forked from github/server
nachbesserung zu den letzten 2 commits
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1b4aa36874
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00fab33aaf
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@ -620,7 +620,6 @@ give_horses(const unit * s, const unit * d, const item_type * itype, int n, stru
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item_type * olditemtype[MAXITEMS+1];
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item_type * olditemtype[MAXITEMS+1];
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resource_type * oldresourcetype[MAXRESOURCES+1];
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resource_type * oldresourcetype[MAXRESOURCES+1];
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herb_type * oldherbtype[MAXHERBS+1];
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luxury_type * oldluxurytype[MAXLUXURIES+1];
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luxury_type * oldluxurytype[MAXLUXURIES+1];
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potion_type * oldpotiontype[MAXPOTIONS+1];
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potion_type * oldpotiontype[MAXPOTIONS+1];
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@ -1327,7 +1326,6 @@ init_oldherbs(void)
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for (h=0;h!=MAXHERBS;++h) {
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for (h=0;h!=MAXHERBS;++h) {
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item_type * itype;
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item_type * itype;
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terrain_t t;
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resource_type * rtype;
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resource_type * rtype;
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names[0] = NULL;
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names[0] = NULL;
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@ -1348,13 +1346,17 @@ init_oldherbs(void)
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rtype = new_resourcetype(names, appearance, RTF_ITEM|RTF_POOLED);
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rtype = new_resourcetype(names, appearance, RTF_ITEM|RTF_POOLED);
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itype = new_itemtype(rtype, ITF_HERB, 0, 0);
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itype = new_itemtype(rtype, ITF_HERB, 0, 0);
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t = (terrain_t)(h/3+1);
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if (t>T_PLAIN) --t;
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oldherbtype[h] = new_herbtype(itype, t);
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oldresourcetype[herb2res(h)] = rtype;
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oldresourcetype[herb2res(h)] = rtype;
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}
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}
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}
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}
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const resource_type *
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newherbtype(herb_t h)
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{
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return oldresourcetype[herb2res(h)];
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}
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static const char *potionnames[3][MAXPOTIONS] =
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static const char *potionnames[3][MAXPOTIONS] =
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{
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{
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{
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{
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@ -1787,7 +1789,7 @@ init_oldpotions(void)
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con->materials = calloc(sizeof(requirement), i + 1);
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con->materials = calloc(sizeof(requirement), i + 1);
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for (i=0;i!=MAXHERBSPERPOTION && potionherbs[p][i]!=NOHERB;++i) {
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for (i=0;i!=MAXHERBSPERPOTION && potionherbs[p][i]!=NOHERB;++i) {
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#ifdef NO_OLD_ITEMS
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#ifdef NO_OLD_ITEMS
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con->materials[i].rtype = oldherbtype[potionherbs[p][i]]->itype->rtype;
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con->materials[i].rtype = oldresourcetype[herb2res(potionherbs[p][i])];
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#else
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#else
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con->materials[i].type = herb2res(potionherbs[p][i]);
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con->materials[i].type = herb2res(potionherbs[p][i]);
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#endif
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#endif
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@ -139,6 +139,7 @@ typedef struct herb_type {
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terrain_t terrain;
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terrain_t terrain;
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} herb_type;
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} herb_type;
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extern herb_type * herbtypes;
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extern herb_type * herbtypes;
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extern const resource_type * newherbtype(herb_t h);
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typedef struct potion_type {
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typedef struct potion_type {
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struct potion_type * next;
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struct potion_type * next;
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@ -451,7 +452,6 @@ extern struct luxury_type * oldluxurytype[];
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extern struct potion_type * oldpotiontype[];
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extern struct potion_type * oldpotiontype[];
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extern struct item_type * olditemtype[];
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extern struct item_type * olditemtype[];
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extern struct resource_type * oldresourcetype[];
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extern struct resource_type * oldresourcetype[];
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extern struct herb_type * oldherbtype[];
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int get_item(const struct unit *, item_t);
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int get_item(const struct unit *, item_t);
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int set_item(struct unit *, item_t, int);
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int set_item(struct unit *, item_t, int);
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@ -1199,7 +1199,7 @@ readunit(FILE * F)
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}
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}
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while ((herb = (herb_t) ri(F)) >= 0) {
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while ((herb = (herb_t) ri(F)) >= 0) {
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i_change(&u->items, oldherbtype[herb]->itype, ri(F));
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i_change(&u->items, newherbtype(herb)->itype, ri(F));
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}
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}
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}
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}
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u->hp = ri(F);
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u->hp = ri(F);
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@ -1440,7 +1440,7 @@ readregion(FILE * F, short x, short y)
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if (ter > T_GLACIER || ter == T_OCEAN)
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if (ter > T_GLACIER || ter == T_OCEAN)
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rsetherbtype(r, NULL);
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rsetherbtype(r, NULL);
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else
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else
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rsetherbtype(r, oldherbtype[(i-1)+3*(ter-1)]);
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rsetherbtype(r, newherbtype((i-1)+3*(ter-1))->htype);
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rsetherbs(r, (short)ri(F));
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rsetherbs(r, (short)ri(F));
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}
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}
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rsetpeasants(r, ri(F));
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rsetpeasants(r, ri(F));
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