server/scripts/eressea/xmas2004.lua

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function use_snowman(u, amount)
if amount>0 and u.region.terrain == "glacier" then
local man = unit.create(u.faction, u.region)
man.race = "snowman"
man.number = amount
return amount
end
return -4
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end
local self = {}
function self.update()
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if not get_key("xm04") then
eressea.log.debug("Es weihnachtet sehr (2004)")
set_key("xm04", true)
for f in factions() do
f:add_item("speedsail", 1)
f:add_notice("santa2004")
end
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end
end
return self