forked from github/server
catapult ammunition turned on
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#define GUARD_DISABLES_PRODUCTION 1
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#define GUARD_DISABLES_PRODUCTION 1
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#define RESOURCE_QUANTITY 0.5
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#define RESOURCE_QUANTITY 0.5
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#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
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#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
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#define CATAPULT_AMMUNITION 0 /* Gebaut werden kann sie auch mit 0! */
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#define CATAPULT_AMMUNITION 1 /* Gebaut werden kann sie auch mit 0! */
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#define CHANGED_CROSSBOWS 1
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#define CHANGED_CROSSBOWS 1
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#define COMBAT_TURNS 5
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#define COMBAT_TURNS 5
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#define GUARD_DISABLES_PRODUCTION 0
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#define GUARD_DISABLES_PRODUCTION 0
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#define RESOURCE_QUANTITY 1.0
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#define RESOURCE_QUANTITY 1.0
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#define RECRUITFRACTION 20
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#define RECRUITFRACTION 20
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#define CATAPULT_AMMUNITION 0
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#define CATAPULT_AMMUNITION 1
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#define CHANGED_CROSSBOWS 0
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#define CHANGED_CROSSBOWS 0
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#define MAXAGE 8
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#define MAXAGE 8
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