forked from github/server
cppcheck style warnings: reduce variable scope
This commit is contained in:
parent
1a07b3bf66
commit
089be4bca8
21 changed files with 91 additions and 96 deletions
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@ -1157,7 +1157,7 @@ static char *cr_output_resource(char *buf, const resource_type *rtype,
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assert(rtype);
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name = resourcename(rtype, NMF_PLURAL);
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assert(name);
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buf += sprintf(buf, "RESOURCE %u\n", str_hash(rtype->_name));
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buf += sprintf(buf, "RESOURCE %d\n", str_hash(rtype->_name));
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tname = LOC(loc, name);
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assert(tname);
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tname = translate(name, tname);
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@ -2239,7 +2239,6 @@ static void breed_cmd(unit * u, struct order *ord)
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const char *s;
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param_t p;
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region *r = u->region;
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const resource_type *rtype = NULL;
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if (r->land == NULL) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_onlandonly", ""));
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@ -2275,7 +2274,7 @@ static void breed_cmd(unit * u, struct order *ord)
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break;
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default:
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if (p != P_ANY) {
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rtype = findresourcetype(s, u->faction->locale);
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const resource_type *rtype = findresourcetype(s, u->faction->locale);
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if (rtype == get_resourcetype(R_SEED) || rtype == get_resourcetype(R_MALLORN_SEED)) {
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breedtrees(u, m);
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break;
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@ -874,7 +874,6 @@ static void start_resources(parseinfo *pi, const XML_Char *el, const XML_Char **
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}
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static void start_ships(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "opensea", "fly", "nocoast", "speedy", NULL };
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if (xml_strequal(el, "ship")) {
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const XML_Char *name;
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@ -917,13 +916,16 @@ static void start_ships(parseinfo *pi, const XML_Char *el, const XML_Char **attr
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else if (xml_strequal(attr[i], "storm")) {
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stype->storm = xml_float(attr[i + 1]);
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}
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else if (!handle_flag(&flags, attr + i, flag_names)) {
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else {
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const char *flag_names[] = { "opensea", "fly", "nocoast", "speedy", NULL };
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if (!handle_flag(&flags, attr + i, flag_names)) {
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/* we already handled the name earlier */
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if (!xml_strequal(attr[i], "name")) {
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handle_bad_input(pi, el, attr[i]);
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}
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}
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}
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}
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stype->flags = flags;
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pi->object = stype;
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}
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@ -1209,7 +1211,6 @@ static void start_races(parseinfo *pi, const XML_Char *el, const XML_Char **attr
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}
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static void start_buildings(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "nodestroy", "nobuild", "unique", "decay", "magic", "namechange", "fort", "oneperturn", NULL };
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if (xml_strequal(el, "building")) {
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const XML_Char *name;
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@ -1245,13 +1246,16 @@ static void start_buildings(parseinfo *pi, const XML_Char *el, const XML_Char **
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/* magres is specified in percent! */
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btype->magres = frac_make(xml_int(attr[i + 1]), 100);
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}
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else if (!handle_flag(&flags, attr + i, flag_names)) {
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else {
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const char *flag_names[] = { "nodestroy", "nobuild", "unique", "decay", "magic", "namechange", "fort", "oneperturn", NULL };
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if (!handle_flag(&flags, attr + i, flag_names)) {
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/* we already handled the name earlier */
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if (!xml_strequal(attr[i], "name")) {
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handle_bad_input(pi, el, attr[i]);
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}
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}
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}
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}
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btype->flags = flags;
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pi->object = btype;
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}
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@ -169,7 +169,6 @@ int give_quota(const unit * src, const unit * dst, const item_type * type,
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if (config_changed(&config)) {
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divisor = config_get_int("rules.items.give_divisor", divisor);
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}
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assert(divisor <= 0 || divisor >= 1);
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if (divisor >= 1) {
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/* predictable > correct: */
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return n / divisor;
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@ -1032,12 +1032,14 @@ static int add_po_string(const char *msgid, const char *msgstr, const char *msgc
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}
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static int include_po(const char *uri) {
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char name[PATH_MAX], lname[8];
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char name[PATH_MAX];
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const char *filename = uri_to_file(uri, name, sizeof(name));
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const char *pos = strstr(filename, ".po");
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if (pos) {
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size_t len;
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const char *str = --pos;
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char lname[8];
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while (str > filename && *str != '.') --str;
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len = (size_t)(pos - str);
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if (len < sizeof(lname)) {
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@ -185,15 +185,15 @@ void at_register(attrib_type * at)
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static attrib_type *at_find_key(unsigned int hk)
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{
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attrib_type *find = at_hash[hk % MAXATHASH];
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while (find && hk != find->hashkey)
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find = find->nexthash;
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if (!find) {
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const char *translate[3][2] = {
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{ "zielregion", "targetregion" }, /* remapping: from 'zielregion, heute targetregion */
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{ "verzaubert", "curse" }, /* remapping: früher verzaubert, jetzt curse */
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{ NULL, NULL }
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};
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attrib_type *find = at_hash[hk % MAXATHASH];
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while (find && hk != find->hashkey)
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find = find->nexthash;
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if (!find) {
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int i = 0;
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while (translate[i][0]) {
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if (__at_hashkey(translate[i][0]) == hk)
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@ -170,7 +170,6 @@ const char *crescape(const char *str, char *buffer, size_t size) {
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int stream_order(struct stream *out, const struct order *ord, const struct locale *lang, bool escape)
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{
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const char *text;
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order_data *od = NULL;
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keyword_t kwd = ORD_KEYWORD(ord);
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if (ord->command & CMD_QUIET) {
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@ -203,7 +202,7 @@ int stream_order(struct stream *out, const struct order *ord, const struct local
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}
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}
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else {
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od = odata_load(ord->id);
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order_data *od = odata_load(ord->id);
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text = OD_STRING(od);
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if (text) {
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char obuf[1024];
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@ -181,10 +181,8 @@ struct rawmaterial_type *rmt_get(const struct resource_type *rtype)
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struct rawmaterial_type *rmt_create(struct resource_type *rtype)
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{
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rawmaterial_type *rmtype;
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if (!rtype->raw) {
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rmtype = rtype->raw = malloc(sizeof(rawmaterial_type));
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rawmaterial_type *rmtype = rtype->raw = malloc(sizeof(rawmaterial_type));
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rmtype->rtype = rtype;
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rmtype->terraform = terraform_default;
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rmtype->update = NULL;
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@ -272,12 +272,11 @@ static void read_owner(gamedata *data, region_owner ** powner)
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static void write_owner(gamedata *data, region_owner * owner)
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{
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if (owner) {
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faction *f;
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WRITE_INT(data->store, owner->since_turn);
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if (owner->since_turn >= 0) {
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faction *f = owner->last_owner;
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WRITE_INT(data->store, owner->morale_turn);
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WRITE_INT(data->store, owner->flags);
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f = owner->last_owner;
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write_faction_reference((f && f->_alive) ? f : NULL, data->store);
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f = owner->owner;
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write_faction_reference((f && f->_alive) ? f : NULL, data->store);
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@ -887,12 +886,12 @@ int get_spell_level_faction(const spell * sp, void * cbdata)
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}
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static char * getpasswd(int fno) {
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FILE * F = fopen("passwords.txt", "r");
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if (F) {
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const char *prefix = itoa36(fno);
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size_t len = strlen(prefix);
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FILE * F = fopen("passwords.txt", "r");
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char line[80];
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if (F) {
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while (!feof(F)) {
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char line[80];
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fgets(line, sizeof(line), F);
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if (line[len] == ':' && strncmp(prefix, line, len) == 0) {
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size_t slen = strlen(line) - 1;
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@ -1147,7 +1146,7 @@ static int cb_sb_maxlevel(spellbook_entry *sbe, void *cbdata) {
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int readgame(const char *filename)
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{
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int n, stream_version;
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int n = -2, stream_version;
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char path[PATH_MAX];
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gamedata gdata = { 0 };
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storage store;
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@ -1164,6 +1163,7 @@ int readgame(const char *filename)
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return -1;
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}
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sz = fread(&gdata.version, sizeof(int), 1, F);
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if (sz == 1) {
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sz = fread(&stream_version, sizeof(int), 1, F);
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assert((sz == 1 && stream_version == STREAM_VERSION) || !"unsupported data format");
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assert(gdata.version >= MIN_VERSION || !"unsupported data format");
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@ -1181,6 +1181,7 @@ int readgame(const char *filename)
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n = read_game(&gdata);
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binstore_done(&store);
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fstream_done(&strm);
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}
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return n;
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}
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@ -1350,8 +1351,6 @@ int read_game(gamedata *data)
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int p, nread;
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faction *f, **fp;
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region *r;
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building **bp;
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ship **shp;
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unit *u;
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storage * store = data->store;
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const struct building_type *bt_lighthouse = bt_find("lighthouse");
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@ -1407,6 +1406,8 @@ int read_game(gamedata *data)
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while (--nread >= 0) {
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unit **up;
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building **bp;
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ship **shp;
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r = read_region(data);
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@ -776,7 +776,6 @@ void clone_men(const unit * u, unit * dst, int n)
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/* "hat attackiert"-status wird uebergeben */
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if (dst) {
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skill *sv, *sn;
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skill_t sk;
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ship *sh;
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@ -784,9 +783,8 @@ void clone_men(const unit * u, unit * dst, int n)
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for (sk = 0; sk != MAXSKILLS; ++sk) {
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int weeks, level = 0;
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sv = unit_skill(u, sk);
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sn = unit_skill(dst, sk);
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skill *sv = unit_skill(u, sk);
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skill *sn = unit_skill(dst, sk);
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if (sv == NULL && sn == NULL)
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continue;
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@ -3388,8 +3388,8 @@ int pay_cmd(unit * u, struct order *ord)
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static int reserve_i(unit * u, struct order *ord, int flags)
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{
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char token[128];
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if (u->number > 0) {
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char token[128];
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int use, count, para;
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const item_type *itype;
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const char *s;
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@ -1334,7 +1334,6 @@ static void do_fumble(castorder * co)
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int level = co->level;
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int duration;
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double effect;
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static const race *rc_toad;
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static int rc_cache;
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fumble_f fun;
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@ -1359,6 +1358,7 @@ static void do_fumble(castorder * co)
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* The list of things to happen are attached to a timeout
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* trigger and that's added to the triggerlit of the mage gone toad.
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*/
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static const race *rc_toad;
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trigger *trestore = trigger_changerace(mage, u_race(mage), mage->irace);
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if (chance(0.7)) {
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const resource_type *rtype = rt_find("toadslime");
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@ -2119,10 +2119,9 @@ void add_castorder(spellrank * cll, castorder * co)
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void free_castorders(castorder * co)
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{
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castorder *co2;
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while (co) {
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co2 = co;
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castorder *co2 = co;
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co = co->next;
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free_castorder(co2);
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free(co2);
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@ -2202,15 +2201,14 @@ void remove_familiar(unit * mage)
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{
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attrib *a = a_find(mage->attribs, &at_familiar);
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attrib *an;
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skillmod_data *smd;
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if (a != NULL) {
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a_remove(&mage->attribs, a);
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}
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a = a_find(mage->attribs, &at_skillmod);
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while (a && a->type == &at_skillmod) {
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skillmod_data *smd = (skillmod_data *)a->data.v;
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an = a->next;
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smd = (skillmod_data *)a->data.v;
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if (smd->special == sm_familiar) {
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a_remove(&mage->attribs, a);
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}
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@ -108,11 +108,11 @@ static const char * valid_keys[] = {
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static dictionary *parse_config(const char *filename)
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{
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char path[PATH_MAX];
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dictionary *d;
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const char *str, *cfgpath = config_get("config.path");
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if (cfgpath) {
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char path[PATH_MAX];
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path_join(cfgpath, filename, path, sizeof(path));
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log_debug("reading from configuration file %s\n", path);
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d = iniparser_load(path);
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@ -94,9 +94,9 @@ skill_t findskill(const char *name)
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skill_t get_skill(const char *s, const struct locale * lang)
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{
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skill_t result = NOSKILL;
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char buffer[64];
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if (s) {
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char buffer[64];
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char * str = transliterate(buffer, sizeof(buffer) - sizeof(int), s);
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if (str) {
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int i;
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@ -357,8 +357,6 @@ int sp_sleep(struct castorder * co)
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const spell * sp = co->sp;
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battle *b = fi->side->battle;
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unit *mage = fi->unit;
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unit *du;
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troop dt;
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int force, enemies;
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int k = 0;
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message *m;
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@ -374,7 +372,8 @@ int sp_sleep(struct castorder * co)
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return 0;
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}
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while (force && enemies) {
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dt = select_enemy(fi, FIGHT_ROW, BEHIND_ROW, SELECT_ADVANCE);
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unit *du;
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troop dt = select_enemy(fi, FIGHT_ROW, BEHIND_ROW, SELECT_ADVANCE);
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assert(dt.fighter);
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du = dt.fighter->unit;
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if (!is_magic_resistant(mage, du, 0)) {
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@ -217,7 +217,6 @@ int setstealth_cmd(unit * u, struct order *ord)
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{
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char token[64];
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const char *s;
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int level;
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init_order_depr(ord);
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s = gettoken(token, sizeof(token));
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@ -231,7 +230,7 @@ int setstealth_cmd(unit * u, struct order *ord)
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if (isdigit(*(const unsigned char *)s)) {
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/* Tarnungslevel setzen */
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level = atoi((const char *)s);
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int level = atoi((const char *)s);
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if (level > effskill(u, SK_STEALTH, 0)) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_lowstealth", ""));
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return 0;
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@ -77,11 +77,12 @@ int *nmrs = NULL;
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int update_nmrs(void)
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{
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int i, newplayers = 0;
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int newplayers = 0;
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faction *f;
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int timeout = NMRTimeout();
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if (timeout>0) {
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int i;
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if (nmrs == NULL) {
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nmrs = malloc(sizeof(int) * (timeout + 1));
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}
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@ -7,8 +7,9 @@ int main(int argc, char **argv)
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char key[4];
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char code[4];
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char result[4];
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int a, i, rot;
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int a;
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for (a = 1; a < argc; ++a) {
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int rot, i;
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const char *str = argv[a];
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size_t len = strlen(str);
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str = str + len - 6;
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@ -16,8 +17,9 @@ int main(int argc, char **argv)
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memcpy(code, str + 3, 3);
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result[3] = key[3] = code[3] = 0;
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rot = atoi(key);
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for (i = 0; i != 3; ++i)
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for (i = 0; i != 3; ++i) {
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result[(i + rot) % 3] = ((code[i] + 10 - key[i]) % 10) + '0';
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}
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printf("%s %s\n", argv[a], result);
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}
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return 0;
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@ -52,13 +52,13 @@ keyword_t findkeyword(const char *s) {
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keyword_t get_keyword(const char *s, const struct locale *lang) {
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keyword_t result = NOKEYWORD;
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char buffer[64];
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assert(lang);
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assert(s);
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while (*s == '@') ++s;
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if (*s) {
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char buffer[64];
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char *str = transliterate(buffer, sizeof(buffer) - sizeof(int), s);
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if (str) {
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@ -100,10 +100,10 @@ void init_by_array(unsigned long init_key[], int key_length)
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unsigned long genrand_int32(void)
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{
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unsigned long y;
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static unsigned long mag01[2]={0x0UL, MATRIX_A};
|
||||
/* mag01[x] = x * MATRIX_A for x=0,1 */
|
||||
|
||||
if (mti >= N) { /* generate N words at one time */
|
||||
static unsigned long mag01[2] = { 0x0UL, MATRIX_A };
|
||||
/* mag01[x] = x * MATRIX_A for x=0,1 */
|
||||
int kk;
|
||||
|
||||
if (mti == N+1) /* if init_genrand() has not been called, */
|
||||
|
|
|
@ -8,18 +8,14 @@
|
|||
|
||||
static void test_rng_round(CuTest * tc)
|
||||
{
|
||||
double f;
|
||||
int i, r;
|
||||
for (i = 0; i < 1000; ++i) {
|
||||
f = rng_double();
|
||||
r = RAND_ROUND(f);
|
||||
double f = rng_double();
|
||||
int r = RAND_ROUND(f);
|
||||
CuAssertTrue(tc, f >= 0);
|
||||
CuAssertTrue(tc, r <= (int)f + 1);
|
||||
CuAssertTrue(tc, r >= (int)f);
|
||||
CuAssertTrue(tc, r == (int)r);
|
||||
CuAssertTrue(tc, r == RAND_ROUND(r));
|
||||
}
|
||||
}
|
||||
|
||||
CuSuite *get_rng_suite(void)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue