forked from github/server
add a function to compare size of occupied castles
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dcdb5354d9
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@ -335,7 +335,18 @@ const building_type *findbuildingtype(const char *name,
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return (const building_type *)type.v;
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}
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static int building_protection(const building * b, const unit * u, building_bonus bonus)
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int cmp_castle_size(const building * b, const building * a)
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{
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if (!b || !b->type->protection || !building_owner(b)) {
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return -1;
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}
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if (!a || !a->type->protection || !building_owner(a)) {
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return 1;
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}
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return b->size - a->size;
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}
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int building_protection(const building * b, const unit * u, building_bonus bonus)
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{
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int i = 0;
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int bsize = buildingeffsize(b, false);
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@ -85,6 +85,8 @@ extern "C" {
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extern struct selist *buildingtypes;
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extern struct attrib_type at_building_action;
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int cmp_castle_size(const struct building * b, const struct building * a);
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int building_protection(const struct building * b, const struct unit * u, building_bonus bonus);
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building_type *bt_get_or_create(const char *name);
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bool bt_changed(int *cache);
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const building_type *bt_find(const char *name);
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@ -493,9 +493,35 @@ static void test_building_type(CuTest *tc) {
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test_cleanup();
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}
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static void test_cmp_castle_size(CuTest *tc) {
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region *r;
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building *b1, *b2;
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building_type *bt_castle;
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unit *u1, *u2;
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test_setup();
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bt_castle = test_create_buildingtype("castle");
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bt_castle->protection = building_protection;
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r = test_create_region(0, 0, 0);
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b1 = test_create_building(r, bt_castle);
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b2 = test_create_building(r, bt_castle);
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u1 = test_create_unit(test_create_faction(0), r);
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u_set_building(u1, b1);
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u2 = test_create_unit(test_create_faction(0), r);
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u_set_building(u2, b2);
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b1->size = 5;
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b2->size = 10;
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CuAssertTrue(tc, cmp_castle_size(b1, b2)<0);
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CuAssertTrue(tc, cmp_castle_size(b2, b1)>0);
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CuAssertTrue(tc, cmp_castle_size(b1, NULL)>0);
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CuAssertTrue(tc, cmp_castle_size(NULL, b1)<0);
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test_cleanup();
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}
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CuSuite *get_building_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_cmp_castle_size);
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SUITE_ADD_TEST(suite, test_register_building);
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SUITE_ADD_TEST(suite, test_btype_defaults);
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SUITE_ADD_TEST(suite, test_building_set_owner);
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@ -1324,10 +1324,18 @@ struct message *msg)
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struct faction *region_get_owner(const struct region *r)
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{
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assert(rule_region_owners());
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if (r->land && r->land->ownership) {
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if (r->land) {
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if (rule_region_owners()) {
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if (r->land->ownership) {
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return r->land->ownership->owner;
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}
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}
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else {
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building *b = largestbuilding(r, cmp_castle_size, false);
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unit * u = b ? building_owner(b) : NULL;
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return u ? u->faction : NULL;
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}
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}
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return NULL;
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}
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@ -1,6 +1,8 @@
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#include <platform.h>
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#include "region.h"
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#include "building.h"
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#include "unit.h"
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#include "terrain.h"
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#include "item.h"
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@ -31,9 +33,32 @@ void test_terraform(CuTest *tc) {
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test_cleanup();
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}
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static void test_region_get_owner(CuTest *tc) {
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region *r;
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building *b1, *b2;
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building_type *bt_castle;
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unit *u1, *u2;
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test_setup();
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bt_castle = test_create_buildingtype("castle");
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bt_castle->protection = building_protection;
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r = test_create_region(0, 0, 0);
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b1 = test_create_building(r, bt_castle);
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b2 = test_create_building(r, bt_castle);
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b1->size = 5;
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b2->size = 10;
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u1 = test_create_unit(test_create_faction(0), r);
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u_set_building(u1, b1);
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u2 = test_create_unit(test_create_faction(0), r);
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u_set_building(u2, b2);
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CuAssertPtrEquals(tc, u2->faction, region_get_owner(r));
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test_cleanup();
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}
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CuSuite *get_region_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_terraform);
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SUITE_ADD_TEST(suite, test_region_get_owner);
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return suite;
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}
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