server/src/names.c

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/*
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Copyright (c) 1998-2015, Enno Rehling <enno@eressea.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
**/
#include <platform.h>
#include <kernel/config.h>
#include "names.h"
/* kernel includes */
#include <kernel/unit.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/faction.h>
#include <kernel/race.h>
#include <kernel/terrain.h>
#include <kernel/terrainid.h>
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/* util includes */
#include <util/base36.h>
#include <util/functions.h>
#include <util/language.h>
#include <util/macros.h>
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#include <util/rng.h>
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#include <util/strings.h>
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#include <util/unicode.h>
/* libc includes */
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#include <assert.h>
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#include <ctype.h>
#include <wctype.h>
#include <stdlib.h>
#include <stdio.h>
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#include <string.h>
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static void count_particles(const char *monster, int *num_prefix, int *num_name, int *num_postfix)
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{
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char zText[32];
const char *str;
for (*num_prefix = 0;; ++*num_prefix) {
sprintf(zText, "%s_prefix_%d", monster, *num_prefix);
str = locale_getstring(default_locale, zText);
if (str == NULL)
break;
}
for (*num_name = 0;; ++*num_name) {
sprintf(zText, "%s_name_%d", monster, *num_name);
str = locale_getstring(default_locale, zText);
if (str == NULL)
break;
}
for (*num_postfix = 0;; ++*num_postfix) {
sprintf(zText, "%s_postfix_%d", monster, *num_postfix);
str = locale_getstring(default_locale, zText);
if (str == NULL)
break;
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}
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}
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static void make_name(unit *u, const char *monster, int *num_postfix,
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int pprefix, int *num_name, int *num_prefix, int ppostfix)
{
if (*num_name == 0) {
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count_particles(monster, num_prefix, num_name, num_postfix);
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}
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if (*num_name > 0) {
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char name[NAMESIZE + 1];
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char zText[32];
int uv = 0, uu = 0, un = 0;
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const char *str;
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if (*num_prefix > 0) {
uv = rng_int() % (*num_prefix * pprefix);
}
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uu = rng_int() % *num_name;
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if (*num_postfix > 0 && uv >= *num_prefix) {
un = rng_int() % *num_postfix;
}
else {
un = rng_int() % (*num_postfix * ppostfix);
}
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name[0] = 0;
if (uv < *num_prefix) {
sprintf(zText, "%s_prefix_%d", monster, uv);
str = locale_getstring(default_locale, zText);
if (str) {
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size_t sz = str_strlcpy(name, (const char *)str, sizeof(name));
str_strlcpy(name + sz, " ", sizeof(name) - sz);
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}
}
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sprintf(zText, "%s_name_%d", monster, uu);
str = locale_getstring(default_locale, zText);
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if (str)
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str_strlcat(name, (const char *)str, sizeof(name));
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if (un < *num_postfix) {
sprintf(zText, "%s_postfix_%d", monster, un);
str = locale_getstring(default_locale, zText);
if (str) {
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str_strlcat(name, " ", sizeof(name));
str_strlcat(name, (const char *)str, sizeof(name));
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}
}
unit_setname(u, name);
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}
}
static void undead_name(unit * u)
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{
static int num_postfix, num_name, num_prefix;
make_name(u, "undead", &num_postfix, 2, &num_name, &num_prefix, 2);
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}
static void skeleton_name(unit * u)
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{
static int num_postfix, num_name, num_prefix;
make_name(u, "skeleton", &num_postfix, 5, &num_name, &num_prefix, 2);
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}
static void zombie_name(unit * u)
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{
static int num_postfix, num_name, num_prefix;
make_name(u, "zombie", &num_postfix, 5, &num_name, &num_prefix, 2);
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}
static void ghoul_name(unit * u)
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{
static int num_postfix, num_name, num_prefix;
make_name(u, "ghoul", &num_postfix, 5, &num_name, &num_prefix, 4);
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}
/* Drachen */
#define SIL1 15
const char *silbe1[SIL1] = {
"Tar",
"Ter",
"Tor",
"Pan",
"Par",
"Per",
"Nim",
"Nan",
"Nun",
"Gor",
"For",
"Fer",
"Kar",
"Kur",
"Pen",
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};
#define SIL2 19
const char *silbe2[SIL2] = {
"da",
"do",
"dil",
"di",
"dor",
"dar",
"ra",
"ran",
"ras",
"ro",
"rum",
"rin",
"ten",
"tan",
"ta",
"tor",
"gur",
"ga",
"gas",
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};
#define SIL3 14
const char *silbe3[SIL3] = {
"gul",
"gol",
"dol",
"tan",
"tar",
"tur",
"sur",
"sin",
"kur",
"kor",
"kar",
"dul",
"dol",
"bus",
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};
static void dragon_name(unit * u)
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{
char name[NAMESIZE + 1];
int rnd, ter = 0;
static int num_postfix;
char zText[32];
const char *str;
assert(u);
if (num_postfix == 0) {
for (num_postfix = 0;; ++num_postfix) {
sprintf(zText, "dragon_postfix_%d", num_postfix);
str = locale_getstring(default_locale, zText);
if (str == NULL)
break;
}
if (num_postfix == 0)
num_postfix = -1;
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}
switch (rterrain(u->region)) {
case T_PLAIN:
ter = 1;
break;
case T_MOUNTAIN:
ter = 2;
break;
case T_DESERT:
ter = 3;
break;
case T_SWAMP:
ter = 4;
break;
case T_GLACIER:
ter = 5;
break;
default:
ter = 0;
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}
if (num_postfix <=0) {
return;
}
else if (num_postfix < 6) {
rnd = rng_int() % num_postfix;
}
else {
rnd = num_postfix / 6;
rnd = (rng_int() % rnd) + ter * rnd;
}
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snprintf(zText, sizeof(zText), "dragon_postfix_%d", rnd);
str = locale_getstring(default_locale, zText);
assert(str != NULL);
if (u->region->land && (u->number > 1)) {
const char *no_article = strchr((const char *)str, ' ');
assert(no_article);
/* TODO: localization */
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snprintf(name, sizeof(name), "Die %sn von %s", no_article + 1, rname(u->region,
default_locale));
}
else {
char n[32];
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snprintf(n, sizeof(n), "%s%s%s", silbe1[rng_int() % SIL1], silbe2[rng_int() % SIL2], silbe3[rng_int() % SIL3]);
if (rng_int() % 5 > 2) {
sprintf(name, "%s, %s", n, str); /* "Name, der Titel" */
}
else {
if (u->region->land && (rng_int() % 3 == 0)) {
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/* TODO: localization */
snprintf(name, sizeof(name), "%s %s von %s", n, str, rname(u->region, default_locale));
}
else {
snprintf(name, sizeof(name), "%s %s", n, str);
}
name[0] = (char)toupper(name[0]); /* TODO: UNICODE - should use towupper() */
}
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}
unit_setname(u, name);
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}
/* Dracoide */
#define DRAC_PRE 13
static const char *drac_pre[DRAC_PRE] = {
"Siss",
"Xxaa",
"Shht",
"X'xixi",
"Xar",
"X'zish",
"X",
"Sh",
"R",
"Z",
"Y",
"L",
"Ck",
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};
#define DRAC_MID 12
static const char *drac_mid[DRAC_MID] = {
"siss",
"xxaa",
"shht",
"xxi",
"xar",
"x'zish",
"x",
"sh",
"r",
"z'ck",
"y",
"rl"
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};
#define DRAC_SUF 10
static const char *drac_suf[DRAC_SUF] = {
"xil",
"shh",
"s",
"x",
"arr",
"lll",
"lll",
"shack",
"ck",
"k"
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};
static void dracoid_name(unit * u)
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{
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static char name[NAMESIZE + 1];
int mid_syllabels;
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/* ignore u */
UNUSED_ARG(u);
/* Wieviele Mittelteile? */
mid_syllabels = rng_int() % 4;
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str_strlcpy(name, drac_pre[rng_int() % DRAC_PRE], sizeof(name));
while (mid_syllabels > 0) {
mid_syllabels--;
if (rng_int() % 10 < 4)
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str_strlcat(name, "'", sizeof(name));
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str_strlcat(name, drac_mid[rng_int() % DRAC_MID], sizeof(name));
}
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str_strlcat(name, drac_suf[rng_int() % DRAC_SUF], sizeof(name));
unit_setname(u, name);
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}
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void register_names(void)
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{
/* function name
* generate a name for a nonplayerunit
* race->name_unit() */
register_race_function(undead_name, "name_undead");
register_race_function(skeleton_name, "name_skeleton");
register_race_function(zombie_name, "name_zombie");
register_race_function(ghoul_name, "name_ghoul");
register_race_function(dracoid_name, "name_dracoid");
register_race_function(dragon_name, "name_dragon");
register_race_function(dragon_name, "name_youngdragon");
register_race_function(dragon_name, "name_wyrm");
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}