code duplication, lazy_spell was almost the same as spellref.

This commit is contained in:
Enno Rehling 2017-02-02 20:12:52 +01:00
parent 456d1bd196
commit 0224620ca3
1 changed files with 5 additions and 11 deletions

View File

@ -87,8 +87,7 @@ void equipment_setskill(equipment * eq, skill_t sk, const char *value)
} }
typedef struct lazy_spell { typedef struct lazy_spell {
char *name; struct spellref *spref;
struct spell *sp;
int level; int level;
} lazy_spell; } lazy_spell;
@ -96,9 +95,8 @@ void equipment_addspell(equipment * eq, const char * name, int level)
{ {
if (eq) { if (eq) {
lazy_spell *ls = malloc(sizeof(lazy_spell)); lazy_spell *ls = malloc(sizeof(lazy_spell));
ls->sp = NULL; ls->spref = spellref_create(NULL, name);
ls->level = level; ls->level = level;
ls->name = strdup(name);
selist_push(&eq->spells, ls); selist_push(&eq->spells, ls);
} }
} }
@ -162,12 +160,8 @@ void equip_unit_mask(struct unit *u, const struct equipment *eq, int mask)
for (qi = 0; ql; selist_advance(&ql, &qi, 1)) { for (qi = 0; ql; selist_advance(&ql, &qi, 1)) {
lazy_spell *sbe = (lazy_spell *)selist_get(ql, qi); lazy_spell *sbe = (lazy_spell *)selist_get(ql, qi);
if (!sbe->sp) { spell *sp = spellref_get(sbe->spref);
sbe->sp = find_spell(sbe->name); unit_add_spell(u, mage, sp, sbe->level);
free(sbe->name);
sbe->name = NULL;
}
unit_add_spell(u, mage, sbe->sp, sbe->level);
} }
} }
} }
@ -238,7 +232,7 @@ void equip_items(struct item **items, const struct equipment *eq)
void free_ls(void *arg) { void free_ls(void *arg) {
lazy_spell *ls = (lazy_spell*)arg; lazy_spell *ls = (lazy_spell*)arg;
free(ls->name); spellref_free(ls->spref);
free(ls); free(ls);
} }