2015-04-09 01:41:16 +02:00
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require "lunit"
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module("tests.e2.movement", package.seeall, lunit.testcase)
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function setup()
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eressea.free_game()
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2016-09-02 09:09:55 +02:00
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eressea.settings.set("rules.food.flags", "4")
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2015-04-09 01:41:16 +02:00
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("NewbieImmunity", "0")
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end
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2016-08-19 18:22:38 +02:00
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function test_piracy()
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local r = region.create(0, 0, "plain")
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local r2 = region.create(1, 0, "plain")
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local r3 = region.create(-1, 0, "ocean")
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2017-03-17 22:31:59 +01:00
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local f = faction.create("human", "pirate@eressea.de", "de")
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local f2 = faction.create("human", "elf@eressea.de", "de")
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2016-08-19 18:22:38 +02:00
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local u1 = unit.create(f, r2, 1)
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local u2 = unit.create(f2, r3, 1)
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u1.ship = ship.create(r2, "longboat")
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u2.ship = ship.create(r3, "longboat")
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u1:set_skill("sailing", 10)
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u2:set_skill("sailing", 10)
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u1:clear_orders()
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u1:add_order("PIRATERIE")
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u2:clear_orders()
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u2:add_order("NACH o")
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process_orders()
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2016-09-02 09:09:55 +02:00
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if r2~=u1.region then
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write_reports()
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end
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2016-08-19 18:22:38 +02:00
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assert_equal(r2, u1.region) -- should pass, but fails!!!
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end
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2015-04-09 01:41:16 +02:00
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function test_dolphin_on_land()
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local r1 = region.create(0, 0, "plain")
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local r2 = region.create(1, 0, "plain")
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2017-03-17 22:31:59 +01:00
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local f = faction.create("human", "noreply@eressea.de", "de")
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2015-04-09 01:41:16 +02:00
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local u1 = unit.create(f, r1, 1)
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u1.race = "dolphin"
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u1:clear_orders()
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u1:add_order("NACH O")
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process_orders()
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assert_equal(r1, u1.region)
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end
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function test_dolphin_to_land()
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local r1 = region.create(0, 0, "ocean")
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local r2 = region.create(1, 0, "plain")
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2017-03-17 22:31:59 +01:00
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local f = faction.create("human", "noreply@eressea.de", "de")
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2015-04-09 01:41:16 +02:00
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local u1 = unit.create(f, r1, 1)
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u1.race = "dolphin"
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u1:clear_orders()
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u1:add_order("NACH O")
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process_orders()
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assert_equal(r2, u1.region)
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end
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function test_dolphin_in_ocean()
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local r1 = region.create(0, 0, "ocean")
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local r2 = region.create(1, 0, "ocean")
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2017-03-17 22:31:59 +01:00
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local f = faction.create("human", "noreply@eressea.de", "de")
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2015-04-09 01:41:16 +02:00
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local u1 = unit.create(f, r1, 1)
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u1.race = "dolphin"
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u1:clear_orders()
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u1:add_order("NACH O")
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process_orders()
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assert_equal(r2, u1.region)
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end
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2015-04-20 15:07:10 +02:00
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function test_follow()
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local r1 = region.create(0, 0, "plain")
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local r2 = region.create(1, 0, "plain")
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2017-03-17 22:31:59 +01:00
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local f = faction.create("human", "test@example.com", "de")
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2015-04-20 15:07:10 +02:00
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local u1 = unit.create(f, r1, 1)
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local u2 = unit.create(f, r1, 1)
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u1:clear_orders()
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u2:clear_orders()
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2015-04-20 15:19:17 +02:00
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u1:add_item("money", 100)
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u2:add_item("money", 100)
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2015-04-20 15:07:10 +02:00
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u1:add_order("NACH O")
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u2:add_order("FOLGE EINHEIT " .. itoa36(u1.id))
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process_orders()
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assert_equal(u1.region, r2)
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assert_equal(u2.region, r2)
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end
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2015-04-20 15:19:17 +02:00
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function test_follow_ship()
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local r1 = region.create(0, 0, "plain")
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region.create(1, 0, "ocean")
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region.create(2, 0, "ocean")
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2017-03-17 22:31:59 +01:00
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local f = faction.create("human", "test@example.com", "de")
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2015-04-20 15:19:17 +02:00
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local u1 = unit.create(f, r1, 1)
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local u2 = unit.create(f, r1, 1)
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u1:add_item("money", 100)
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u2:add_item("money", 100)
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u1.ship = ship.create(r1, "boat")
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assert(u1.ship)
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u1:set_skill("sailing", 2)
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u1:clear_orders()
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u1:add_order("NACH O O")
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u2.ship = ship.create(r1, "boat")
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u2:set_skill("sailing", 2)
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u2:clear_orders()
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u2:add_order("FOLGE SCHIFF " .. itoa36(u1.ship.id))
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process_orders()
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assert_equal(2, u1.region.x)
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assert_equal(2, u2.region.x)
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end
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2017-12-13 17:53:05 +01:00
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function assert_nomove(text, u)
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if text == nil then text = "" else text = text .. "; " end
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local r = u.region
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u:add_order("NACH O O")
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process_orders()
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assert_equal(r, u.region, text .. "unit should never move")
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end
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function assert_capacity(text, u, silver, r1, r2, rx)
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if text == nil then text = "" else text = text .. "; " end
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if rx == nil then rx = r1 end
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u.region = r1
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u:add_item("money", silver-u:get_item("money"))
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u:add_order("NACH O O")
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process_orders()
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assert_equal(r2, u.region, text .. "unit should move")
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u.region = r1
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u:add_item("money", 1)
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process_orders()
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assert_equal(rx, u.region, text .. "unit should not move")
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end
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function test_dwarf_example()
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local r1 = region.create(0, 0, "plain")
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local r2 = region.create(1, 0, "plain")
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region.create(2, 0, "plain")
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local f = faction.create("dwarf", "dwarf@example.com", "de")
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local u = unit.create(f, r1, 5)
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u:add_item("horse", 5)
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u:add_item("cart", 2)
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-- 5 dwarves + 5 horse - 2 carts = 27 + 100 - 80 = 47.00
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assert_capacity("dwarves", u, 4700, r1, r2)
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u:set_skill("riding", 3)
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assert_equal(1, u:eff_skill("riding"))
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-- 5 dwarves + 5 horses + 2 carts = 327.00
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assert_capacity("riding", u, 32700, r1, r2)
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end
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function test_troll_example()
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local r1 = region.create(0, 0, "plain")
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local r2 = region.create(1, 0, "plain")
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local r3 = region.create(2, 0, "plain")
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local f = faction.create("troll", "troll@example.com", "de")
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local u1 = unit.create(f, r1, 3)
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u1:add_item("cart", 1)
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u1:clear_orders()
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-- 3 trolls - 1 cart = 320, but not allowed?
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assert_nomove("3 trolls", u1)
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u1.number = 4
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-- 4 trolls + 1 cart = 14320
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assert_capacity("1 cart", u1, 14320, r1, r2)
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u1:add_item("horse", 4)
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-- 4 horses, 4 trolls, 1 cart
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assert_capacity("4 horses", u1, 22320, r1, r2)
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u1:add_item("cart", 1)
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-- 4 horses + 4 trolls + 1 cart - 1 cart
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assert_capacity("2 carts", u1, 18320, r1, r2)
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u1:set_skill("riding", 3)
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assert_equal(1, u1:eff_skill("riding"))
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-- 4 horses + 4 trolls + 2 carts = 323.20
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assert_capacity("walking", u1, 32320, r1, r2)
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-- 4 horses + 2 carts - 4 trolls = 200.00
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assert_capacity("riding", u1, 20000, r1, r3, r2)
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end
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