forked from github/server
- Crashfixes
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@ -583,7 +583,7 @@ givemen(int n, unit * u, unit * u2, const char * cmd)
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error = 73;
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} else if (u2 && (has_skill(u, SK_MAGIC) || has_skill(u2, SK_MAGIC))) {
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error = 158;
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} else if (fval(u, UFL_WERE) != fval(u2, UFL_WERE)) {
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} else if (u2 && fval(u, UFL_WERE) != fval(u2, UFL_WERE)) {
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error = 312;
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} else {
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if (n > u->number) n = u->number;
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@ -2936,7 +2936,7 @@ cw_read(attrib * a, FILE * f)
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curse_read(a, f);
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br->self = c;
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fscanf(f, "%d ", &br->id);
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fscanf(f, "%u ", &br->id);
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ur_add((void *)br->id, (void**)&wc->wall, resolve_borderid);
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ur_add((void *)br, (void**)&wc->buddy, resolve_buddy);
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return AT_READ_OK;
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@ -4934,7 +4934,7 @@ sp_icastle(castorder *co)
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spellparameter *pa = co->par;
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icastle_data * data;
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if((type=bt_find(pa->param[0]->data.s)) == NOBUILDING) {
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if((type=findbuildingtype(pa->param[0]->data.s, mage->faction->locale)) == NULL) {
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type = bt_find("castle");
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}
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