server/scripts/eressea/init.lua

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Lua
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require 'eressea.path'
require 'eressea.resources'
require 'eressea.equipment'
require 'eressea.spells'
local self = {}
function self.update()
eressea.log.info('spawn dragons')
spawn_dragons()
eressea.log.info('spawn undead')
spawn_undead()
update_guards()
update_scores()
end
return self