forked from github/server
removed all unused items
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cf9bf54a95
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02921d0148
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<?xml version="1.0"?>
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<resources>
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<!-- this file contains herbs that are part of the alchemy system -->
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<resource name="h0" appearance="herbbag"><!-- Flachwurz -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h1" appearance="herbbag"><!-- Würziger Wagemut -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h2" appearance="herbbag"><!-- Eulenauge -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h3" appearance="herbbag"><!-- Grüner Spinnerich -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h4" appearance="herbbag"><!-- Blauer Baumringel -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h5" appearance="herbbag"><!-- Elfenlieb -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h6" appearance="herbbag"><!-- Gurgelkraut -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h7" appearance="herbbag"><!-- Knotiger Saugwurz -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h8" appearance="herbbag"><!-- Blasenmorchel -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h9" appearance="herbbag"><!-- Wasserfinder -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h10" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h11" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h12" appearance="herbbag"><!-- Windbeutel -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h13" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h14" appearance="herbbag"><!-- Alraune -->
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h15" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h16" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h17" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h18" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h19" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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<resource name="h20" appearance="herbbag">
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<item weight="0" score="10" herb="yes" />
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</resource>
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</resources>
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@ -0,0 +1,40 @@
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<?xml version="1.0"?>
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<resources>
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<!-- this file contains luxury items that are part of the trade system -->
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<resource name="balm">
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<item weight="200">
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<luxury price="4" />
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</item>
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</resource>
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<resource name="spice">
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<item weight="200">
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<luxury price="5" />
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</item>
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</resource>
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<resource name="jewel">
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<item weight="100">
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<luxury price="7" />
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</item>
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</resource>
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<resource name="myrrh">
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<item weight="200">
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<luxury price="5" />
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</item>
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</resource>
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<resource name="oil">
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<item weight="300">
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<luxury price="3" />
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</item>
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</resource>
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<resource name="silk">
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<item weight="300">
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<luxury price="6" />
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</item>
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</resource>
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<resource name="incense">
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<item weight="200">
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<luxury price="4" />
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</item>
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</resource>
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</resources>
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@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="iso-8859-1" ?>
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<race name="zombie" magres="0.20000" maxaura="1.0" regaura="1.0"
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recruitcost="-1" maintenance="0" weight="1000" capacity="440" speed="1.000000"
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hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="no"
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walk="yes" shapeshift="no" giveitem="no" giveperson="no" giveunit="no"
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getitem="no" recruitethereal="no" equipment="yes" scarepeasants="yes"
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cansteal="no" unarmedguard="yes" absorbpeasants="yes" noheal="yes"
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undead="yes" resistpierce="yes">
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<ai splitsize="1000" moverandom="yes" learn="yes" />
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<attack type="1" damage="1d5" />
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<attack type="5" />
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</race>
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@ -5,3 +5,11 @@ tests = {
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srcpath .. '/shared/scripts/tests/common.lua',
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srcpath .. '/shared/scripts/tests/common.lua',
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srcpath .. '/shared/scripts/tests/bson.lua',
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srcpath .. '/shared/scripts/tests/bson.lua',
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}
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}
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-- variables used in testsuite
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test = {
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swordmakeskill = 3, -- weaponsmithing skill for swords
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swordiron = 1, -- iron per sword
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horsecapacity = 2000, -- carrying capacity of horses (minus weight)
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cartcapacity = 10000 -- carrying capacity of carts (minus weight)
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}
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