server/src/kernel/faction.test.c

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#include <platform.h>
#include <kernel/types.h>
#include <kernel/config.h>
#include "faction.h"
#include <CuTest.h>
#include <stdio.h>
void test_get_monsters(CuTest *tc) {
faction *f;
CuAssertPtrEquals(tc, NULL, get_monsters());
f = get_or_create_monsters();
CuAssertPtrEquals(tc, f, get_monsters());
CuAssertIntEquals(tc, 666, f->no);
CuAssertStrEquals(tc, "Monster", f->name);
free_gamedata();
CuAssertPtrEquals(tc, NULL, get_monsters());
f = get_or_create_monsters();
CuAssertPtrEquals(tc, f, get_monsters());
CuAssertIntEquals(tc, 666, f->no);
}
CuSuite *get_faction_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_get_monsters);
return suite;
}