forked from github/server
"Alle Materialien außer Silber, Eisen, Holz und Steinen haben nur eine 50% Chance, die Schlacht unversehrt überstanden zu haben."
War nicht so, alles ging mit 50% verloren.
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6dcaed1e99
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064410e7b2
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@ -881,15 +881,15 @@ t_item itemdata[MAXITEMS] = {
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* benutze_funktion; */
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* benutze_funktion; */
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{ /* I_IRON */
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{ /* I_IRON */
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{"Eisen", "Eisen", "Eisen", "Eisen"}, G_N,
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{"Eisen", "Eisen", "Eisen", "Eisen"}, G_N,
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IS_RESOURCE, SK_MINING, 1, {0, 0, 0, 0, 0, 0}, 500, 0, 0, NULL
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IS_RESOURCE, SK_MINING, 1, {0, 0, 0, 0, 0, 0}, 500, 0, FL_ITEM_NOTLOST, NULL
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},
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},
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{ /* I_WOOD */
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{ /* I_WOOD */
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{"Holz", "Holz", "Holz", "Holz"}, G_N,
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{"Holz", "Holz", "Holz", "Holz"}, G_N,
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IS_RESOURCE, SK_LUMBERJACK, 1, {0, 0, 0, 0, 0, 0}, 500, 0, 0, NULL
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IS_RESOURCE, SK_LUMBERJACK, 1, {0, 0, 0, 0, 0, 0}, 500, 0, FL_ITEM_NOTLOST, NULL
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},
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},
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{ /* I_STONE */
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{ /* I_STONE */
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{"Stein", "Steine", "Stein", "Steine"}, G_M,
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{"Stein", "Steine", "Stein", "Steine"}, G_M,
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IS_RESOURCE, SK_QUARRYING, 1, {0, 0, 0, 0, 0, 0}, 6000, 0, 0, NULL
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IS_RESOURCE, SK_QUARRYING, 1, {0, 0, 0, 0, 0, 0}, 6000, 0, FL_ITEM_NOTLOST, NULL
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},
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},
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{ /* I_HORSE */
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{ /* I_HORSE */
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{"Pferd", "Pferde", "Pferd", "Pferde"}, G_N,
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{"Pferd", "Pferde", "Pferd", "Pferde"}, G_N,
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