server/src/common/gamecode/creation.h

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2001-01-25 10:37:55 +01:00
/* vi: set ts=2:
*
* $Id: creation.h,v 1.3 2001/02/03 13:45:29 enno Exp $
2001-01-25 10:37:55 +01:00
* Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#ifndef CREATION_H
#define CREATION_H
/* entweder eine grosse Insel (Chance 2/3) mit 25 bis 34 Felder oder eine
* kleine Insel (Chance 1/3) mit 11 bis 24 Feldern. */
enum {
M_TERRAIN,
M_FACTIONS,
M_UNARMED,
MAXMODES
};
void createmonsters(void);
void addunit(void);
void makeblock(int x1, int y1, char chaos);
void listnames(void);
void writemap(FILE * F, int mode);
void regionspells(void);
void moveunit(void);
#endif