server/src/Jamrules

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2003-04-27 19:03:12 +02:00
if ! $(DISTCC_HOSTS) {
} else {
CC = distcc $(CC) ;
C++ = distcc $(C++) ;
Echo Compiling with distcc ;
}
if ! $(CCACHE_DIR) {
} else {
CC = ccache $(CC) ;
C++ = ccache $(C++) ;
Echo Compiling with ccache ;
}
CCFLAGS += -Wall ;
CCFLAGS += -Wwrite-strings
-Wstrict-prototypes
-Werror-implicit-function-declaration
-Wno-char-subscripts
;
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rule UsingLuabind
{
SubDirHdrs $(LUABIND_ROOT)/include ;
}
rule UsingLua
{
SubDirHdrs $(LUA_ROOT)/include ;
}
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rule TargetDirectory
{
# Now set up SEARCH_SOURCE, LOCATE_TARGET, SOURCE_GRIST
# These can be reset if needed. For example, if the source
# directory should not hold object files, LOCATE_TARGET can
# subsequently be redefined.
local path = [ FDirName $(SUBDIR) $(TARGET_PREFIX) ] ;
SEARCH_SOURCE = $(SUBDIR) ;
LOCATE_SOURCE = $(ALL_LOCATE_TARGET) $(path) ;
LOCATE_TARGET = $(ALL_LOCATE_TARGET) $(path) ;
SOURCE_GRIST = $(path) ;
if $(DEBUG) = 1 {
SubDirCcFlags -g ;
SubDirC++Flags -g ;
}
else {
SubDirCcFlags -DNDEBUG ;
SubDirC++Flags -DNDEBUG ;
}
}
if ! $(DEBUG) {
ECHO Assuming DEBUG=1 ;
DEBUG = 1 ;
}
if $(DEBUG) = 0 {
TARGET_PREFIX = Release ;
}
else {
TARGET_PREFIX = Debug ;
}