forked from github/server
null pointer crash thnigy
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@ -514,7 +514,7 @@ autoseed(newfaction ** players, int nsize)
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--rsize;
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for (d=0;d!=MAXDIRECTIONS;++d) {
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region * rn = rconnect(r, d);
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if (fval(rn, FL_MARK)) continue;
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if (rn && fval(rn, FL_MARK)) continue;
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if (virgin_region(rn)) {
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if (rn==NULL) {
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rn = new_region(r->x + delta_x[d], r->y + delta_y[d]);
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