server/src/bind_faction.c

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/*
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+-------------------+
| | Enno Rehling <enno@eressea.de>
| Eressea PBEM host | Christian Schlittchen <corwin@amber.kn-bremen.de>
| (c) 1998 - 2008 | Katja Zedel <katze@felidae.kn-bremen.de>
| | Henning Peters <faroul@beyond.kn-bremen.de>
+-------------------+
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#include <platform.h>
#include "bind_faction.h"
#include "bind_unit.h"
#include "bind_dict.h"
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#include "bindings.h"
#include "helpers.h"
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#include <kernel/alliance.h>
#include <kernel/faction.h>
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#include <kernel/unit.h>
#include <kernel/item.h>
#include <kernel/faction.h>
#include <kernel/messages.h>
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#include <kernel/plane.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/spellbook.h>
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#include <util/language.h>
#include <util/log.h>
#include <util/password.h>
#include <quicklist.h>
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#include <tolua.h>
#include <string.h>
#include <stdbool.h>
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typedef struct helpmode {
const char *name;
int status;
} helpmode;
static helpmode helpmodes[] = {
{ "all", HELP_ALL },
{ "money", HELP_MONEY },
{ "fight", HELP_FIGHT },
{ "observe", HELP_OBSERVE },
{ "give", HELP_GIVE },
{ "guard", HELP_GUARD },
{ "stealth", HELP_FSTEALTH },
{ "travel", HELP_TRAVEL },
{ NULL, 0 }
};
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int tolua_factionlist_next(lua_State * L)
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{
faction **faction_ptr = (faction **)lua_touserdata(L, lua_upvalueindex(1));
faction *f = *faction_ptr;
if (f != NULL) {
tolua_pushusertype(L, (void *)f, TOLUA_CAST "faction");
*faction_ptr = f->next;
return 1;
}
else
return 0; /* no more values to return */
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}
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static int tolua_faction_get_units(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
unit **unit_ptr = (unit **)lua_newuserdata(L, sizeof(unit *));
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luaL_getmetatable(L, TOLUA_CAST "unit");
lua_setmetatable(L, -2);
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*unit_ptr = self->units;
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lua_pushcclosure(L, tolua_unitlist_nextf, 1);
return 1;
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}
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int tolua_faction_add_item(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
const char *iname = tolua_tostring(L, 2, 0);
int number = (int)tolua_tonumber(L, 3, 0);
int result = -1;
if (iname != NULL) {
const resource_type *rtype = rt_find(iname);
if (rtype && rtype->itype) {
item *i = i_change(&self->items, rtype->itype, number);
result = i ? i->number : 0;
} /* if (itype!=NULL) */
}
lua_pushinteger(L, result);
return 1;
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}
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static int tolua_faction_get_maxheroes(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, maxheroes(self));
return 1;
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}
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static int tolua_faction_get_heroes(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, countheroes(self));
return 1;
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}
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static int tolua_faction_get_score(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushnumber(L, (lua_Number)self->score);
return 1;
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}
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static int tolua_faction_get_id(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, self->no);
return 1;
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}
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static int tolua_faction_set_id(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
int id = (int)tolua_tonumber(L, 2, 0);
if (findfaction(id) == NULL) {
renumber_faction(self, id);
lua_pushboolean(L, 1);
}
else {
lua_pushboolean(L, 0);
}
return 1;
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}
static int tolua_faction_get_magic(lua_State * L)
{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushstring(L, magic_school[self->magiegebiet]);
return 1;
}
static int tolua_faction_set_magic(lua_State * L)
{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
const char *type = tolua_tostring(L, 2, 0);
int mtype;
for (mtype = 0; mtype != MAXMAGIETYP; ++mtype) {
if (strcmp(magic_school[mtype], type) == 0) {
self->magiegebiet = (magic_t)mtype;
break;
}
}
return 0;
}
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static int tolua_faction_get_age(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, self->age);
return 1;
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}
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static int tolua_faction_set_age(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
int age = (int)tolua_tonumber(L, 2, 0);
self->age = age;
return 0;
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}
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static int tolua_faction_get_flags(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, self->flags);
return 1;
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}
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static int tolua_faction_set_flags(lua_State * L)
{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
int flags = (int)tolua_tonumber(L, 2, self->flags);
self->flags = flags;
return 1;
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}
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static int tolua_faction_get_options(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, self->options);
return 1;
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}
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static int tolua_faction_set_options(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
int options = (int)tolua_tonumber(L, 2, self->options);
self->options = options;
return 1;
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}
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static int tolua_faction_get_lastturn(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, self->lastorders);
return 1;
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}
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static int tolua_faction_set_lastturn(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
if (self) {
self->lastorders = (int)tolua_tonumber(L, 2, self->lastorders);
}
return 0;
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}
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static int tolua_faction_renumber(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
int no = (int)tolua_tonumber(L, 2, 0);
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renumber_faction(self, no);
return 0;
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}
static int tolua_faction_addnotice(lua_State * L)
{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
const char *str = tolua_tostring(L, 2, 0);
addmessage(NULL, self, str, MSG_MESSAGE, ML_IMPORTANT);
return 0;
}
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static int tolua_faction_count_msg_type(lua_State *L) {
faction *self = (faction *)tolua_tousertype(L, 1, 0);
const char *str = tolua_tostring(L, 2, 0);
int n = 0;
if (self->msgs) {
mlist * ml = self->msgs->begin;
while (ml) {
if (strcmp(str, ml->msg->type->name) == 0) {
++n;
}
ml = ml->next;
}
}
lua_pushinteger(L, n);
return 1;
}
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static int tolua_faction_get_objects(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushusertype(L, (void *)&self->attribs, USERTYPE_DICT);
return 1;
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}
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static int tolua_faction_get_policy(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
faction *other = (faction *)tolua_tousertype(L, 2, 0);
const char *policy = tolua_tostring(L, 3, 0);
int result = 0, mode;
for (mode = 0; helpmodes[mode].name != NULL; ++mode) {
if (strcmp(policy, helpmodes[mode].name) == 0) {
result = get_alliance(self, other) & mode;
break;
}
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}
lua_pushinteger(L, result);
return 1;
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}
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static int tolua_faction_set_policy(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
faction *other = (faction *)tolua_tousertype(L, 2, 0);
const char *policy = tolua_tostring(L, 3, 0);
int value = tolua_toboolean(L, 4, 0);
int mode;
for (mode = 0; helpmodes[mode].name != NULL; ++mode) {
if (strcmp(policy, helpmodes[mode].name) == 0) {
if (value) {
set_alliance(self, other, get_alliance(self,
other) | helpmodes[mode].status);
}
else {
set_alliance(self, other, get_alliance(self,
other) & ~helpmodes[mode].status);
}
break;
}
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}
return 0;
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}
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static int tolua_faction_normalize(lua_State * L)
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{
faction *f = (faction *)tolua_tousertype(L, 1, 0);
region *r = (region *)tolua_tousertype(L, 2, 0);
if (r) {
plane *pl = rplane(r);
int nx = r->x, ny = r->y;
pnormalize(&nx, &ny, pl);
adjust_coordinates(f, &nx, &ny, pl);
lua_pushinteger(L, nx);
lua_pushinteger(L, ny);
return 2;
}
return 0;
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}
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static int tolua_faction_set_origin(lua_State * L)
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{
faction *f = (faction *)tolua_tousertype(L, 1, 0);
region *r = (region *)tolua_tousertype(L, 2, 0);
plane *pl = rplane(r);
int id = pl ? pl->id : 0;
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faction_setorigin(f, id, r->x - plane_center_x(pl), r->y - plane_center_y(pl));
return 0;
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}
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static int tolua_faction_get_origin(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
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ursprung *origin = self->ursprung;
int x, y;
while (origin != NULL && origin->id != 0) {
origin = origin->next;
}
if (origin) {
x = origin->x;
y = origin->y;
}
else {
x = 0;
y = 0;
}
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lua_pushinteger(L, x);
lua_pushinteger(L, y);
return 2;
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}
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static int tolua_faction_destroy(lua_State * L)
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{
faction **fp, *f = (faction *)tolua_tousertype(L, 1, 0);
// TODO: this loop is slow af, but what can we do?
for (fp = &factions; *fp; fp = &(*fp)->next) {
if (*fp == f) {
destroyfaction(fp);
break;
}
}
return 0;
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}
static int tolua_faction_get(lua_State * L)
{
int no = tolua_toid(L, 1, 0);
faction *f = findfaction(no);
tolua_pushusertype(L, f, TOLUA_CAST "faction");
return 1;
}
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static int tolua_faction_create(lua_State * L)
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{
const char *email = tolua_tostring(L, 1, 0);
const char *racename = tolua_tostring(L, 2, 0);
const char *lang = tolua_tostring(L, 3, 0);
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struct locale *loc = lang ? get_locale(lang) : default_locale;
faction *f = NULL;
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const struct race *frace = rc_find(racename ? racename : "human");
if (frace != NULL) {
f = addfaction(email, NULL, frace, loc, 0);
}
if (!f) {
log_error("cannot create %s faction for %s, unknown race.", racename, email);
}
tolua_pushusertype(L, f, TOLUA_CAST "faction");
return 1;
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}
static int tolua_faction_get_password(lua_State * L)
{
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faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushstring(L, self->_password);
return 1;
}
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static int tolua_faction_set_password(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
const char * passw = tolua_tostring(L, 2, 0);
faction_setpassword(self, password_encode(passw, PASSWORD_DEFAULT));
return 0;
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}
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static int tolua_faction_get_email(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushstring(L, faction_getemail(self));
return 1;
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}
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static int tolua_faction_set_email(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
faction_setemail(self, tolua_tostring(L, 2, 0));
return 0;
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}
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static int tolua_faction_get_locale(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushstring(L, locale_name(self->locale));
return 1;
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}
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static int tolua_faction_set_locale(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
const char *name = tolua_tostring(L, 2, 0);
const struct locale *loc = get_locale(name);
if (loc) {
self->locale = loc;
}
else {
tolua_pushstring(L, "invalid locale");
return 1;
}
return 0;
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}
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static int tolua_faction_get_race(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushstring(L, self->race->_name);
return 1;
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}
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static int tolua_faction_set_race(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
const char *name = tolua_tostring(L, 2, 0);
const race *rc = rc_find(name);
if (rc != NULL) {
self->race = rc;
}
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return 0;
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}
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static int tolua_faction_get_name(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushstring(L, faction_getname(self));
return 1;
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}
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static int tolua_faction_set_name(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
faction_setname(self, tolua_tostring(L, 2, 0));
return 0;
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}
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static int tolua_faction_get_uid(lua_State * L)
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{
faction *f = (faction *)tolua_tousertype(L, 1, 0);
lua_pushinteger(L, f->subscription);
return 1;
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}
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static int tolua_faction_set_uid(lua_State * L)
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{
faction *f = (faction *)tolua_tousertype(L, 1, 0);
f->subscription = (int)tolua_tonumber(L, 2, 0);
return 0;
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}
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static int tolua_faction_get_info(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushstring(L, faction_getbanner(self));
return 1;
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}
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static int tolua_faction_set_info(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
faction_setbanner(self, tolua_tostring(L, 2, 0));
return 0;
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}
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static int tolua_faction_get_alliance(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
tolua_pushusertype(L, f_get_alliance(self), TOLUA_CAST "alliance");
return 1;
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}
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static int tolua_faction_set_alliance(lua_State * L)
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{
struct faction *self = (struct faction *)tolua_tousertype(L, 1, 0);
struct alliance *alli = (struct alliance *) tolua_tousertype(L, 2, 0);
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setalliance(self, alli);
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return 0;
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}
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static int tolua_faction_get_items(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
item **item_ptr = (item **)lua_newuserdata(L, sizeof(item *));
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luaL_getmetatable(L, TOLUA_CAST "item");
lua_setmetatable(L, -2);
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*item_ptr = self->items;
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lua_pushcclosure(L, tolua_itemlist_next, 1);
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return 1;
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}
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static int tolua_faction_tostring(lua_State * L)
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{
faction *self = (faction *)tolua_tousertype(L, 1, 0);
lua_pushstring(L, factionname(self));
return 1;
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}
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void tolua_faction_open(lua_State * L)
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{
/* register user types */
tolua_usertype(L, TOLUA_CAST "faction");
tolua_usertype(L, TOLUA_CAST "faction_list");
tolua_module(L, NULL, 0);
tolua_beginmodule(L, NULL);
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{
tolua_function(L, TOLUA_CAST "get_faction", tolua_faction_get);
tolua_beginmodule(L, TOLUA_CAST "eressea");
tolua_function(L, TOLUA_CAST "faction", tolua_faction_get);
tolua_endmodule(L);
tolua_cclass(L, TOLUA_CAST "faction", TOLUA_CAST "faction", TOLUA_CAST "",
NULL);
tolua_beginmodule(L, TOLUA_CAST "faction");
{
tolua_function(L, TOLUA_CAST "__tostring", tolua_faction_tostring);
tolua_variable(L, TOLUA_CAST "id", tolua_faction_get_id,
tolua_faction_set_id);
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tolua_variable(L, TOLUA_CAST "uid", tolua_faction_get_uid,
tolua_faction_set_uid);
tolua_variable(L, TOLUA_CAST "name", tolua_faction_get_name,
tolua_faction_set_name);
tolua_variable(L, TOLUA_CAST "info", tolua_faction_get_info,
tolua_faction_set_info);
tolua_variable(L, TOLUA_CAST "units", tolua_faction_get_units, NULL);
tolua_variable(L, TOLUA_CAST "heroes", tolua_faction_get_heroes, NULL);
tolua_variable(L, TOLUA_CAST "maxheroes", tolua_faction_get_maxheroes,
NULL);
tolua_variable(L, TOLUA_CAST "password", tolua_faction_get_password,
tolua_faction_set_password);
tolua_variable(L, TOLUA_CAST "email", tolua_faction_get_email,
tolua_faction_set_email);
tolua_variable(L, TOLUA_CAST "locale", tolua_faction_get_locale,
tolua_faction_set_locale);
tolua_variable(L, TOLUA_CAST "race", tolua_faction_get_race,
tolua_faction_set_race);
tolua_variable(L, TOLUA_CAST "alliance", tolua_faction_get_alliance,
tolua_faction_set_alliance);
tolua_variable(L, TOLUA_CAST "score", tolua_faction_get_score, NULL);
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tolua_variable(L, TOLUA_CAST "magic", tolua_faction_get_magic,
tolua_faction_set_magic);
tolua_variable(L, TOLUA_CAST "age", tolua_faction_get_age,
tolua_faction_set_age);
tolua_variable(L, TOLUA_CAST "options", tolua_faction_get_options,
tolua_faction_set_options);
tolua_variable(L, TOLUA_CAST "flags", tolua_faction_get_flags, tolua_faction_set_flags);
tolua_variable(L, TOLUA_CAST "lastturn", tolua_faction_get_lastturn,
tolua_faction_set_lastturn);
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tolua_function(L, TOLUA_CAST "set_policy", tolua_faction_set_policy);
tolua_function(L, TOLUA_CAST "get_policy", tolua_faction_get_policy);
tolua_function(L, TOLUA_CAST "get_origin", tolua_faction_get_origin);
tolua_function(L, TOLUA_CAST "set_origin", tolua_faction_set_origin);
tolua_function(L, TOLUA_CAST "normalize", tolua_faction_normalize);
tolua_function(L, TOLUA_CAST "add_item", tolua_faction_add_item);
tolua_variable(L, TOLUA_CAST "items", tolua_faction_get_items, NULL);
tolua_function(L, TOLUA_CAST "renumber", tolua_faction_renumber);
tolua_function(L, TOLUA_CAST "create", tolua_faction_create);
tolua_function(L, TOLUA_CAST "get", tolua_faction_get);
tolua_function(L, TOLUA_CAST "destroy", tolua_faction_destroy);
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tolua_function(L, TOLUA_CAST "add_notice", tolua_faction_addnotice);
/* tech debt hack, siehe https://paper.dropbox.com/doc/Weihnachten-2015-5tOx5r1xsgGDBpb0gILrv#:h=Probleme-mit-Tests-(Nachtrag-0 */
tolua_function(L, TOLUA_CAST "count_msg_type", tolua_faction_count_msg_type);
tolua_variable(L, TOLUA_CAST "objects", tolua_faction_get_objects,
NULL);
}
tolua_endmodule(L);
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}
tolua_endmodule(L);
}