server/scripts/populate.lua

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local this = {}
local function score(r, res)
assert(r)
res = res or "peasant"
local x, y, rn
local peas = r:get_resource(res)
for _, rn in pairs(r.adj) do
if rn and not rn.units() then
peas = peas + rn:get_resource(res)
end
end
return peas
end
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local function select(regions, peasants, trees)
local sel = {}
for r in regions do
if not r.plane and r.terrain~="ocean" and not r.units() then
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if score(r, "peasant") >= peasants and score(r, "tree") >= trees then
table.insert(sel, r)
end
end
end
return sel
end
return {
score = score,
select = select
}