server/src/exparse.c

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#ifdef _MSC_VER
#include <platform.h>
#endif
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#include "exparse.h"
#include "kernel/build.h"
#include "kernel/item.h"
#include "kernel/race.h"
#include "kernel/resources.h"
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#include "util/log.h"
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#include "util/strings.h"
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#include <expat.h>
#include <assert.h>
#include <string.h>
#ifdef XML_LARGE_SIZE
# if defined(XML_USE_MSC_EXTENSIONS) && _MSC_VER < 1400
# define XML_FMT_INT_MOD "I64"
# else
# define XML_FMT_INT_MOD "ll"
# endif
#else
# define XML_FMT_INT_MOD "l"
#endif
#ifdef XML_UNICODE_WCHAR_T
# define XML_FMT_STR "ls"
#else
# define XML_FMT_STR "s"
#endif
enum {
EXP_UNKNOWN,
EXP_RESOURCES,
EXP_BUILDINGS,
EXP_SHIPS,
EXP_MESSAGES,
EXP_STRINGS,
};
typedef struct userdata {
int type;
int depth;
int errors;
XML_Char *cdata;
size_t clength;
void *object;
} userdata;
static int xml_strcmp(const XML_Char *xs, const char *cs) {
return strcmp(xs, cs);
}
static bool xml_bool(const XML_Char *val) {
if (xml_strcmp(val, "yes") == 0) return true;
if (xml_strcmp(val, "true") == 0) return true;
if (xml_strcmp(val, "1") == 0) return true;
return false;
}
static int xml_int(const XML_Char *val) {
return atoi((const char *)val);
}
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static double xml_float(const XML_Char *val) {
return atof((const char *)val);
}
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static variant xml_fraction(const XML_Char *val) {
int num, den = 100;
double fval = atof((const char *)val);
num = (int)(fval * den + 0.5);
return frac_make(num, den);
}
static void handle_bad_input(userdata *ud, const XML_Char *el, const XML_Char *attr) {
if (attr) {
log_error("unknown attribute in <%s>: %s", (const char *)el, (const char *)attr);
}
else {
log_error("unexpected element <%s>", (const char *)el);
}
++ud->errors;
}
static bool handle_flag(int *flags, const XML_Char **pair, const char *names[]) {
int i;
for (i = 0; names[i]; ++i) {
if (xml_strcmp(pair[0], names[i]) == 0) {
if (xml_bool(pair[1])) {
*flags |= (1 << i);
}
else {
*flags &= ~(1 << i);
}
return true;
}
}
return false;
}
static void handle_resource(userdata *ud, const XML_Char *el, const XML_Char **attr) {
const char *flag_names[] = { "item", "limited", "pooled", NULL };
int i;
const char *name = NULL, *appear = NULL;
int flags = RTF_POOLED;
bool material = false;
(void)el;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "name") == 0) {
name = (const char *)attr[i + 1];
}
else if (xml_strcmp(attr[i], "appearance") == 0) {
/* TODO: appearance should be a property of item, not resource */
appear = (const char *)attr[i + 1];
flags |= RTF_ITEM;
}
else if (xml_strcmp(attr[i], "material") == 0) {
material = xml_bool(attr[i + 1]);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(ud, el, attr[i]);
}
}
if (name) {
resource_type *rtype = rt_get_or_create(name);
rtype->flags = flags;
if (appear) {
/* TODO: appearance should be a property of item, not resource */
rtype->itype = it_get_or_create(rtype);
it_set_appearance(rtype->itype, appear);
}
if (material) {
rmt_create(rtype);
}
ud->object = rtype;
}
}
static void handle_item(userdata *ud, const XML_Char *el, const XML_Char **attr) {
const char *flag_names[] = { "herb", "cursed", "notlost", "big", "animal", "vehicle", "use", NULL };
int i, flags = ITF_NONE;
resource_type *rtype = (resource_type *)ud->object;
item_type * itype = rtype->itype;
assert(rtype);
if (!itype) {
itype = it_get_or_create(rtype);
}
for (i = 0; attr[i]; i += 2) {
char buffer[64];
if (xml_strcmp(attr[i], "weight") == 0) {
itype->weight = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "capacity") == 0) {
itype->capacity = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "score") == 0) {
itype->score = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "allow") == 0) {
size_t len = strlen(attr[i + 1]);
assert(len < sizeof(buffer));
memcpy(buffer, attr[i + 1], len + 1);
itype->mask_allow = rc_mask(buffer);
}
else if (xml_strcmp(attr[i], "deny") == 0) {
size_t len = strlen(attr[i + 1]);
assert(len < sizeof(buffer));
memcpy(buffer, attr[i + 1], len + 1);
itype->mask_deny = rc_mask(buffer);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(ud, el, attr[i]);
}
}
itype->flags = flags;
}
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static void handle_armor(userdata *ud, const XML_Char *el, const XML_Char **attr) {
const char *flag_names[] = { "shield", "laen", NULL };
resource_type *rtype = (resource_type *)ud->object;
item_type * itype = rtype->itype;
armor_type *atype = new_armortype(itype, 0.0, frac_zero, 0, 0);
int i, flags = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "penalty") == 0) {
atype->penalty = xml_float(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "projectile") == 0) {
atype->projectile = xml_float(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "ac") == 0) {
atype->prot = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "magres") == 0) {
atype->magres = xml_fraction(attr[i + 1]);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(ud, el, attr[i]);
}
}
atype->flags = flags;
}
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static void handle_weapon(userdata *ud, const XML_Char *el, const XML_Char **attr) {
const char *flag_names[] = { "missile", "magical", "pierce", "cut", "bash", "siege", "armorpiercing", "horse", "useshield", NULL };
resource_type *rtype = (resource_type *)ud->object;
item_type * itype = rtype->itype;
weapon_type *wtype = new_weapontype(itype, 0, frac_zero, NULL, 0, 0, 0, NOSKILL);
int i, flags = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "offmod") == 0) {
wtype->offmod = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "defmod") == 0) {
wtype->defmod = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "reload") == 0) {
wtype->reload = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "skill") == 0) {
wtype->skill = findskill(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "magres") == 0) {
wtype->magres = xml_fraction(attr[i + 1]);;
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(ud, el, attr[i]);
}
}
wtype->flags = flags;
}
static void XMLCALL handle_resources(userdata *ud, const XML_Char *el, const XML_Char **attr) {
resource_type *rtype = (resource_type *)ud->object;
if (xml_strcmp(el, "resource") == 0) {
handle_resource(ud, el, attr);
}
else if (rtype) {
if (xml_strcmp(el, "item") == 0) {
assert(rtype);
handle_item(ud, el, attr);
}
else if (xml_strcmp(el, "function") == 0) {
assert(rtype);
/* TODO */
}
else if (rtype->itype) {
item_type *itype = rtype->itype;
if (xml_strcmp(el, "construction") == 0) {
construction *con = calloc(sizeof(construction), 1);
int i;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "skill") == 0) {
con->skill = findskill((const char *)attr[i + 1]);
}
else if (xml_strcmp(attr[i], "maxsize") == 0) {
con->maxsize = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "reqsize") == 0) {
con->reqsize = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "minskill") == 0) {
con->minskill = xml_int(attr[i + 1]);
}
else {
handle_bad_input(ud, el, attr[i]);
}
}
itype->construction = con;
}
else if (xml_strcmp(el, "requirement") == 0) {
assert(itype->construction);
/* TODO */
}
else if (xml_strcmp(el, "luxury") == 0) {
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rtype->ltype = new_luxurytype(itype, 0);
}
else if (xml_strcmp(el, "potion") == 0) {
/* TODO */
}
else if (xml_strcmp(el, "armor") == 0) {
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handle_armor(ud, el, attr);
}
else if (xml_strcmp(el, "weapon") == 0) {
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handle_weapon(ud, el, attr);
}
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else if (rtype->wtype) {
weapon_type *wtype = rtype->wtype;
if (xml_strcmp(el, "damage") == 0) {
int i, pos = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "type") == 0) {
/* damage vs. rider(1) or not(0)? */
if (xml_strcmp(attr[i + 1], "rider") == 0) {
pos = 1;
}
}
else if (xml_strcmp(attr[i], "value") == 0) {
wtype->damage[pos] = str_strdup(attr[i + 1]);
}
else {
handle_bad_input(ud, el, NULL);
}
}
}
else {
handle_bad_input(ud, el, NULL);
}
}
else {
handle_bad_input(ud, el, NULL);
}
}
else {
handle_bad_input(ud, el, NULL);
}
}
else {
handle_bad_input(ud, el, NULL);
}
}
static void XMLCALL handle_start(void *data, const XML_Char *el, const XML_Char **attr) {
userdata *ud = (userdata *)data;
if (ud->depth == 0) {
ud->type = EXP_UNKNOWN;
if (xml_strcmp(el, "eressea") != 0) {
handle_bad_input(ud, el, NULL);
}
}
else if (ud->depth == 1) {
if (xml_strcmp(el, "resources") == 0) {
ud->type = EXP_RESOURCES;
}
else if (xml_strcmp(el, "buildings") == 0) {
ud->type = EXP_BUILDINGS;
}
else if (xml_strcmp(el, "ships") == 0) {
ud->type = EXP_SHIPS;
}
else if (xml_strcmp(el, "messages") == 0) {
ud->type = EXP_MESSAGES;
}
else if (xml_strcmp(el, "strings") == 0) {
ud->type = EXP_STRINGS;
}
else {
handle_bad_input(ud, el, NULL);
}
}
else {
switch (ud->type) {
case EXP_RESOURCES:
handle_resources(ud, el, attr);
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break;
default:
/* not implemented */
handle_bad_input(ud, el, NULL);
}
}
++ud->depth;
}
static void XMLCALL handle_end(void *data, const XML_Char *el) {
userdata *ud = (userdata *)data;
--ud->depth;
if (ud->cdata) {
free(ud->cdata);
ud->cdata = NULL;
ud->clength = 0;
}
if (ud->depth == 0) {
ud->type = EXP_UNKNOWN;
}
}
static void XMLCALL handle_data(void *data, const XML_Char *xs, int len) {
userdata *ud = (userdata *)data;
if (len > 0) {
if (ud->type == EXP_MESSAGES && ud->depth == 4) {
size_t bytes = (size_t)len;
ud->cdata = realloc(ud->cdata, ud->clength + bytes);
memcpy(ud->cdata + ud->clength, xs, bytes);
ud->clength = ud->clength + bytes;
}
}
}
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int exparse_readfile(const char * filename) {
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XML_Parser xp;
FILE *F;
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int err = 0;
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char buf[4096];
userdata ud;
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F = fopen(filename, "r");
if (!F) {
return 2;
}
xp = XML_ParserCreate("UTF-8");
XML_SetElementHandler(xp, handle_start, handle_end);
XML_SetCharacterDataHandler(xp, handle_data);
XML_SetUserData(xp, &ud);
memset(&ud, 0, sizeof(ud));
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for (;;) {
size_t len = (int) fread(buf, 1, sizeof(buf), F);
int done;
if (ferror(F)) {
log_error("read error in %s", filename);
err = -2;
break;
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}
done = feof(F);
if (XML_Parse(xp, buf, len, done) == XML_STATUS_ERROR) {
log_error("parse error at line %" XML_FMT_INT_MOD " of %s: %" XML_FMT_STR,
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XML_GetCurrentLineNumber(xp),
filename,
XML_ErrorString(XML_GetErrorCode(xp)));
err = -1;
break;
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}
if (done) {
break;
}
}
assert(ud.depth == 0);
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XML_ParserFree(xp);
fclose(F);
if (err != 0) {
return err;
}
return ud.errors;
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}