überladene drachen fix

This commit is contained in:
Katja Zedel 2005-08-14 11:50:23 +00:00
parent 5a756a03f0
commit 0127f3446c
1 changed files with 2 additions and 2 deletions

View File

@ -668,7 +668,7 @@
<attack type="4" damage="2d12"/> <attack type="4" damage="2d12"/>
<attack type="4" damage="2d12"/> <attack type="4" damage="2d12"/>
</race> </race>
<race name="wyrm" magres="0.900000" maxaura="1.000000" regaura="3.000000" recruitcost="250000" weight="180000" capacity="100000" speed="1.000000" hp="2700" ac="8" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes"> <race name="wyrm" magres="0.900000" maxaura="1.000000" regaura="3.000000" recruitcost="250000" weight="18000" capacity="1000000" speed="1.000000" hp="2700" ac="8" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="1" killpeasants="yes" learn="yes"/> <ai splitsize="1" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="move" value="movedragon"/> <function name="move" value="movedragon"/>
@ -681,7 +681,7 @@
<attack type="4" damage="5d30"/> <attack type="4" damage="5d30"/>
<attack type="6" spell="83"/> <attack type="6" spell="83"/>
</race> </race>
<race name="dragon" magres="0.700000" maxaura="1.000000" regaura="2.000000" recruitcost="50000" weight="1000000" capacity="990000" speed="1.500000" hp="900" ac="6" damage="2d30" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes"> <race name="dragon" magres="0.700000" maxaura="1.000000" regaura="2.000000" recruitcost="50000" weight="10000" capacity="1000000" speed="1.500000" hp="900" ac="6" damage="2d30" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="2" killpeasants="yes" learn="yes"/> <ai splitsize="2" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="age" value="agedragon"/> <function name="age" value="agedragon"/>