server/src/jsonconf.test.c

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#ifdef _MSC_VER
#include <platform.h>
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#endif
#include "kernel/types.h"
#include "jsonconf.h"
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#include "kernel/config.h"
#include "kernel/building.h"
#include "kernel/item.h"
#include "kernel/race.h"
#include "kernel/ship.h"
#include "kernel/spell.h"
#include "kernel/order.h"
#include "kernel/terrain.h"
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#include "util/keyword.h"
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#include "util/language.h"
#include "kernel/calendar.h"
#include "direction.h"
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#include "move.h"
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#include "prefix.h"
#include <CuTest.h>
#include <cJSON.h>
#include <tests.h>
#include <string.h>
#include <stdio.h>
#include <errno.h>
static const struct race * race_with_flag(const char * name) {
char data[1024];
cJSON *json;
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sprintf(data, "{\"races\" : { \"orc\": { \"speed\" : 1, \"flags\" : [ \"%s\"] }}}", name);
json = cJSON_Parse(data);
free_races();
json_config(json);
cJSON_Delete(json);
return rc_find("orc");
}
static void check_ec_flag(CuTest *tc, const char *name, int flag) {
const struct race *rc = race_with_flag(name);
CuAssertPtrNotNull(tc, rc);
CuAssertIntEquals(tc, flag, rc->ec_flags);
}
static void check_flag(CuTest *tc, const char *name, int flag) {
const struct race *rc = race_with_flag(name);
CuAssertPtrNotNull(tc, rc);
CuAssertIntEquals(tc, flag, rc->flags);
}
static void test_flags(CuTest *tc) {
test_setup();
check_flag(tc, "player", RCF_PLAYABLE);
check_flag(tc, "scarepeasants", RCF_SCAREPEASANTS);
check_flag(tc, "nosteal", RCF_NOSTEAL);
check_flag(tc, "noheal", RCF_NOHEAL);
check_flag(tc, "undead", RCF_UNDEAD);
check_flag(tc, "dragon", RCF_DRAGON);
check_flag(tc, "fly", RCF_FLY);
check_ec_flag(tc, "getitem", ECF_GETITEM);
check_ec_flag(tc, "giveperson", ECF_GIVEPERSON);
check_ec_flag(tc, "giveunit", ECF_GIVEUNIT);
test_teardown();
}
static void test_settings(CuTest * tc)
{
const char * data = "{\"settings\": { "
"\"string\" : \"1d4\","
"\"integer\" : 14,"
"\"true\": true,"
"\"game.id\": 4,"
"\"game.name\": \"E3\","
"\"false\": false,"
"\"float\" : 1.5 }}";
cJSON *json = cJSON_Parse(data);
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test_setup();
config_set("game.id", "42"); /* should not be replaced */
config_set("game.name", "Eressea"); /* should not be replaced */
json_config(json);
CuAssertStrEquals(tc, "42", config_get("game.id"));
CuAssertStrEquals(tc, "Eressea", config_get("game.name"));
CuAssertStrEquals(tc, "1", config_get("true"));
CuAssertStrEquals(tc, "0", config_get("false"));
CuAssertStrEquals(tc, "1d4", config_get("string"));
CuAssertIntEquals(tc, 14, config_get_int("integer", 0));
CuAssertDblEquals(tc, 1.5f, config_get_flt("float", 0), 0.01);
cJSON_Delete(json);
test_teardown();
}
static void test_prefixes(CuTest * tc)
{
const char * data = "{\"prefixes\": [ "
"\"snow\","
"\"sea\","
"\"dark\""
"]}";
cJSON *json = cJSON_Parse(data);
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test_setup();
json_config(json);
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CuAssertPtrNotNull(tc, race_prefixes);
CuAssertStrEquals(tc, "snow", race_prefixes[0]);
CuAssertStrEquals(tc, "dark", race_prefixes[2]);
CuAssertPtrEquals(tc, NULL, race_prefixes[3]);
cJSON_Delete(json);
test_teardown();
}
static void test_disable(CuTest * tc)
{
const char * data = "{\"disabled\": [ "
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"\"alchemy\","
"\"pay\","
"\"attack\","
"\"module\""
"]}";
cJSON *json = cJSON_Parse(data);
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test_setup();
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CuAssertTrue(tc, skill_enabled(SK_ALCHEMY));
CuAssertTrue(tc, !keyword_disabled(K_BANNER));
CuAssertTrue(tc, !keyword_disabled(K_PAY));
CuAssertTrue(tc, !keyword_disabled(K_ATTACK));
CuAssertIntEquals(tc, 1, config_get_int("module.enabled", 1));
json_config(json);
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CuAssertTrue(tc, !skill_enabled(SK_ALCHEMY));
CuAssertTrue(tc, !keyword_disabled(K_BANNER));
CuAssertTrue(tc, keyword_disabled(K_PAY));
CuAssertTrue(tc, keyword_disabled(K_ATTACK));
CuAssertIntEquals(tc, 0, config_get_int("module.enabled", 1));
cJSON_Delete(json);
test_teardown();
}
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static void test_calendar(CuTest * tc)
{
const char * data = "{\"calendar\": { "
"\"weeks\" : [ \"one\", \"two\", \"three\" ],"
"\"months\" : ["
"{ \"storm\" : 99, \"season\" : 1 },"
"{ \"storm\" : 22, \"season\" : 2 }"
"]"
"}}";
cJSON *json = cJSON_Parse(data);
test_setup();
json_config(json);
CuAssertPtrNotNull(tc, storms);
CuAssertIntEquals(tc, 2, months_per_year);
CuAssertIntEquals(tc, 3, weeks_per_month);
CuAssertIntEquals(tc, 99, storms[0]);
CuAssertIntEquals(tc, 22, storms[1]);
CuAssertPtrNotNull(tc, month_season);
CuAssertIntEquals(tc, 1, month_season[0]);
CuAssertIntEquals(tc, 2, month_season[1]);
cJSON_Delete(json);
test_teardown();
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}
static void test_races(CuTest * tc)
{
const char * data = "{\"races\": { \"orc\" : { "
"\"damage\" : \"1d4\","
"\"magres\" : 100,"
"\"maxaura\" : 200,"
"\"regaura\" : 3.0,"
"\"speed\" : 4.0,"
"\"recruitcost\" : 1,"
"\"maintenance\" : 2,"
"\"weight\" : 3,"
"\"capacity\" : 4,"
"\"income\" : 30,"
"\"hp\" : 5,"
"\"ac\" : 6,"
"\"flags\" : [ \"player\", \"walk\", \"undead\" ]"
"}}}";
cJSON *json = cJSON_Parse(data);
const struct race *rc;
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test_setup();
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, races);
json_config(json);
CuAssertPtrNotNull(tc, races);
rc = rc_find("orc");
CuAssertPtrNotNull(tc, rc);
CuAssertIntEquals(tc, RCF_PLAYABLE | RCF_WALK | RCF_UNDEAD, rc->flags);
CuAssertStrEquals(tc, "1d4", rc->def_damage);
CuAssertTrue(tc, frac_equal(frac_one, rc->magres));
CuAssertIntEquals(tc, 200, rc->maxaura);
CuAssertDblEquals(tc, 2.0, rc_maxaura(rc), 0.0);
CuAssertDblEquals(tc, 3.0, rc->regaura, 0.0);
CuAssertDblEquals(tc, 4.0, rc->speed, 0.0);
CuAssertIntEquals(tc, 1, rc->recruitcost);
CuAssertIntEquals(tc, 2, rc->maintenance);
CuAssertIntEquals(tc, 3, rc->weight);
CuAssertIntEquals(tc, 4, rc->capacity);
CuAssertIntEquals(tc, 30, rc->income);
CuAssertIntEquals(tc, 5, rc->hitpoints);
CuAssertIntEquals(tc, 6, rc->armor);
cJSON_Delete(json);
test_teardown();
}
static void test_findrace(CuTest *tc) {
const char * data = "{\"races\": { \"dwarf\": {} }, \"strings\": { \"de\" : { \"race::dwarf\" : \"Zwerg\" } } }";
cJSON *json = cJSON_Parse(data);
struct locale *lang;
const race *rc;
CuAssertPtrNotNull(tc, json);
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test_setup();
lang = get_or_create_locale("de");
CuAssertPtrEquals(tc, NULL, (void *)findrace("Zwerg", lang));
json_config(json);
init_locale(lang);
rc = findrace("Zwerg", lang);
CuAssertPtrNotNull(tc, rc);
CuAssertStrEquals(tc, "dwarf", rc->_name);
cJSON_Delete(json);
test_teardown();
}
static void test_items(CuTest * tc)
{
const char * data = "{\"items\": { "
"\"axe\" : { \"weight\" : 2},"
"\"horse\" : { \"flags\" : [ \"animal\", \"big\" ], \"capacity\" : 20 }"
"}}";
cJSON *json = cJSON_Parse(data);
const item_type * itype;
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test_setup();
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, it_find("axe"));
CuAssertPtrEquals(tc, NULL, rt_find("axe"));
CuAssertPtrEquals(tc, NULL, (void *)get_resourcetype(R_HORSE));
json_config(json);
itype = it_find("axe");
CuAssertPtrNotNull(tc, itype);
CuAssertIntEquals(tc, 2, itype->weight);
CuAssertIntEquals(tc, 0, itype->flags);
itype = it_find("horse");
CuAssertPtrNotNull(tc, itype);
CuAssertIntEquals(tc, 20, itype->capacity);
CuAssertIntEquals(tc, ITF_ANIMAL | ITF_BIG, itype->flags);
CuAssertPtrNotNull(tc, rt_find("axe"));
CuAssertPtrNotNull(tc, (void *)get_resourcetype(R_HORSE));
cJSON_Delete(json);
test_teardown();
}
static void test_ships(CuTest * tc)
{
const char * data = "{\"ships\": { \"boat\" : { "
"\"construction\" : { \"maxsize\" : 20, \"reqsize\" : 10, \"minskill\" : 1 },"
"\"coasts\" : [ \"plain\" ],"
"\"range\" : 8,"
"\"maxrange\" : 16"
"}}}";
cJSON *json = cJSON_Parse(data);
const ship_type *st;
const terrain_type *ter;
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test_setup();
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, shiptypes);
json_config(json);
CuAssertPtrNotNull(tc, shiptypes);
st = st_find("boat");
CuAssertPtrNotNull(tc, st);
CuAssertPtrNotNull(tc, st->construction);
CuAssertIntEquals(tc, 10, st->construction->reqsize);
CuAssertIntEquals(tc, 20, st->construction->maxsize);
CuAssertIntEquals(tc, 1, st->construction->minskill);
CuAssertIntEquals(tc, 8, st->range);
CuAssertIntEquals(tc, 16, st->range_max);
ter = get_terrain("plain");
CuAssertPtrNotNull(tc, ter);
CuAssertPtrNotNull(tc, st->coasts);
CuAssertPtrEquals(tc, (void *)ter, (void *)st->coasts[0]);
CuAssertPtrEquals(tc, NULL, (void *)st->coasts[1]);
cJSON_Delete(json);
test_teardown();
}
static void test_castles(CuTest *tc) {
const char * data = "{\"buildings\": { \"castle\" : { "
"\"stages\" : ["
"{ \"construction\": { \"maxsize\" : 2 }, \"name\": \"site\" },"
"{ \"construction\": { \"maxsize\" : 8 } },"
"{ \"construction\": { \"maxsize\" : -1 } }"
"]}}}";
cJSON *json = cJSON_Parse(data);
const building_type *bt;
const building_stage *stage;
const construction *con;
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test_setup();
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, buildingtypes);
json_config(json);
CuAssertPtrNotNull(tc, buildingtypes);
bt = bt_find("castle");
CuAssertPtrNotNull(tc, bt);
CuAssertPtrNotNull(tc, stage = bt->stages);
CuAssertStrEquals(tc, "site", stage->name);
CuAssertPtrNotNull(tc, con = stage->construction);
CuAssertIntEquals(tc, 2, con->maxsize);
CuAssertPtrNotNull(tc, stage = stage->next);
CuAssertPtrEquals(tc, NULL, stage->name);
CuAssertPtrNotNull(tc, con = stage->construction);
CuAssertIntEquals(tc, 6, con->maxsize);
CuAssertPtrNotNull(tc, stage = stage->next);
CuAssertPtrNotNull(tc, con = stage->construction);
CuAssertIntEquals(tc, -1, con->maxsize);
CuAssertPtrEquals(tc, NULL, stage->next);
cJSON_Delete(json);
test_teardown();
}
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static void test_spells(CuTest * tc)
{
const char * data = "{\"spells\": { \"fireball\" : { \"syntax\" : \"u+\" } } }";
cJSON *json = cJSON_Parse(data);
const spell *sp;
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test_setup();
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CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, find_spell("fireball"));
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json_config(json);
sp = find_spell("fireball");
CuAssertPtrNotNull(tc, sp);
CuAssertStrEquals(tc, "u+", sp->syntax);
cJSON_Delete(json);
test_teardown();
CuAssertPtrEquals(tc, NULL, find_spell("fireball"));
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}
static const char * building_data = "{\"buildings\": { "
"\"house\" : { "
"\"maintenance\" : "
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"variable\" ] }"
","
"\"construction\" : {"
"\"maxsize\" : 20,"
"\"reqsize\" : 10,"
"\"minskill\" : 1,"
"\"materials\" : {"
"\"stone\" : 2,"
"\"iron\" : 1"
"}}},"
"\"shed\" : {"
"\"maintenance\" : ["
"{ \"type\" : \"iron\", \"amount\" : 1 },"
"{ \"type\" : \"stone\", \"amount\" : 2 }"
"]}"
"}}";
static void test_buildings(CuTest * tc)
{
cJSON *json = cJSON_Parse(building_data);
const building_type *bt;
const construction *con;
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test_setup();
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, buildingtypes);
json_config(json);
CuAssertPtrNotNull(tc, buildingtypes);
bt = bt_find("shed");
CuAssertPtrNotNull(tc, bt);
CuAssertPtrNotNull(tc, bt->maintenance);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_STONE), (void *)bt->maintenance[1].rtype);
CuAssertIntEquals(tc, 1, bt->maintenance[0].number);
CuAssertIntEquals(tc, 2, bt->maintenance[1].number);
CuAssertIntEquals(tc, 0, bt->maintenance[2].number);
bt = bt_find("house");
CuAssertPtrNotNull(tc, bt);
CuAssertPtrNotNull(tc, bt->maintenance);
CuAssertIntEquals(tc, 1, bt->maintenance[0].number);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype);
CuAssertIntEquals(tc, MTF_VARIABLE, bt->maintenance[0].flags);
CuAssertIntEquals(tc, 0, bt->maintenance[1].number);
CuAssertPtrNotNull(tc, bt->stages);
CuAssertPtrEquals(tc, NULL, bt->stages->next);
CuAssertPtrNotNull(tc, bt->stages->construction);
CuAssertPtrNotNull(tc, con = bt->stages->construction);
CuAssertPtrNotNull(tc, con->materials);
CuAssertIntEquals(tc, 2, con->materials[0].number);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_STONE), (void *)con->materials[0].rtype);
CuAssertIntEquals(tc, 1, con->materials[1].number);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)con->materials[1].rtype);
CuAssertIntEquals(tc, 0, con->materials[2].number);
CuAssertIntEquals(tc, 10, con->reqsize);
CuAssertIntEquals(tc, 20, con->maxsize);
CuAssertIntEquals(tc, 1, con->minskill);
cJSON_Delete(json);
test_teardown();
}
static const char * building_defaults_data = "{\"buildings\": { "
"\"house\" : { }"
"}}";
static void test_buildings_default(CuTest * tc)
{
cJSON *json = cJSON_Parse(building_defaults_data);
const building_type *bt;
building_type clone;
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test_setup();
bt = bt_get_or_create("house");
clone = *bt;
CuAssertIntEquals(tc, 0, memcmp(bt, &clone, sizeof(building_type)));
CuAssertPtrNotNull(tc, json);
json_config(json);
CuAssertPtrEquals(tc, (void *)bt, (void *)bt_find("house"));
CuAssertIntEquals(tc, 0, memcmp(bt, &clone, sizeof(building_type)));
cJSON_Delete(json);
test_teardown();
}
static const char * ship_defaults_data = "{\"ships\": { "
"\"hodor\" : { }"
"}}";
static void test_ships_default(CuTest * tc)
{
cJSON *json = cJSON_Parse(ship_defaults_data);
const ship_type *st;
ship_type clone;
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test_setup();
st = st_get_or_create("hodor");
clone = *st;
CuAssertIntEquals(tc, 0, memcmp(st, &clone, sizeof(ship_type)));
CuAssertPtrNotNull(tc, json);
json_config(json);
CuAssertPtrEquals(tc, (void *)st, (void *)st_find("hodor"));
CuAssertIntEquals(tc, 0, memcmp(st, &clone, sizeof(ship_type)));
cJSON_Delete(json);
test_teardown();
}
static void test_configs(CuTest * tc)
{
const char * data = "{\"include\": [ \"test.json\" ] }";
FILE *F;
cJSON *json = cJSON_Parse(data);
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test_setup();
F = fopen("test.json", "w");
fwrite(building_data, 1, strlen(building_data), F);
fclose(F);
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, buildingtypes);
json_config(json);
CuAssertPtrNotNull(tc, buildingtypes);
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if (remove("test.json")!=0 && errno==ENOENT) {
errno = 0;
}
cJSON_Delete(json);
test_teardown();
}
static void test_terrains(CuTest * tc)
{
const char * data = "{\"terrains\": { \"plain\" : { "
"\"herbs\": [ \"h0\", \"h1\" ], "
"\"production\": { \"stone\": { \"chance\": 0.1, \"base\": \"1d4\", \"div\": \"1d5\", \"level\": \"1d6\" }, \"iron\": {} }, "
"\"size\": 4000, "
"\"road\": 50, "
"\"seed\": 3, "
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"\"flags\" : [ \"forbidden\", \"arctic\", \"cavalry\", \"sea\", \"forest\", \"land\", \"fly\", \"swim\", \"walk\" ] } }}";
const terrain_type *ter;
cJSON *json = cJSON_Parse(data);
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test_setup();
CuAssertPtrNotNull(tc, json);
CuAssertPtrEquals(tc, NULL, (void *)get_terrain("plain"));
json_config(json);
ter = get_terrain("plain");
CuAssertPtrNotNull(tc, ter);
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CuAssertIntEquals(tc, ARCTIC_REGION | LAND_REGION | SEA_REGION | FOREST_REGION | CAVALRY_REGION | FORBIDDEN_REGION | FLY_INTO | WALK_INTO | SWIM_INTO , ter->flags);
CuAssertIntEquals(tc, 4000, ter->size);
CuAssertIntEquals(tc, 50, ter->max_road);
CuAssertIntEquals(tc, 3, ter->distribution);
CuAssertPtrNotNull(tc, ter->herbs);
CuAssertPtrEquals(tc, rt_get_or_create("h0"), ter->herbs[0]->rtype);
CuAssertPtrEquals(tc, rt_get_or_create("h1"), ter->herbs[1]->rtype);
CuAssertPtrEquals(tc, NULL, (void *)ter->herbs[2]);
CuAssertPtrNotNull(tc, ter->name); /* anything named "plain" uses plain_name() */
CuAssertPtrNotNull(tc, ter->production);
CuAssertPtrEquals(tc, rt_get_or_create("stone"), (resource_type *)ter->production[0].type);
CuAssertDblEquals(tc, 0.1, ter->production[0].chance, 0.01);
CuAssertStrEquals(tc, "1d4", ter->production[0].base);
CuAssertStrEquals(tc, "1d5", ter->production[0].divisor);
CuAssertStrEquals(tc, "1d6", ter->production[0].startlevel);
CuAssertPtrEquals(tc, rt_get_or_create("iron"), (resource_type *)ter->production[1].type);
CuAssertPtrEquals(tc, NULL, (void *)ter->production[2].type);
cJSON_Delete(json);
test_teardown();
}
static void test_directions(CuTest * tc)
{
const char * data = "{\"directions\": { \"de\" : { \"east\" : \"osten\", \"northwest\" : [ \"nw\", \"nordwest\" ], \"pause\" : \"pause\" }}}";
const struct locale * lang;
cJSON *json = cJSON_Parse(data);
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test_setup();
lang = get_or_create_locale("de");
CuAssertPtrNotNull(tc, json);
CuAssertIntEquals(tc, NODIRECTION, get_direction("ost", lang));
json_config(json);
CuAssertIntEquals(tc, D_EAST, get_direction("ost", lang));
CuAssertIntEquals(tc, D_NORTHWEST, get_direction("nw", lang));
CuAssertIntEquals(tc, D_NORTHWEST, get_direction("nordwest", lang));
CuAssertIntEquals(tc, D_PAUSE, get_direction("pause", lang));
cJSON_Delete(json);
test_teardown();
}
static void test_skills(CuTest * tc)
{
const char * data = "{\"skills\": { \"de\" : { \"alchemy\" : \"ALCHEMIE\", \"crossbow\" : [ \"ARMBRUST\", \"KREUZBOGEN\" ] }}}";
const struct locale * lang;
cJSON *json = cJSON_Parse(data);
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test_setup();
lang = get_or_create_locale("de");
CuAssertPtrNotNull(tc, json);
CuAssertIntEquals(tc, NOSKILL, get_skill("potato", lang));
json_config(json);
CuAssertIntEquals(tc, NOSKILL, get_skill("potato", lang));
CuAssertIntEquals(tc, SK_CROSSBOW, get_skill("armbrust", lang));
CuAssertIntEquals(tc, SK_CROSSBOW, get_skill("kreuz", lang));
CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemie", lang));
CuAssertStrEquals(tc, "ALCHEMIE", LOC(lang, "skill::alchemy"));
CuAssertStrEquals(tc, "ARMBRUST", LOC(lang, "skill::crossbow"));
cJSON_Delete(json);
test_teardown();
}
static void test_keywords(CuTest * tc)
{
const char * data = "{\"keywords\": { \"de\" : { \"move\" : \"NACH\", \"study\" : [ \"LERNEN\", \"STUDIEREN\" ] }}}";
const struct locale * lang;
cJSON *json = cJSON_Parse(data);
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test_setup();
lang = get_or_create_locale("de");
CuAssertPtrNotNull(tc, json);
CuAssertIntEquals(tc, NOKEYWORD, get_keyword("potato", lang));
json_config(json);
CuAssertIntEquals(tc, K_STUDY, get_keyword("studiere", lang));
CuAssertIntEquals(tc, K_STUDY, get_keyword("lerne", lang));
CuAssertIntEquals(tc, K_MOVE, get_keyword("nach", lang));
CuAssertStrEquals(tc, "LERNEN", LOC(lang, "keyword::study"));
CuAssertStrEquals(tc, "NACH", LOC(lang, "keyword::move"));
cJSON_Delete(json);
test_teardown();
}
static void test_strings(CuTest * tc)
{
const char * data = "{\"strings\": { \"de\" : { \"move\" : \"NACH\", \"study\" : \"LERNEN\" }}}";
const struct locale * lang;
cJSON *json = cJSON_Parse(data);
CuAssertPtrNotNull(tc, json);
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test_setup();
lang = get_or_create_locale("de");
CuAssertPtrNotNull(tc, lang);
CuAssertPtrEquals(tc, NULL, (void *)LOC(lang, "move"));
json_config(json);
CuAssertStrEquals(tc, "NACH", LOC(lang, "move"));
CuAssertStrEquals(tc, "LERNEN", LOC(lang, "study"));
cJSON_Delete(json);
test_teardown();
}
static void test_infinitive_from_config(CuTest *tc) {
char buffer[32];
struct locale *lang;
struct order *ord;
const char * data = "{\"keywords\": { \"de\" : { \"study\" : [ \"LERNE\", \"LERNEN\" ] }}}";
cJSON *json = cJSON_Parse(data);
CuAssertPtrNotNull(tc, json);
test_setup();
lang = get_or_create_locale("de");
json_config(json);
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERN", lang));
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERNE", lang));
CuAssertIntEquals(tc, K_STUDY, get_keyword("LERNEN", lang));
ord = create_order(K_STUDY, lang, "");
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CuAssertStrEquals(tc, "LERNE", get_command(ord, lang, buffer, sizeof(buffer)));
free_order(ord);
cJSON_Delete(json);
test_teardown();
}
CuSuite *get_jsonconf_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_keywords);
SUITE_ADD_TEST(suite, test_skills);
SUITE_ADD_TEST(suite, test_directions);
SUITE_ADD_TEST(suite, test_items);
SUITE_ADD_TEST(suite, test_ships_default);
SUITE_ADD_TEST(suite, test_ships);
SUITE_ADD_TEST(suite, test_buildings);
SUITE_ADD_TEST(suite, test_buildings_default);
SUITE_ADD_TEST(suite, test_configs);
SUITE_ADD_TEST(suite, test_castles);
SUITE_ADD_TEST(suite, test_terrains);
SUITE_ADD_TEST(suite, test_races);
SUITE_ADD_TEST(suite, test_findrace);
SUITE_ADD_TEST(suite, test_strings);
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SUITE_ADD_TEST(suite, test_spells);
SUITE_ADD_TEST(suite, test_flags);
SUITE_ADD_TEST(suite, test_settings);
SUITE_ADD_TEST(suite, test_prefixes);
SUITE_ADD_TEST(suite, test_disable);
SUITE_ADD_TEST(suite, test_infinitive_from_config);
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SUITE_ADD_TEST(suite, test_calendar);
return suite;
}