +560,7 @@ do_transfer_curse(curse *c, unit * u, unit * u2, int n)
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int duration = c->duration;
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int vigour = c->vigour;
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unit *magician = c->magician;
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int effect = c->effect;
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int effect = c->effect.i;
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int cursedmen = 0;
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int men = 0;
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boolean dogive = false;
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@ -13,9 +13,7 @@
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#ifndef CURSE_H
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#define CURSE_H
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/* ------------------------------------------------------------- */
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/* Sprueche in der struct region und auf Einheiten, Schiffen oder Burgen
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* (struct attribute)
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*/
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@ -80,6 +78,8 @@
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*
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* */
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#include <util/variant.h>
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/* ------------------------------------------------------------- */
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/* Zauberwirkungen */
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/* nicht vergessen curse_type zu aktualisieren und Reihenfolge beachten!
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@ -192,7 +192,7 @@ typedef struct curse {
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int duration; /* Dauer der Verzauberung. Wird jede Runde vermindert */
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int vigour; /* Stärke der Verzauberung, Widerstand gegen Antimagie */
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struct unit *magician; /* Pointer auf den Magier, der den Spruch gewirkt hat */
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int effect;
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variant effect;
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void *data; /* pointer auf spezielle curse-unterstructs*/
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} curse;
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@ -370,7 +370,6 @@ shipcapacity (const ship * sh)
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return i;
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}
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int max_unique_id;
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int quiet = 0;
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FILE *debug;
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@ -1291,18 +1290,6 @@ getfaction (void)
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return findfaction (getid());
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}
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faction *
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findfaction_unique_id (int unique_id)
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{
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faction *f;
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for (f = factions; f; f = f->next)
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if (f->unique_id == unique_id) {
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return f;
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}
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return NULL;
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}
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unit *
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findunitr (const region * r, int n)
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{
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@ -2412,8 +2399,8 @@ remove_empty_factions(boolean writedropouts)
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}
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}
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}
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fprintf(sqlstream, "UPDATE subscriptions set status='DEAD' where "
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"faction='%s' and game=%d\n;", itoa36(f->no), GAME_ID);
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if (f->subscription) fprintf(sqlstream, "UPDATE subscriptions set status='DEAD' where "
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"subscription=%u\n;", f->subscription);
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*fp = f->next;
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/* stripfaction(f);
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@ -162,6 +162,7 @@ struct xml_stack;
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#define OVERRIDE_VERSION 311
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#define CURSETYPE_VERSION 312
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#define ALLIANCES_VERSION 313
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#define DBLINK_VERSION 314
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#define MIN_VERSION TYPES_VERSION
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#define UGROUPS_VERSION 400 /* nicht aktivieren, nicht fertig */
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@ -860,8 +861,6 @@ typedef struct strlist {
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char * s;
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} strlist;
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extern int max_unique_id;
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#define UFL_DEBUG (1<<0)
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#define UFL_ISNEW (1<<1) /* 2 */
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#define FL_LONGACTION (1<<2) /* 4 */
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@ -1026,7 +1025,6 @@ extern int alliedfaction(const struct plane * pl, const struct faction * f, cons
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extern int alliedgroup(const struct plane * pl, const struct faction * f, const struct ally * sf, const struct faction * f2, int mode);
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struct faction *findfaction(int n);
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struct faction *findfaction_unique_id(int unique_id);
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struct faction *getfaction(void);
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struct region *findregion(int x, int y);
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@ -87,16 +87,18 @@ unused_faction_id(void)
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}
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unit *
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addplayer(region *r, const char *email, const char * password, const struct race * frace, const struct locale *loc)
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addplayer(region *r, const char *email, const char * password,
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const struct race * frace, const struct locale *loc,
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int subscription)
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{
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int i;
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unit *u;
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faction *f;
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assert(frace != new_race[RC_ORC]);
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f = calloc(sizeof(faction), 1);
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assert(frace != new_race[RC_ORC]);
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f = calloc(sizeof(faction), 1);
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set_string(&f->email, email);
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set_string(&f->email, email);
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if (password) {
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set_string(&f->passw, password);
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@ -113,6 +115,7 @@ addplayer(region *r, const char *email, const char * password, const struct race
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f->race = frace;
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f->magiegebiet = 0;
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f->locale = loc;
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f->subscription = subscription;
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set_ursprung(f, 0, r->x, r->y);
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f->options = Pow(O_REPORT) | Pow(O_ZUGVORLAGE) | Pow(O_SILBERPOOL) | Pow(O_COMPUTER) | Pow(O_COMPRESS) | Pow(O_ADRESSEN) | Pow(O_STATISTICS);
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@ -120,8 +123,6 @@ addplayer(region *r, const char *email, const char * password, const struct race
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f->no = unused_faction_id();
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register_faction_id(f->no);
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f->unique_id = ++max_unique_id;
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sprintf(buf, "%s %s", LOC(loc, "factiondefault"), factionid(f));
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set_string(&f->name, buf);
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fset(f, FL_UNNAMED);
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@ -24,7 +24,7 @@ typedef struct faction {
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struct region *first;
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struct region *last;
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int no;
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int unique_id;
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int subscription;
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unsigned int flags;
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char *name;
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char *banner;
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@ -83,7 +83,9 @@ typedef struct faction_list {
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extern const struct unit * random_unit_in_faction(const struct faction *f);
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extern const char * factionname(const struct faction * f);
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extern void * resolve_faction(void * data);
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extern struct unit * addplayer(struct region *r, const char *email, const char* password, const struct race * frace, const struct locale *loc);
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extern struct unit * addplayer(struct region *r, const char *email,
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const char* password, const struct race * frace,
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const struct locale *loc, int subscription);
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extern boolean checkpasswd(const faction * f, const char * passwd);
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extern void destroyfaction(faction * f);
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@ -1252,7 +1252,7 @@ magic_resistance(unit *target)
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if (mage!=NULL) {
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if (c->type == ct_find("goodmagicresistancezone")) {
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if (alliedunit(mage, target->faction, HELP_GUARD)) {
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chance += c->effect;
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chance += curse_geteffect(c);
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break;
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}
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}
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@ -149,6 +149,77 @@ rc(FILE * F)
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#define rc(F) (nextc = getc(F))
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#endif
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#define CONVERT_DBLINK
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#ifdef CONVERT_DBLINK
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typedef struct uniquenode {
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struct uniquenode * next;
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int id;
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faction * f;
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} uniquenode;
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#define HASHSIZE 2047
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static uniquenode * uniquehash[HASHSIZE];
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static faction *
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uniquefaction(int id)
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{
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uniquenode * node = uniquehash[id%HASHSIZE];
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while (node && node->id!=id) node=node->next;
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return node?node->f:NULL;
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}
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static void
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addunique(int id, faction * f)
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{
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uniquenode * fnode = calloc(1, sizeof(uniquenode));
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fnode->f = f;
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fnode->id = id;
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fnode->next = uniquehash[id%HASHSIZE];
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uniquehash[id%HASHSIZE] = fnode;
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}
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typedef struct mapnode {
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struct mapnode * next;
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int fno;
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int subscription;
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} mapnode;
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static mapnode * subscriptions[HASHSIZE];
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void
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convertunique(faction * f)
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{
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int unique = f->subscription;
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static FILE * F = NULL;
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mapnode * mnode;
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addunique(unique, f);
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if (F==NULL) {
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static char zText[MAX_PATH];
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strcat(strcpy(zText, basepath()), "/subscriptions");
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F = fopen(zText, "r");
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if (F==NULL) {
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log_error(("could not open %s.\n", zText));
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abort();
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}
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for (;;) {
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char zFaction[5];
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int subscription, fno;
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if (fscanf(F, "%s %d", zFaction, &subscription)<=0) break;
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mnode = calloc(1, sizeof(mapnode));
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fno = atoi36(zFaction);
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mnode->next = subscriptions[fno%HASHSIZE];
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mnode->fno = fno;
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mnode->subscription = subscription;
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subscriptions[fno%HASHSIZE] = mnode;
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}
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}
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mnode = subscriptions[f->no%HASHSIZE];
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while (mnode!=NULL && mnode->fno!=f->no) mnode = mnode->next;
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f->subscription = mnode->subscription;
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}
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#endif
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void
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rds(FILE * F, char **ds)
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{
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@ -785,7 +856,7 @@ readgame(boolean backup)
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#endif
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turn = ri(F);
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/* read_dynamictypes(); */
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max_unique_id = ri(F);
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/* max_unique_id = */ ri(F);
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nextborder = ri(F);
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/* Planes */
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@ -1229,7 +1300,7 @@ writegame(char *path, char quiet)
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wnl(F);
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wi(F, turn);
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wi(F, max_unique_id);
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wi(F, 0/*max_unique_id*/);
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wi(F, nextborder);
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/* Write planes */
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@ -1359,12 +1430,12 @@ curse_write(const attrib * a, FILE * f) {
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if (c->magician){
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mage_no = c->magician->no;
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}else{
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} else {
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mage_no = -1;
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}
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fprintf(f, "%d %s %d %d %d %d %d ", c->no, ct->cname, flag,
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c->duration, c->vigour, mage_no, c->effect);
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c->duration, c->vigour, mage_no, c->effect.i);
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if (c->type->write) c->type->write(f, c);
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else if (c->type->typ == CURSETYP_UNIT) {
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@ -1382,7 +1453,7 @@ curse_read(attrib * a, FILE * f) {
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if (global.data_version >= CURSETYPE_VERSION) {
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char cursename[64];
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fscanf(f, "%d %s %d %d %d %d %d ", &c->no, cursename, &c->flag,
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&c->duration, &c->vigour, &mageid, &c->effect);
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&c->duration, &c->vigour, &mageid, &c->effect.i);
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ct = ct_find(cursename);
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} else {
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int cspellid;
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@ -1392,12 +1463,19 @@ curse_read(attrib * a, FILE * f) {
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c->no = newunitid();
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} else {
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fscanf(f, "%d %d %d %d %d %d %d ", &c->no, &cspellid, &c->flag,
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&c->duration, &c->vigour, &mageid, &c->effect);
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&c->duration, &c->vigour, &mageid, &c->effect.i);
|
||||
}
|
||||
ct = ct_find(oldcursename(cspellid));
|
||||
}
|
||||
assert(ct!=NULL);
|
||||
|
||||
if (global.data_version<DBLINK_VERSION) {
|
||||
static const curse_type * cmonster = NULL;
|
||||
if (!cmonster) cmonster=ct_find("calmmonster");
|
||||
if (ct==cmonster) {
|
||||
c->effect.v = uniquefaction(c->effect.i);
|
||||
}
|
||||
}
|
||||
c->type = ct;
|
||||
|
||||
/* beim Einlesen sind noch nicht alle units da, muss also
|
||||
|
@ -1969,7 +2047,10 @@ readfaction(FILE * F)
|
|||
f->allies = NULL; /* mem leak */
|
||||
while (f->attribs) a_remove(&f->attribs, f->attribs);
|
||||
}
|
||||
f->unique_id = ri(F);
|
||||
f->subscription = ri(F);
|
||||
#ifdef CONVERT_DBLINK
|
||||
convertunique(f);
|
||||
#endif
|
||||
#ifdef ALLIANCES
|
||||
if (global.data_version>=ALLIANCES_VERSION) {
|
||||
int allianceid = rid(F);
|
||||
|
@ -2006,13 +2087,6 @@ readfaction(FILE * F)
|
|||
}
|
||||
f->lastorders = ri(F);
|
||||
f->age = ri(F);
|
||||
/*
|
||||
if (sqlstream && f->age==0) {
|
||||
fprintf(sqlstream,
|
||||
"UPDATE users SET status='ACTIVE' where email='%s';\n",
|
||||
f->email);
|
||||
}
|
||||
*/
|
||||
if (global.data_version < NEWRACE_VERSION) {
|
||||
race_t rc = (char) ri(F);
|
||||
f->race = new_race[rc];
|
||||
|
@ -2087,7 +2161,7 @@ writefaction(FILE * F, const faction * f)
|
|||
ursprung *ur;
|
||||
|
||||
wi36(F, f->no);
|
||||
wi(F, f->unique_id);
|
||||
wi(F, f->subscription);
|
||||
#if defined(ALLIANCES) && RELEASE_VERSION>=ALLIANCES_VERSION
|
||||
if (f->alliance) wi36(F, f->alliance->id);
|
||||
else wi36(F, 0);
|
||||
|
|
|
@ -4769,7 +4769,7 @@ sp_calm_monster(castorder *co)
|
|||
}
|
||||
|
||||
c = create_curse(mage, &target->attribs, ct_find("calmmonster"), force, duration,
|
||||
mage->faction->unique_id, 0);
|
||||
(int)mage->faction, 0);
|
||||
if (c==NULL) {
|
||||
report_failure(mage, co->order);
|
||||
return 0;
|
||||
|
|
|
@ -979,7 +979,7 @@ att_modification(const unit *u, skill_t sk)
|
|||
a = a_select(u->region->attribs, gbdream_ct, cmp_cursetype);
|
||||
while (a) {
|
||||
curse * c = (curse*)a->data.v;
|
||||
int mod = c->effect;
|
||||
int mod = curse_geteffect(c);
|
||||
unit * mage = c->magician;
|
||||
/* wir suchen jeweils den größten Bonus und den größten Malus */
|
||||
if (mod>0 && (mage==NULL || alliedunit(mage, u->faction, HELP_GUARD)))
|
||||
|
|
|
@ -48,13 +48,6 @@ info_name(const tnode * tnext, const char * str, void * data, const char * cmd)
|
|||
unused(data);
|
||||
unused(cmd);
|
||||
if (sqlstream!=NULL) {
|
||||
#ifdef SQLOUTPUT
|
||||
unit * u = (unit*)data;
|
||||
const char * name = sqlquote(igetstrtoken(str));
|
||||
faction * f = u->faction;
|
||||
fprintf(sqlstream, "UPDATE users SET firstname = '%s' WHERE id = %u;\n",
|
||||
name, f->unique_id);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -62,13 +55,6 @@ static void
|
|||
info_address(const tnode * tnext, const char * str, void * data, const char * cmd)
|
||||
{
|
||||
if (sqlstream!=NULL) {
|
||||
#ifdef SQLOUTPUT
|
||||
unit * u = (unit*)data;
|
||||
faction * f = u->faction;
|
||||
const char * address = sqlquote(igetstrtoken(str));
|
||||
fprintf(sqlstream, "UPDATE users SET address = '%s' WHERE id = %u;\n",
|
||||
address, f->unique_id);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -76,13 +62,6 @@ static void
|
|||
info_phone(const tnode * tnext, const char * str, void * data, const char * cmd)
|
||||
{
|
||||
if (sqlstream!=NULL) {
|
||||
#ifdef SQLOUTPUT
|
||||
unit * u = (unit*)data;
|
||||
faction * f = u->faction;
|
||||
const char * phone = sqlquote(igetstrtoken(str));
|
||||
fprintf(sqlstream, "UPDATE users SET phone = '%s' WHERE id = %u;\n",
|
||||
phone, f->unique_id);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -124,7 +103,7 @@ infocommands(void)
|
|||
strlist * order;
|
||||
for (order = u->orders; order; order = order->next)
|
||||
if (igetkeyword(order->s, u->faction->locale) == K_INFO) {
|
||||
do_command(&g_keys, u, order->s);
|
||||
/* do_command(&g_keys, u, order->s); */
|
||||
}
|
||||
if (u==*up) up = &u->next;
|
||||
}
|
||||
|
|
|
@ -108,9 +108,9 @@ cinfo_dreamcurse(const struct locale * lang, const void * obj, typ_t typ, curse
|
|||
unused(obj);
|
||||
assert(typ == TYP_REGION);
|
||||
|
||||
if (c->effect > 0){
|
||||
if (curse_geteffect(c) > 0){
|
||||
msg = msg_message("curseinfo::gooddream", "id", c->no);
|
||||
}else{
|
||||
} else {
|
||||
msg = msg_message("curseinfo::baddream", "id", c->no);
|
||||
}
|
||||
nr_render(msg, lang, buf, sizeof(buf), NULL);
|
||||
|
|
|
@ -88,7 +88,7 @@ cinfo_auraboost(const struct locale * lang, const void * obj, typ_t typ, struct
|
|||
u = (struct unit *)obj;
|
||||
|
||||
if (self != 0){
|
||||
if (c->effect > 100){
|
||||
if (curse_geteffect(c) > 100){
|
||||
sprintf(buf, "%s fühlt sich von starken magischen Energien "
|
||||
"durchströmt. (%s)", u->name, curseid(c));
|
||||
}else{
|
||||
|
@ -324,7 +324,7 @@ cinfo_sparkle(const struct locale * lang, const void * obj, typ_t typ, struct cu
|
|||
|
||||
while (effects[end]!=NULL) ++end;
|
||||
if (end==begin) return 0;
|
||||
else sprintf(buf, effects[begin + c->effect % (end-begin)], u->name);
|
||||
else sprintf(buf, effects[begin + curse_geteffect(c) % (end-begin)], u->name);
|
||||
scat(" (");
|
||||
scat(itoa36(c->no));
|
||||
scat(")");
|
||||
|
|
|
@ -16,19 +16,11 @@
|
|||
#define EVENT_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include "variant.h"
|
||||
|
||||
struct attrib;
|
||||
struct trigger;
|
||||
|
||||
typedef union {
|
||||
void *v;
|
||||
int i;
|
||||
char c;
|
||||
short s;
|
||||
short sa[2];
|
||||
char ca[4];
|
||||
} variant;
|
||||
|
||||
typedef struct trigger_type {
|
||||
const char * name;
|
||||
void (*initialize)(struct trigger *);
|
||||
|
|
|
@ -0,0 +1,14 @@
|
|||
#ifndef STRUCT_VARIANT_H
|
||||
#define STRUCT_VARIANT_H
|
||||
|
||||
typedef union {
|
||||
void *v;
|
||||
int i;
|
||||
char c;
|
||||
short s;
|
||||
short sa[2];
|
||||
char ca[4];
|
||||
} variant;
|
||||
|
||||
#define VAR(x) ()
|
||||
#endif
|
|
@ -99,7 +99,7 @@
|
|||
# define __EXTENSIONS__
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
#ifdef _MSC_VER
|
||||
# include <common/util/windir.h>
|
||||
# define HAVE_READDIR
|
||||
#endif
|
||||
|
|
|
@ -1500,135 +1500,6 @@ init_mwarden(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef CONVERT_TRIGGER
|
||||
#include "old/relation.h"
|
||||
#include "old/trigger.h"
|
||||
#include "old/trigger_internal.h"
|
||||
|
||||
#include <event.h>
|
||||
|
||||
#include <triggers/killunit.h>
|
||||
#include <triggers/timeout.h>
|
||||
#include <triggers/changerace.h>
|
||||
#include <triggers/changefaction.h>
|
||||
#include <triggers/createunit.h>
|
||||
#include <triggers/giveitem.h>
|
||||
#include <triggers/createcurse.h>
|
||||
#include <triggers/shock.h>
|
||||
|
||||
typedef struct {
|
||||
void *obj2;
|
||||
typ_t typ2;
|
||||
relation_t id;
|
||||
spread_t spread;
|
||||
} reldata;
|
||||
|
||||
extern timeout *all_timeouts;
|
||||
|
||||
static void
|
||||
convert_triggers(void)
|
||||
{
|
||||
region * r=regions;
|
||||
timeout * t;
|
||||
while (r) {
|
||||
unit * u = r->units;
|
||||
while (u) {
|
||||
attrib * a = a_find(u->attribs, &at_relation);
|
||||
while (a) {
|
||||
reldata *rel = (reldata *)a->data.v;
|
||||
unit * u2 = (unit*)rel->obj2;
|
||||
switch (rel->id) {
|
||||
case REL_FAMILIAR:
|
||||
if (u && u2) {
|
||||
if (!playerrace(u->race) || (playerrace(u2->race) && u->race==RC_GOBLIN))
|
||||
set_familiar(u2, u);
|
||||
else
|
||||
set_familiar(u, u2);
|
||||
} else {
|
||||
if (u2) fprintf(stderr, "WARNING: FAMILIAR info for %s may be broken!\n", unitname(u2));
|
||||
if (u) fprintf(stderr, "WARNING: FAMILIAR info for %s may be broken!\n", unitname(u));
|
||||
}
|
||||
break;
|
||||
case REL_CREATOR:
|
||||
break;
|
||||
case REL_TARGET:
|
||||
fprintf(stderr, "WARNING: TARGET relation between %s and 0x%p not converted\n", unitname(u), u2);
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "WARNING: unknown relation %d between %s and 0x%p not converted\n", rel->id, unitname(u), u2);
|
||||
break;
|
||||
}
|
||||
a = a->nexttype;
|
||||
}
|
||||
u = u->next;
|
||||
}
|
||||
r=r->next;
|
||||
}
|
||||
for (t=all_timeouts;t;t=t->next) {
|
||||
actionlist * al = t->acts;
|
||||
int time = t->ticks;
|
||||
for (;al;al=al->next) {
|
||||
action * act = al->act;
|
||||
if (act) switch( act->atype ) {
|
||||
case AC_DESTROY: {
|
||||
/* conversion keeper */
|
||||
unit * u = (unit*)act->obj;
|
||||
trigger * tkill = trigger_killunit(u);
|
||||
add_trigger(&u->attribs, "timer", trigger_timeout(time, tkill));
|
||||
}
|
||||
case AC_CHANGERACE: {
|
||||
/* conversion for toads */
|
||||
unit *u = (unit*)act->obj;
|
||||
race_t race = (race_t)act->i[0];
|
||||
race_t irace = (race_t)act->i[1];
|
||||
trigger * trestore = trigger_changerace(u, race, irace);
|
||||
if (rand()%10>2) t_add(&trestore, trigger_giveitem(u, olditemtype[I_TOADSLIME], 1));
|
||||
add_trigger(&u->attribs, "timer", trigger_timeout(time, trestore));
|
||||
break;
|
||||
}
|
||||
case AC_CHANGEIRACE: {
|
||||
/* conversion for shapeshift */
|
||||
unit *u = (unit*)act->obj;
|
||||
race_t irace = (race_t)act->i[0];
|
||||
trigger * trestore = trigger_changerace(u, NORACE, irace);
|
||||
add_trigger(&u->attribs, "timer", trigger_timeout(time, trestore));
|
||||
break;
|
||||
}
|
||||
case AC_CHANGEFACTION: {
|
||||
/* charmingsong */
|
||||
faction *f = findfaction_unique_id(act->i[0]);
|
||||
unit *u = (unit*)act->obj;
|
||||
trigger *trestore = trigger_changefaction(u, f);
|
||||
add_trigger(&u->attribs, "timer", trigger_timeout(time, trestore));
|
||||
add_trigger(&u->faction->attribs, "destroy", trigger_killunit(u));
|
||||
add_trigger(&f->attribs, "destroy", trigger_killunit(u));
|
||||
break;
|
||||
}
|
||||
case AC_CREATEUNIT: {
|
||||
/* conversion summon_dragon */
|
||||
faction *f = findfaction_unique_id(act->i[0]);
|
||||
region *r = (region *)act->obj;
|
||||
int number = act->i[1];
|
||||
race_t race = (race_t)act->i[2];
|
||||
trigger *tsummon = trigger_createunit(r, f, race, number);
|
||||
add_trigger(&r->attribs, "timer", trigger_timeout(time, tsummon));
|
||||
break;
|
||||
}
|
||||
case AC_CREATEMAGICBOOSTCURSE:{
|
||||
/* delayed magic boost curse */
|
||||
unit *mage = (unit*)act->obj;
|
||||
trigger *tsummon = trigger_createcurse(mage, mage, C_AURA, 0, act->i[0], 6, 50, 1);
|
||||
add_trigger(&mage->attribs, "timer", trigger_timeout(5, tsummon));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
fprintf(stderr, "WARNING: timeout not converted\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
#include <items/lmsreward.h>
|
||||
static void
|
||||
|
@ -2393,9 +2264,9 @@ static int
|
|||
dump_sql(void)
|
||||
{
|
||||
faction * f;
|
||||
for (f=factions;f;f=f->next) {
|
||||
if (f->unique_id==0) {
|
||||
f->unique_id = ++max_unique_id;
|
||||
if (sqlstream) for (f=factions;f;f=f->next) {
|
||||
if (f->subscription==0) {
|
||||
/* fprintf(sqlstream,) */
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
|
|
|
@ -586,9 +586,11 @@ confirm_newbies(void)
|
|||
if (sqlstream==NULL) return;
|
||||
while (f) {
|
||||
if (!fval(f, FFL_DBENTRY)) {
|
||||
fprintf(sqlstream, "UPDATE subscriptions SET status='ACTIVE', faction='%s' WHERE game=%d AND password='%s';\n", itoa36(f->no), GAME_ID, f->passw);
|
||||
fset(f, FFL_DBENTRY);
|
||||
}
|
||||
if (f->subscription) {
|
||||
fprintf(sqlstream, "UPDATE subscriptions SET status='ACTIVE', faction='%s' WHERE subscription=%u;\n", itoa36(f->no), f->subscription);
|
||||
fset(f, FFL_DBENTRY);
|
||||
}
|
||||
}
|
||||
f = f->next;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -257,7 +257,8 @@ autoseed(struct regionlist * rlist)
|
|||
newfaction ** nfp = &newfactions;
|
||||
unit * u;
|
||||
while (*nfp!=nf) nfp=&(*nfp)->next;
|
||||
u = addplayer(seeds[i].region, nf->email, nf->password, nf->race, nf->lang);
|
||||
u = addplayer(seeds[i].region, nf->email, nf->password, nf->race,
|
||||
nf->lang, nf->subscription);
|
||||
#ifdef ALLIANCES
|
||||
u->faction->alliance = nf->allies;
|
||||
#endif
|
||||
|
@ -357,7 +358,8 @@ mkisland(int nsize)
|
|||
unit * u;
|
||||
terraform(r, preferred_terrain(nextf->race));
|
||||
++isize;
|
||||
u = addplayer(r, nextf->email, nextf->password, nextf->race, nextf->lang);
|
||||
u = addplayer(r, nextf->email, nextf->password, nextf->race, nextf->lang,
|
||||
nextf->subscription);
|
||||
#ifdef ALLIANCES
|
||||
u->faction->alliance = nextf->allies;
|
||||
#endif
|
||||
|
|
|
@ -23,6 +23,7 @@ typedef struct newfaction {
|
|||
const struct locale * lang;
|
||||
const struct race * race;
|
||||
int bonus;
|
||||
int subscription;
|
||||
boolean oldregions;
|
||||
#ifdef ALLIANCES
|
||||
struct alliance * allies;
|
||||
|
|
|
@ -287,7 +287,8 @@ seed_dropouts(void)
|
|||
if (u==NULL) while (*nfp) {
|
||||
newfaction * nf = *nfp;
|
||||
if (nf->race==drop->race && !nf->bonus) {
|
||||
unit * u = addplayer(r, nf->email, nf->password, nf->race, nf->lang);
|
||||
unit * u = addplayer(r, nf->email, nf->password, nf->race, nf->lang,
|
||||
nf->subscription);
|
||||
#ifdef ALLIANCES
|
||||
u->faction->alliance = nf->allies;
|
||||
#endif
|
||||
|
@ -317,14 +318,14 @@ read_newfactions(const char * filename)
|
|||
faction * f = factions;
|
||||
char race[20], email[64], lang[8], password[16];
|
||||
newfaction *nf;
|
||||
int bonus;
|
||||
int bonus, subscription;
|
||||
#ifdef ALLIANCES
|
||||
int alliance;
|
||||
/* email;race;locale;startbonus;alliance */
|
||||
if (fscanf(F, "%s %s %s %d %s %d", email, race, lang, &bonus, password, &alliance)<=0) break;
|
||||
/* email;race;locale;startbonus;subscription;alliance */
|
||||
if (fscanf(F, "%s %s %s %d %s %d %d", email, race, lang, &bonus, &subscription, password, &alliance)<=0) break;
|
||||
#else
|
||||
/* email;race;locale;startbonus */
|
||||
if (fscanf(F, "%s %s %s %d %s", email, race, lang, &bonus, password)<=0) break;
|
||||
/* email;race;locale;startbonus;subscription */
|
||||
if (fscanf(F, "%s %s %s %d %s", email, race, lang, &bonus, &subscription, password)<=0) break;
|
||||
#endif
|
||||
while (f) {
|
||||
if (strcmp(f->email, email)==0 && f->age==0) {
|
||||
|
@ -341,6 +342,7 @@ read_newfactions(const char * filename)
|
|||
nf->email = strdup(email);
|
||||
nf->password = strdup(password);
|
||||
nf->race = rc_find(race);
|
||||
nf->subscription = subscription;
|
||||
#ifdef ALLIANCES
|
||||
{
|
||||
struct alliance * al = findalliance(alliance);
|
||||
|
@ -401,7 +403,7 @@ NeuePartei(region * r)
|
|||
newfaction * nf, **nfp;
|
||||
const struct locale * lang;
|
||||
const struct race * frace;
|
||||
int late;
|
||||
int late, subscription = 0;
|
||||
unit *u;
|
||||
const char * passwd = NULL;
|
||||
int locale_nr;
|
||||
|
@ -416,6 +418,7 @@ NeuePartei(region * r)
|
|||
|
||||
if (nf!=NULL) {
|
||||
frace = nf->race;
|
||||
subscription = nf->subscription;
|
||||
late = nf->bonus;
|
||||
lang = nf->lang;
|
||||
passwd = nf->password;
|
||||
|
@ -514,7 +517,7 @@ NeuePartei(region * r)
|
|||
else nfp = &nf->next;
|
||||
}
|
||||
modified = 1;
|
||||
u = addplayer(r, email, passwd, frace, lang);
|
||||
u = addplayer(r, email, passwd, frace, lang, subscription);
|
||||
++numnewbies;
|
||||
|
||||
if(late) give_latestart_bonus(r, u, late);
|
||||
|
|
|
@ -1522,7 +1522,7 @@ makemonsters(void)
|
|||
f->options = Pow(O_REPORT);
|
||||
f->no=MONSTER_FACTION;
|
||||
register_faction_id(f->no);
|
||||
f->unique_id = ++max_unique_id;
|
||||
f->subscription = 0;
|
||||
f->name=strdup("Monster");
|
||||
f->passw=strdup("abc123");
|
||||
f->override = strdup(itoa36(rand()));
|
||||
|
|
Loading…
Reference in New Issue