forked from github/server
127 lines
4.2 KiB
Text
127 lines
4.2 KiB
Text
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Unity Build">
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<UniqueIdentifier>{7607f7af-54a4-402b-9b69-049ff8332f94}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="spells\alp.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="bindings.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="spells\buildingcurse.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="spells\combatspells.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="curses.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="races\dragons.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="races\illusion.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="main.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="monsters.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="races\races.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="spells\regioncurse.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="spells\shipcurse.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="spells\spells.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\server\src\tests.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="spells\unitcurse.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="races\zombies.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\server\src\build\external.c">
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<Filter>Unity Build</Filter>
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</ClCompile>
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<ClCompile Include="..\..\server\src\build\gamecode.c">
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<Filter>Unity Build</Filter>
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</ClCompile>
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<ClCompile Include="..\..\server\src\build\kernel.c">
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<Filter>Unity Build</Filter>
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</ClCompile>
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<ClCompile Include="..\..\server\src\build\lib.c">
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<Filter>Unity Build</Filter>
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</ClCompile>
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<ClCompile Include="server.c">
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<Filter>Unity Build</Filter>
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</ClCompile>
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<ClCompile Include="..\..\server\src\build\stdafx.c">
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<Filter>Unity Build</Filter>
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</ClCompile>
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<ClCompile Include="..\..\server\src\build\util.c">
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<Filter>Unity Build</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="spells\alp.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="spells\buildingcurse.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="spells\combatspells.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="curses.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="spells\regioncurse.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="spells\shipcurse.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="spells\spells.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\server\src\build\stdafx.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\server\src\tests.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="spells\unitcurse.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="spells\Jamfile" />
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</ItemGroup>
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<ItemGroup>
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<CustomBuildStep Include="races\races.h">
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<Filter>Source Files</Filter>
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</CustomBuildStep>
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</ItemGroup>
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</Project>
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