forked from github/server
fix recruiting tests. peasant growth is too random to calculate.
add current critbit module
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@ -934,6 +934,46 @@ function test_walk_and_carry_the_cart()
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assert_equal(1, u.region.x)
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assert_equal(1, u.region.x)
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end
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end
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module("tests.recruit", package.seeall, lunit.testcase)
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function setup()
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eressea.free_game()
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eressea.settings.set("rules.economy.food", "4")
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eressea.settings.set("rules.peasants.growth", "0")
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end
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function test_bug_1795_limit()
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local u1 = one_unit(r,f)
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u1:add_item("money", 100000000)
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u1:add_order("REKRUTIEREN 9999")
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r:set_resource("peasant", 2000) -- no fractional growth!
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local peasants = r:get_resource("peasant")
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local limit,frac = math.modf(peasants/40) -- one day this should be a parameter
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process_orders()
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assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
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assert_equal(peasants-limit, r:get_resource("peasant"))
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end
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function test_bug_1795_demons()
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "demon", "de")
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local u1 = one_unit(r,f)
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r:set_resource("peasant", 2000)
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local peasants = r:get_resource("peasant")
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local limit,frac = math.modf(peasants/40)
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u1:add_item("money", 100000000)
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u1:add_order("REKRUTIEREN 9999")
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process_orders()
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assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
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assert_equal(peasants, r:get_resource("peasant"))
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end
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module("tests.report", package.seeall, lunit.testcase)
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module("tests.report", package.seeall, lunit.testcase)
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function setup()
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function setup()
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@ -1386,41 +1426,6 @@ function test_bug_1870_leave_enter_e3()
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assert_equal(u1.building.id, mine.id)
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assert_equal(u1.building.id, mine.id)
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end
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end
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function test_bug_1795_limit()
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local u1 = one_unit(r,f)
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u1:add_item("money", 100000000)
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u1:add_order("REKRUTIEREN 9999")
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r:set_resource("peasant", 2000) -- no fractional growth!
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local peasants = r:get_resource("peasant")
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local limit,frac = math.modf(peasants/40) -- one day this should be a parameter
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local growth = peasants * 0.001
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process_orders()
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assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
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assert_equal(peasants+growth-limit, r:get_resource("peasant"))
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end
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function test_bug_1795_demons()
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "demon", "de")
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local u1 = one_unit(r,f)
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r:set_resource("peasant", 2000)
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local peasants = r:get_resource("peasant")
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local limit,frac = math.modf(peasants/40)
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local growth = peasants * 0.001
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u1:add_item("money", 100000000)
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u1:add_order("REKRUTIEREN 9999")
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process_orders()
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assert_equal(limit+1, u1.number, u1.number .. "!=" .. (limit+1))
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assert_equal(peasants+growth, r:get_resource("peasant"))
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end
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function test_faction_flags()
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function test_faction_flags()
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f = faction.create("noreply@eressea.de", "human", "de")
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f = faction.create("noreply@eressea.de", "human", "de")
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assert_equal(0, f.flags)
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assert_equal(0, f.flags)
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2
critbit
2
critbit
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@ -1 +1 @@
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Subproject commit 9e186825e0809dc2edde007799637716265f1e77
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Subproject commit 2a7af5e2347217ea4efcf7fb3f0bc9c2681d1a17
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