2015-01-30 20:37:14 +01:00
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/*
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2010-08-08 09:40:42 +02:00
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*
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2015-01-30 20:37:14 +01:00
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*
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* Eressea PB(E)M host Copyright (C) 1998-2015
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2010-08-08 09:40:42 +02:00
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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*/
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#include <platform.h>
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#include <kernel/config.h>
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/* kernel includes */
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2014-06-30 03:10:02 +02:00
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#include <kernel/race.h>
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2014-12-25 18:40:46 +01:00
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#include <kernel/order.h>
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2010-08-08 09:40:42 +02:00
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#include <kernel/unit.h>
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#include <kernel/faction.h>
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#include <kernel/region.h>
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/* util iclude */
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#include <util/rng.h>
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2014-11-11 16:53:56 +01:00
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#include "monster.h"
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2010-08-08 09:40:42 +02:00
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/* libc includes */
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#include <stdlib.h>
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2011-03-07 08:03:10 +01:00
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#define UNDEAD_MIN 90 /* mind. zahl vor weg gehen */
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#define UNDEAD_BREAKUP 25 /* chance dafuer */
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#define UNDEAD_BREAKUP_FRACTION (25+rng_int()%70) /* anteil der weg geht */
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2010-08-08 09:40:42 +02:00
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2014-03-16 05:03:17 +01:00
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#define age_chance(a,b,p) (_max(0,a-b)*p)
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2010-08-08 09:40:42 +02:00
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2014-12-25 18:40:46 +01:00
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void make_undead_unit(unit * u)
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{
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free_orders(&u->orders);
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name_unit(u);
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fset(u, UFL_ISNEW);
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}
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2011-03-07 08:03:10 +01:00
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void age_undead(unit * u)
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2010-08-08 09:40:42 +02:00
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{
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2015-01-30 20:37:14 +01:00
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region *r = u->region;
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int n = 0;
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2010-08-08 09:40:42 +02:00
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2015-01-30 20:37:14 +01:00
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/* untote, die einer partei angehoeren, koennen sich
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* absplitten, anstatt sich zu vermehren. monster
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* untote vermehren sich nur noch */
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2010-08-08 09:40:42 +02:00
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2015-01-30 20:37:14 +01:00
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if (u->number > UNDEAD_MIN && !is_monsters(u->faction)
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&& rng_int() % 100 < UNDEAD_BREAKUP) {
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int m;
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unit *u2;
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2010-08-08 09:40:42 +02:00
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2015-01-30 20:37:14 +01:00
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n = 0;
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for (m = u->number; m; m--) {
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if (rng_int() % 100 < UNDEAD_BREAKUP_FRACTION)
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++n;
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}
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u2 = create_unit(r, get_monsters(), 0, get_race(RC_UNDEAD), 0, NULL, u);
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make_undead_unit(u2);
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transfermen(u, u2, u->number - n);
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2010-08-08 09:40:42 +02:00
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}
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}
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2011-03-07 08:03:10 +01:00
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void age_skeleton(unit * u)
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2010-08-08 09:40:42 +02:00
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{
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2015-01-30 20:37:14 +01:00
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if (is_monsters(u->faction) && rng_int() % 100 < age_chance(u->age, 27, 1)) {
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int n = _max(1, u->number / 2);
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double q = (double)u->hp / (double)(unit_max_hp(u) * u->number);
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u_setrace(u, get_race(RC_SKELETON_LORD));
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u->irace = NULL;
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scale_number(u, n);
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u->hp = (int)(unit_max_hp(u) * u->number * q);
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}
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2010-08-08 09:40:42 +02:00
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}
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2011-03-07 08:03:10 +01:00
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void age_zombie(unit * u)
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2010-08-08 09:40:42 +02:00
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{
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2015-01-30 20:37:14 +01:00
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if (is_monsters(u->faction) && rng_int() % 100 < age_chance(u->age, 27, 1)) {
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int n = _max(1, u->number / 2);
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double q = (double)u->hp / (double)(unit_max_hp(u) * u->number);
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u_setrace(u, get_race(RC_ZOMBIE_LORD));
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u->irace = NULL;
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scale_number(u, n);
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u->hp = (int)(unit_max_hp(u) * u->number * q);
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}
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2010-08-08 09:40:42 +02:00
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}
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2011-03-07 08:03:10 +01:00
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void age_ghoul(unit * u)
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2010-08-08 09:40:42 +02:00
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{
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2015-01-30 20:37:14 +01:00
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if (is_monsters(u->faction) && rng_int() % 100 < age_chance(u->age, 27, 1)) {
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int n = _max(1, u->number / 2);
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double q = (double)u->hp / (double)(unit_max_hp(u) * u->number);
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u_setrace(u, get_race(RC_GHOUL_LORD));
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u->irace = NULL;
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scale_number(u, n);
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u->hp = (int)(unit_max_hp(u) * u->number * q);
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}
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2010-08-08 09:40:42 +02:00
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}
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