2010-08-08 09:40:42 +02:00
|
|
|
|
require "lunit"
|
|
|
|
|
|
|
|
|
|
module( "morale", package.seeall, lunit.testcase )
|
|
|
|
|
|
|
|
|
|
function setup()
|
|
|
|
|
free_game()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function test_when_owner_returns_morale_drops_only_2()
|
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
|
assert_equal(1, r.morale)
|
|
|
|
|
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u1 = unit.create(f1, r, 1)
|
|
|
|
|
u1:add_item("money", 10000)
|
|
|
|
|
local b = building.create(r, "castle")
|
|
|
|
|
b.size = 50
|
|
|
|
|
|
|
|
|
|
set_turn(get_turn()+10)
|
|
|
|
|
f1.lastturn=get_turn()
|
|
|
|
|
u1.building = b
|
|
|
|
|
update_owners()
|
|
|
|
|
r.morale = 6
|
|
|
|
|
u1.building = nil
|
|
|
|
|
process_orders()
|
|
|
|
|
assert_equal(5, r.morale) -- no owner, fall by 1
|
|
|
|
|
u1.building = b
|
|
|
|
|
update_owners()
|
|
|
|
|
set_key("test", 42)
|
|
|
|
|
process_orders()
|
|
|
|
|
assert_equal(3, r.morale) -- new owner, fall by 2
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function test_morale_alliance()
|
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
|
assert_equal(1, r.morale)
|
|
|
|
|
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u1 = unit.create(f1, r, 1)
|
|
|
|
|
u1:add_item("money", 10000)
|
|
|
|
|
local f2 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u2 = unit.create(f2, r, 1)
|
|
|
|
|
u2:add_item("money", 10000)
|
|
|
|
|
local f3 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u3 = unit.create(f3, r, 1)
|
|
|
|
|
u3:add_item("money", 10000)
|
|
|
|
|
|
|
|
|
|
local al = alliance.create(42, "Die Antwoord")
|
|
|
|
|
f1.alliance = al;
|
|
|
|
|
f2.alliance = al;
|
|
|
|
|
|
|
|
|
|
local b = building.create(r, "castle")
|
|
|
|
|
b.size = 50
|
|
|
|
|
u1.building = b
|
|
|
|
|
u2.building = b
|
|
|
|
|
u3.building = b
|
|
|
|
|
update_owners()
|
|
|
|
|
r.morale = 6
|
|
|
|
|
|
|
|
|
|
local function run_a_turn()
|
|
|
|
|
process_orders()
|
|
|
|
|
f1.lastturn=get_turn()
|
|
|
|
|
f2.lastturn=get_turn()
|
|
|
|
|
f3.lastturn=get_turn()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- just checking everything's okay after setup.
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(6, r.morale)
|
|
|
|
|
|
|
|
|
|
-- change owner, new owner is in the same alliance
|
|
|
|
|
u1.building = nil
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(4, r.morale)
|
|
|
|
|
|
|
|
|
|
-- change owner, new owner is not in the same alliance
|
|
|
|
|
u2.building = nil
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(0, r.morale)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function test_morale_change()
|
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
|
assert_equal(1, r.morale)
|
|
|
|
|
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u1 = unit.create(f1, r, 1)
|
|
|
|
|
u1:add_item("money", 10000)
|
|
|
|
|
local f2 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u2 = unit.create(f2, r, 1)
|
|
|
|
|
u2:add_item("money", 10000)
|
|
|
|
|
|
|
|
|
|
local AVG_STEP = 6
|
|
|
|
|
local b = building.create(r, "castle")
|
|
|
|
|
b.size = 10
|
|
|
|
|
u1.building = b
|
|
|
|
|
|
|
|
|
|
local function run_a_turn()
|
|
|
|
|
process_orders()
|
|
|
|
|
f1.lastturn=get_turn()
|
|
|
|
|
f2.lastturn=get_turn()
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- reinhardt-regel: nach 2*AVG_STEP ist moral mindestens einmal gestiegen.
|
|
|
|
|
for i=1,AVG_STEP*2 do
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_not_equal(r.owner, nil)
|
|
|
|
|
end
|
|
|
|
|
assert_not_equal(1, r.morale)
|
|
|
|
|
|
|
|
|
|
-- regel: moral ist nie hoeher als 2 punkte ueber burgen-max.
|
|
|
|
|
for i=1,AVG_STEP*4 do
|
|
|
|
|
run_a_turn()
|
|
|
|
|
end
|
|
|
|
|
assert_equal(4, r.morale)
|
|
|
|
|
|
|
|
|
|
-- auch mit herrscher faellt moral um 1 pro woche, wenn moral > burgstufe
|
|
|
|
|
r.morale = 6
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(5, r.morale)
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(4, r.morale)
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(4, r.morale)
|
|
|
|
|
|
|
|
|
|
-- regel: ohne herrscher f<>llt die moral jede woche um 1 punkt, bis sie 1 erreicht
|
|
|
|
|
u1.building = nil
|
|
|
|
|
update_owners()
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(3, r.morale)
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(2, r.morale)
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(1, r.morale)
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(1, r.morale)
|
|
|
|
|
|
|
|
|
|
-- ohne herrscher <20>ndert sich auch beschissene Moral nicht:
|
|
|
|
|
r.morale = 0
|
|
|
|
|
run_a_turn()
|
|
|
|
|
assert_equal(0, r.morale)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function test_morale_old()
|
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
|
assert_equal(1, r.morale)
|
|
|
|
|
local f1 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u1 = unit.create(f1, r, 1)
|
|
|
|
|
local f2 = faction.create("noreply@eressea.de", "human", "de")
|
|
|
|
|
local u2 = unit.create(f2, r, 1)
|
|
|
|
|
|
|
|
|
|
local b = building.create(r, "castle")
|
|
|
|
|
b.size = 10
|
|
|
|
|
u1.building = b
|
|
|
|
|
u2.building = b
|
|
|
|
|
update_owners()
|
|
|
|
|
assert_equal(1, r.morale)
|
|
|
|
|
r.morale = 5
|
|
|
|
|
assert_equal(r.owner, u1.faction)
|
|
|
|
|
u1:clear_orders()
|
|
|
|
|
u1:add_order("GIB " .. itoa36(u2.id) .. " KOMMANDO")
|
|
|
|
|
process_orders()
|
|
|
|
|
u1:clear_orders()
|
|
|
|
|
assert_equal(u2.faction, r.owner)
|
|
|
|
|
assert_equal(3, r.morale) -- 5-MORALE_TRANSFER
|
|
|
|
|
for u in r.units do
|
|
|
|
|
if u.faction.id==u2.faction.id then
|
|
|
|
|
u.building = nil
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
update_owners()
|
|
|
|
|
assert_equal(r.owner, u1.faction)
|
|
|
|
|
assert_equal(0, r.morale)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function test_no_uruk()
|
|
|
|
|
local f1 = faction.create("noreply@eressea.de", "uruk", "de")
|
|
|
|
|
assert_equal(f1.race, "orc")
|
|
|
|
|
end
|